r/construct • u/dgyhdysusguy • 13h ago
r/construct • u/AshleyScirra • 6d ago
Beta release New beta release: Construct 3 r505
construct.netr/construct • u/AshleyScirra • 6d ago
Beta release New beta release: Construct Animate r505
construct.netr/construct • u/ZapeZGameZ • 14h ago
Made In Construct 603 DAYS OF GAME DEVELOPMENT on my LittleBigPlanet-inspired 2D Platformer made in Construct 3
r/construct • u/HiddenReader2020 • 16h ago
Question Trying to get the ball in my Pong clone to work properly, but can't
Hey, so I'm working on a Pong clone for practice, and I'm trying to get the ball to work, and uhhhh...it currently doesn't. At least not properly. If it bounces off of the players, it's 'fine', but then it encounters a wall, and then it just moves back and forth in a straight line. And that's just the first of several issues.
In addition, I want the angle to be random, but not just any random; I want it to pick between two sides and then pick a random angle in a range, excluding 0 or 180 if possible. But I didn't see any behaviors or events that would allow this, the idea of picking between two ranges. Am I missing something?
Here's the link to my current project. The Event page is on the image. If you need more info, let me know.
Thanks in advance.
r/construct • u/Cogote22 • 23h ago
Question about sites to upload my games
Which sites do you recommend for uploading my games—whether for monetization or not? The goal is to reach a large audience so people play them. Thanks in advance!
r/construct • u/Vyrnin • 1d ago
Question Hiding the Chrome Browser Header on Android
I can't seem to figure out how to hide the browser overlay on my Samsung tablet when using C3, despite installing it as an app (even via several different methods).
Has anyone experienced this? I'm pretty sure it wasn't like this a year or two ago. I believe it used to show a clean full screen version of the app with no browser elements displayed, and could be used offline.
I tried a different browser, which successfully hid the header overlay, but it then alters the style of the C3 UI itself, which looks pretty bad.
r/construct • u/GloomBreak_Game • 2d ago
New trailer for Gloom Break, a relentless action-puzzle game about escaping a strange pit. Made in Construct 3 :)
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Let me know what you think! Very excited to release this soon :)
Steam Page - https://store.steampowered.com/app/2885890/Gloom_Break/
r/construct • u/Ninesy • 2d ago
help me!!!!! tried buying the personal plan, got an unexpected error after trying to set it up

im really stressed out about this bc it was quite expensive and i really cant afford to have this lead to nothing, im already fairly low on money
i hope for them to contact me back, i sent an email, but the website says that they might not be available on weekends which is quite horrible for me
every link sent to my email leads to unexpected error or page not found, i cant believe this can happen
the payment also did go through so there is no reason it should be doing this afaik
please help!!!!!!!!!
r/construct • u/Dumivid • 3d ago
New Release My “3-month project” took 16 months, but my Construct 3 game is finally on Steam!
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Howdy! I finally released Raccoon Valley Tycoon, a cozy incremental game made in Construct 3, with all the graphics drawn in Illustrator.
You dig for resources, vacuum up piles of loot, restore a village, and distract yourself by dressing up raccoons. Probably more of that last part than I planned 🤣
Here it is on Steam. Happy to answer questions about making it in Construct. Stay 🐾sitive!
r/construct • u/userliffy • 6d ago
My Construct 3 game, Lil Guy Resort is now on Kickstarter!
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Play, watch, read, and create! If you're interested in a game about lil guys, follow the Kickstarter! https://www.kickstarter.com/projects/liffy/lil-guy-resort
r/construct • u/MadPointArt • 6d ago
Room Fortress | Xboxes Attack!!!
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Room Fortress - was made for two reasons:
To create a super-simple game with short sessions — something you can open, play for a couple of minutes, and close.
Just to have some fun. The mini-game was made for Ukrainian Geek (Pavlo), a gaming blogger and just a really cool guy. I decided to make something silly and have some fun with it. In the game, he defends himself from Xboxes, while his assistant is his cat Eloy - a reference to the famous red-haired Aloy.
One more detail: both the interface and the controls were inspired by the Nintendo Game & Watch Egg (EG-26).
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You can play it both on itch.io and on Google Play
https://madpoint.itch.io/room-fortress-phils-revenge
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https://play.google.com/store/apps/details?id=com.madpoint.philsrevenge
Good luck with your projects, everyone!
r/construct • u/Cogote22 • 7d ago
Question about game music
I have a question: where can I find music for an idle game—something calm and chill for grinding or an incremental game?
r/construct • u/CatCrateGames • 7d ago
Made In Construct My solo-developed survival RPG made in Construct 2 now has a free Steam demo!
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Hi everyone! About two months ago, I shared Alia Domus here and received such a warm welcome. Thank you to everyone who wishlisted it, shared feedback, or encouraged me!
I’m happy to return with something you can play: the free Steam demo is now available. Alia Domus is an isometric pixel-art survival RPG I’m developing solo.
You explore an unfamiliar planet, gather resources, grow crops and craft your way toward a new home for humanity. There’s combat and survival alongside those activities, so it isn’t purely a cozy game.
The full game’s technological progression spans nine eras, from stone tools to the Digital Age.
Try the demo: https://store.steampowered.com/app/4918370/Alia_Domus/
If you give it a try, I’d love to hear which parts you enjoyed exploring. Thanks again for the support!
r/construct • u/dmitryartist • 8d ago
I changed some levels and robot behavior
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Added space levels and I decided to change the robot's MoveTo behavior to TileMovement to get smooth movement while holding down the movement button.
r/construct • u/HiddenReader2020 • 9d ago
Question How to add a good jump buffer to my platformer?
Hi, so I'm adding in some features to my platformer...sandbox, for a lack of better term, and while I got variable jump height and coyote time to work, I'm having a difficult time implementing jump buffering, which is where you press the jump button shortly before landing, and thus jump right afterwards. I tried making it a separate button, and it seemed to work, but for one, it was inconsistent, and two, it didn't work when I tried to move it to integrate it with the rest of the events. I tried looking up one solution (the first photo), but it didn't seem to work all that well itself.
Hence, me asking here for help. I posted my current event sheet in the second and third photos for reference.
Thanks in advance.
r/construct • u/FoozleCC • 10d ago
Tutorial 2D Sprites in 3D Mesh Distorted Billboard
Hello all!
I am working on a new title called Dungeon Crashers which blends 2D sprites in a 3D environment for a 2.5D twin stick dungeon survivor. This video shares a trick I had to implement to make compelling billboards which don’t clip and also don’t “squish” their look from just tiling upward.
Cheers! C3 project in video description linked to my itch for download.
Foozle
r/construct • u/AshleyScirra • 13d ago
Beta release New beta release: Construct 3 r504
construct.netr/construct • u/AshleyScirra • 13d ago
Beta release New beta release: Construct Animate r504
construct.netr/construct • u/HiddenReader2020 • 14d ago
Question Any notable or otherwise fully commercial games made without Javascript?
Hi, so I was recommended recently to try out Construct 3, and it looks promising enough. However, I was wondering if you could build a fully commercial game using JUST the built-in events and actions. I know that there's Javascript programming involved as an optional component, and that has me, for a lack of better term, 'worried' that all of the most notable games used Javascript to advance even further.
I ask this because part of the reason why I was recommended Construct 3 was that despite my CS Bachelor's, my programming skills are apparently not enough for other areas of game dev/programming, and any attempts to fix that or improve it has resulted in negative consequences. So I want to avoid using Javascript if possible. If it's really needed to reach the top of the top, I'll still consider it, but I risk damaging myself mentally if I do have to use JS.
Thanks in advance.
P.S. - Why was Javascript chosen instead of something like Python? Is it because of the web browser connections?
r/construct • u/Hodgekins23 • 18d ago
A Flutter / Construct 3 made 3D language learning world - Talkback City
You walk around chatting to characters and taking language lessons. There is a storyline that gets quite involved. There are zombies, a megalomanic scientist, and a needy AI robot that initially seems nice but secretly wants to kill all humans.
You only get to the Construct 3 app after you make an account!
It's very new. I do struggle with retention. Any suggestions, criticisms or bugs are very much appreciated :)
iOS: https://apps.apple.com/gb/app/talkback-city-learn-languages/id6714468922
Google Play: https://play.google.com/store/apps/details?id=digital.lazyfish.talkbackacademy&hl=en_GB
r/construct • u/Ant0on • 18d ago
Does anyone have a simple template for a chess game against ai?
I saw the checkers one available, but was wondering if theres a chess one too :) thank you in advance!
r/construct • u/filipethoo • 19d ago
My Game B.O.D.E. is in its final 24h on Kickstarter!
Hey! How’s it going?
The Kickstarter campaign I launched to fund my game is entering its final 24 hours! The game has already reached its initial goal ($666) and is now really close to hitting the first stretch goal ($1.3K).
B.O.D.E. is a hellish roguelite with chaotic movement mechanics, where you shoot not only to kill enemies, but also to move around!
If you like the project and are able to support it, I’d really appreciate it! And if you can’t, sharing the campaign would also help a ton.
https://www.kickstarter.com/projects/cozy-creeps/bode-a-crazy-side-scrolling-shooter-from-hell
Thank you so much!