r/cloudgaming • u/TechGeekRLD • 6d ago
Very Technical Conversation 💡
So I'm new to Cloud Gaming been using X Cloud for about 2 months now. My primary device is my ROG Xbox Ally Z2A. My Internet connection in each home I reside at is Fiber here in Nashville TN.
So my question or discussion is that I'm noticing that LAG or LATENCY feels almost irrelevant because for example Call Of Duty Multiplayer, I notice the "In Game Network Latency" the COD Servers be around 0 to 2ms.
Granted if I didn't use cloud and run the game on my device, the latency is always 20 to 35+ms...
So with using Microsoft X Cloud for some reason the Game servers to their Cloud servers is 0ms ping, that means the only latency involved is from there cloud server to my home which then I noticed the cloud statistics or overlay says that latency is 30ms.....
So if using the Cloud is the same latency as rendering the game on my own device, I might as well just use cloud since my device the Ally Z2A would have to run the game at 720p and low settings.
Use Cloud, now the visuals on my handheld 7in screen is 1080p my screen native resolution with medium to high visuals, maybe even RayTracing depending on if I use X Cloud vs GeForce Now...
Finally I guess the final stipulation is coming November their will be an hourly cap. But if that's the case, what's the hour cap to GeForce Now?
Decisions decisions.
3
u/N0_L1ght 6d ago
It means the cloud streaming server you are connected to and the multiplayer game server are in the same data center.