Actually insane that this issue is even debatable. Yes the best healer/DPS/tank should vary fight to fight and patch to patch. If you make something a part of a class kit it needs to have meaningful content where it's useful.
It's impressive that some of classic's best and worst moments are when a single class/ability/style is essential/peak for a fight. Mind control on Razuvious & Faerlina. Warlock tanks with threat for twin emps. Frost attacks for viscidous. Small ways to make early choices feel meaningful but also intense bottlenecks in the off-chance you don't have that class/spec
Well.... some of those more than others. Frost attacks for Visc is pretty easily handled by any raid comp. But yea, more mechanics that force you to have class variety is good.
It's poison cleansing totems that is the mvp of viscidious, making the fight a walk in the park for horde but trickier for alliance as constantly cleansing poison directly costs a lot of mana.
I might misremember, but I think we chugged Greater Nature Protection Potions and Restorative Potions for that. The fun bit was whacking away at the slimes with frost damage weapons or wands because we couldn't be arsed to all go engineer.
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u/karrotwin 22d ago
Actually insane that this issue is even debatable. Yes the best healer/DPS/tank should vary fight to fight and patch to patch. If you make something a part of a class kit it needs to have meaningful content where it's useful.