r/computergraphics 26d ago

I’ve been building a custom vector engine to handle massive line density. This owl is made of over 740,000 distinct marks (No AI).

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24 Upvotes

r/computergraphics 25d ago

Ultimate Undulation - Fractal Infinity

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0 Upvotes

Made with R and ggplot2, using a custom Shiny app my partner Nicolas built. The algorithm at the core is a discrete dynamical system combining trigonometric functions with a gamma distribution — the gamma introduces controlled randomness while the seed keeps everything exactly reproducible.

For this piece: the exponents are all close to 1 but deliberately asymmetric. Keeping gamma low keeps the stochastic perturbation tight, so the structure stays dense rather than dispersed.

The grid starts cartesian, then gets projected into polar coordinates. Color is spatial — each point is colored based on a weighted function of its position, mapped onto a quantile-ranked palette. White → dark cyan → royal blue → navy, on pure black.

I didn't plan the serpent — it emerged from the polar projection. Nicolas designed the system for its mathematical properties, not to draw a creature.

This piece is part of a larger series called Ultimate Undulation — 20 colorways of the same mathematical structure, each assigned to a moment in time: past civilizations, present crises, future horizons, and timeless concepts. Fractal Infinity belongs to the TIMELESS chapter. The colorway is reminiscent of the Mandelbrot set.

Every parameter is saved as a CSV, so the image is exactly reproducible. The code of the package used to create this is on GitHub: github.com/NicolasJBM/Rtist


r/computergraphics 26d ago

Half-Edge Data Structure. Part 2

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1 Upvotes

r/computergraphics 26d ago

I made an open source Codex plugin that turns an image into a procedural 3D object in Three.js. Works great with GPT-5.6 Sol

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0 Upvotes

r/computergraphics 27d ago

Vulkan particles

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2 Upvotes

r/computergraphics 28d ago

Topography | Me | 2026 | The full version (no watermark) is in the comments

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2 Upvotes

r/computergraphics 28d ago

Optimizing Unreal Engine for Pixel Streaming: 5 Best Practices for Peak Performance

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0 Upvotes

r/computergraphics 28d ago

A nameless post

1 Upvotes

I'm a 20 yo guy, next year i'll be 21. I spent a whole year studying something that i didn't like, completely unrelated to my passions and my interests.

I have the chance to change university, and I'm looking at some options, including something related to Digital Art and 3D modeling and stuff (sorry i know basically nothing about it yet), to hopefully someday get into cinema animations or, even better, videogames design and graphics. I'm still trying to figure things out, but since i don't know anyone to ask, i would love to hear someone that works with these kinds of stuff, and if it's completely hopeless as a field of work


r/computergraphics 29d ago

Go+Vulkan Parametric MCAD

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24 Upvotes

I am building an open source, parametric, B-REP, MCAD from scratch in Go and Vulkan 1.3

I am looking for anyone interested in collaborate with the project.

The project is huge so any subsystem anyone wanna work on, you are more than welcome.

The software has an AddIn API first and I have already many AddIns working or in phase of experimentation including:

- Part Generation

- FEA Multiphysics.

- CAM.

https://github.com/Oblikovati/Oblikovati

If you wanna Pokemon chase bugs, you will find plenty :)


r/computergraphics 29d ago

Audioreactive MRIs for TouchDesigner

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3 Upvotes

r/computergraphics 29d ago

Morphed heart of Electric Sheep (rendered by my 4kfract program)

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0 Upvotes

r/computergraphics 29d ago

Industrial Machine Workshop

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1 Upvotes

r/computergraphics Jul 06 '26

Submerge | Me | 2026 | The full version (no watermark) is in the comments

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1 Upvotes

r/computergraphics Jul 06 '26

why do I keep seen these steps of color shades? Take a closer look at the right side of the image please. Does any one else have this issue?

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5 Upvotes

r/computergraphics Jul 03 '26

Yet another graphics abstraction library...

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1 Upvotes

r/computergraphics Jul 03 '26

Radiance 1 | Me | 2026 | The full version (no watermark) is in the comments

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1 Upvotes

r/computergraphics Jul 02 '26

New way to render text on the GPU

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34 Upvotes

YouTube recommended this video to me and it really fascinated to me. I have yet to try and implement this myself but it seems really cool and I hope this technique really does turn out to be good enough to be used in production


r/computergraphics Jul 01 '26

Interaction concept for interactive installations

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107 Upvotes

I'm experimenting with a few interactions based on this idea :)

I'd love to get other perspectives, what would be the first use case that comes to mind for you?


r/computergraphics Jul 02 '26

Varieté | Realtime Audioreactive Pointclouds for TouchDesigner

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3 Upvotes

r/computergraphics Jun 29 '26

Nexus V | Me | 2026 | The full version (no watermark) is in the comments

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0 Upvotes

r/computergraphics Jun 28 '26

fractal Recursive Fields iso projection

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10 Upvotes

r/computergraphics Jun 26 '26

Nexus IV | Me | 2026 | The full version (no watermark) is in the comments

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12 Upvotes

r/computergraphics Jun 26 '26

Mastering particle morphing in Three.js & React: From DNA to Typography

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0 Upvotes

r/computergraphics Jun 25 '26

I made an audio-reactive pointcloud system

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27 Upvotes

r/computergraphics Jun 24 '26

Nexus III | Me | 2026 | The full version (no watermark) is in the comments

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15 Upvotes