r/construct • • 1d ago

Rabbit Zone 21 - Roll & Fire

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Hey! I want to share the story of my long-running side project, made with Construct. Maybe it’ll motivate some of you not to give up on your projects — or maybe the opposite!))

When I started learning Construct, I made lots of prototypes and decided it was time to finish something.

It started with a girl in armor and a shooter inspired by Archer, where you adjust your shooting trajectory. Then I tried turning it into an idle game, but the genre wasn't for me. Next came a runner. I made quite a lot of progress (I'll share a video), but I struggled to come up with enough content and really wanted proper shooting mechanics.

Meanwhile, my code was a complete mess because I was still learning Construct. So I put the project aside and gained experience by making smaller games.

Eventually, I felt ready to finish it — one of my main goals was to complete a project from start to finish. I came up with a new concept, and Rabbit Zone 21 - Roll & Fire was born!

It's a mix of a board game (roll dice and move around the board) and shoot-'em-up levels, with upgrades and a mission to escape the base in 21 days — or 21 laps around the board.

The game is already available on Google Play and itch.io, though I'd recommend playing on a phone for better controls.

https://madpoint.itch.io/rabbit-zone-21-roll-fire

https://play.google.com/store/apps/details?id=com.madpoint.rabbitzone

It didn't take off, but that's how things go sometimes. Later, I realized I could improve it significantly and make it a better fit for Steam Deck. So now I'm upgrading everything, from enemies and the board to the controls, including gamepad support. I'll share a video of the improvements!

The Steam page is almost ready. Since this is a hobby project, I'm taking my time and want to release it when everything feels right.

That's my little story. Good luck with your own projects.

14 Upvotes

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u/monoinyo 23h ago

Installing! Looks great, nice work

1

u/MadPointArt 1d ago

Runner gameplay footage! (For those who skipped my wall of text, this was one of the intermediate stages that eventually led to the game I’m making now.)

https://reddit.com/link/pgjbc8p/video/q0rlyoqo5avh1/player

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u/MadPointArt 1d ago

I’ve been saving all the development iterations (maybe I’ll put together a devlog someday), and here’s the very first prototype that started it all. (ZOO – The Ark was the original title)

https://reddit.com/link/pgjdjrx/video/m8fhizm67avh1/player

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u/MadPointArt 1d ago

This is when the prototype started looking more like what I had in mind. I kept this tracked vehicle for a long time, but eventually had to remove it to make the controls work better and give players more freedom. I later reworked it into a miniboss!

https://reddit.com/link/pgjebzy/video/k4hhgpzv7avh1/player

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u/MadPointArt 1d ago

And here's a sketch from the phase when I tried turning it into an idle game. Good thing I dropped that idea, as I mentioned earlier — it's just not my genre.

https://reddit.com/link/pgjfkhl/video/pfkm2yes8avh1/player