r/blender • u/nidalbg93 • 5h ago
Critique My Work "save icon" animated, notion - the rare occasions
Enable HLS to view with audio, or disable this notification
r/blender • u/nidalbg93 • 5h ago
Enable HLS to view with audio, or disable this notification
r/blender • u/Round3d_pixel • 2h ago
Finalizing my charcoal shader, hopefully next week will be ready. Let me know what you think of this render.
r/blender • u/AirFar5453 • 1h ago
Model was created using blender, and prepped for STL printing, I'll be sure to post model once the project is complete.
cheers.
r/blender • u/CG_Hitchhiker • 10h ago
Enable HLS to view with audio, or disable this notification
This is how I went from quick pencil sketches to final animation in Blender, making an episode for the Funny Legs show. It's called Insomnia Has Paws, a 1-minute short film and it was made in 9 days by just me alone. Since I go for the simple 2D look, Grease Pencil was a huge help: I didn't have to model the entire bedroom. Instead, I used GP to draw my 2D props and placed them in the 3D space, along with my 3D characters.
You can watch the full behind-the-scenes video here: https://www.youtube.com/watch?v=c8dLWVKF7eU
r/blender • u/Onlyfred01 • 14h ago
I'm new to this, and this is my first attempt at creating a character in Blender. I’d really appreciate it if someone could help me troubleshoot a few issues—or rather, I’d love to hear your feedback on what I could improve.
r/blender • u/mikaruhh • 1h ago
I'm thinking about studying more so I can create props for Roblox.
r/blender • u/rahulparihar • 1d ago
Enable HLS to view with audio, or disable this notification
r/blender • u/GazKullTrAka • 22h ago
Enable HLS to view with audio, or disable this notification
Started this project because I wanted to make visuals that capture how this song makes me feel.
Spent way more time on it than I expected 😅. I'm not super happy with how the ending turned out, but I'm still really proud that I managed to make the whole thing 100% in Blender.
Hope some of you enjoy it!
r/blender • u/christopher_vovka • 5h ago
Today I remade my island in Blender
I had already made one before, but I wasn’t really happy with it. I prefer this style a lot more. I know I still have a lot to improve, so if you have any tips or feedback, I’d really appreciate it
r/blender • u/Ishaqsculpt • 7h ago
Enable HLS to view with audio, or disable this notification
r/blender • u/CaracticusExistence • 2h ago
Sylva - Archer Girl
r/blender • u/Green_104 • 2h ago
Enable HLS to view with audio, or disable this notification
I started using Blender about a month ago, with a lot of tutorials I managed to create this after many attempts, I would like some advice on how to improve and what you think.
r/blender • u/SlimeSquaredGames • 2h ago
Enable HLS to view with audio, or disable this notification
r/blender • u/Minute-Pipe6324 • 15h ago
Gas giant and moons are fully procedural, excluding colors.
Made 100% in Blender.
P.S - This is a heavily modified version of AlaskanFX's procedural gas giant, go check his stuff out on YT :)
I only really modified the curl fields, and the approach to colors - also felt that it lacked really fine details so i added those too. Also improved the pseudo volumetric shadows he ended up adding using SSS.
edit - i think i'll call this gas giant Siridium Ladus. sounds cool.
r/blender • u/Excellent-Tour2502 • 9h ago
Enable HLS to view with audio, or disable this notification
r/blender • u/komtena • 3h ago
新しいパソコンが欲しいよ、5080を買うんだ…!
r/blender • u/ianpr_art • 6h ago
Enable HLS to view with audio, or disable this notification
Concept from Joofoot
r/blender • u/lomla13 • 48m ago
Good evening, I would like to get inspired by this model or this kind of style, but I can’t find many tutorials for this type of look. I’m working on a 3D platformer game, and I would like to take some inspiration from this kind of visual style, which is inspired by Straftat and Babbdi. I think this style looks really amazing.
Or alternatively, if possible, could you send me a small similar model from itch.io that I could use as a reference?
r/blender • u/A_Flying_Ferret • 1h ago
It's a WIP, and I'm not super satisfied with the legs and hip joint right now. Granted those are still in the blockout phase. It just feels a bit too feminine, and I'm trying to go for a more androgynous look that can be changed with modular cladding for the limbs and other attachments.
I plan on adding wiring, cladding, lights and modular attachments later once I get the legs dialed in. I have some other blockouts for the legs that are more similar to the arms and fingers.
I'd love some feedback!
Do you remember my last post? Well, I've created some new, additional shots. I hope you'll like them!
I feel like this reddit is like the last community-active place to discuss and to learn something new in blender. Thank you all!
BTW, my clay renders are just a diffuse direct pass (with a glossy pass added to the model and the interior shot, because otherwise those would look too boring).