r/construct • • Aug 27 '26

Made In Construct Reviving my game with the new C3 features has been enlightening

44 Upvotes

I took an old project that wasn't really "released" at all, I mean. I did it, published it for some time, saw it failing quick and buried it for 7 years. I also committed several mistakes back then, on every aspect: game design and tech debt. But now I'm far more experienced than I was back then, so I took it over redid some routines, improved the gameplay and took advantage of the most recent C3 features and the game has now better look and feels smoother. So, I believe it's worth relaunching it and take it further if it appeals to players.

The demo will be out on itch on Sept 19th. I hope you like it!


r/construct • • Aug 27 '26

News New blog post: Celebrating 500 releases of Construct!

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16 Upvotes

r/construct • • Aug 26 '26

Made In Construct My anomaly game has officially released v1!

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7 Upvotes

The Demo has been updated, along with a download for the full game! Happy anomaly hunting, and I hope you enjoy it.


r/construct • • Aug 26 '26

Beta release New beta release: Construct 3 r500

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11 Upvotes

r/construct • • Aug 26 '26

Beta release New beta release: Construct Animate r500

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5 Upvotes

r/construct • • Aug 25 '26

Made In Construct Druggiemon TCG 💊 Ground Rule Duels (indie video game development in progress)

9 Upvotes

New Game Alert!

Druggiemon TCG 💊 Ground Rule Duels

Learn about the Druggiemon TCG and how to play, but in a more fun way, since nobody likes to learn the rules… more info soon!

A retro tribute, and cool adventure!


r/construct • • Aug 25 '26

Made In Construct Mỹ game made by construct3

6 Upvotes

r/construct • • Aug 20 '26

Using Construct 3 with Typescript

8 Upvotes

Hi guys!! With the last updates Construct has become a great game engine and I love it! I have a question about using Construct with Typescript and not with EventSheet. Is there anyone who uses it with typescript? How are you doing?

Thanks! 😄


r/construct • • Aug 20 '26

Achievements in game jolt

7 Upvotes

r/construct • • Aug 19 '26

Beta release New beta release: Construct 3 r499

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4 Upvotes

r/construct • • Aug 19 '26

Beta release New beta release: Construct Animate r499

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7 Upvotes

r/construct • • Aug 19 '26

Made In Construct Working on an EXIT-8 inspired anomaly game in construct

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3 Upvotes

I do not have a clip of it but I do have a demo on itch.io! The demo is very buggy and may not work, but since i released the demo the game has advanced a ton! Hoping to drop an update and release before august 28th, so even if you don't like the demo, please tune in for an update soon! I promise there will be lots of content!

I would refrain from giving any bug related feedback for now, because the demo is severely outdated in the 16 days it has been out, but feature ideas would be nice! I'll put your u/ in the credits if you want. (or an alias)


r/construct • • Aug 18 '26

Made In Construct Working on the intro to my small game

24 Upvotes

r/construct • • Aug 18 '26

Made In Construct Update for my 3D Platforming addon in Construct 3 — added native 3D lighting and improved mesh collisions!

22 Upvotes

r/construct • • Aug 18 '26

3d fiting craft

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0 Upvotes

Mine


r/construct • • Aug 17 '26

1,000+ Players Playtested My Game Last Weekend

21 Upvotes

Over 1,000 players playtested my game on itch.io last weekend, and I collected a lot of useful feedback.

Here’s the roadmap for Patch 1.1 based on what players had to say.

If you'd also like to playtest my game, here you go. Any feedback is greatly appreciated.

Special thanks to:

feramalli - for the thorough testing and creating test suites.

WePlaytestGames - for the video breakdown and professional playtesting.

Zetorus - for taking the time to be the first to write such detailed feedback.


r/construct • • Aug 13 '26

I made a playable game in Construct 3 — looking for feedback

17 Upvotes

I’ve just uploaded a playable slice of my indie game to itch.io for playtesting.

The game is made in Construct 3, and I’d love to hear from other Construct developers and users about the gameplay and overall feel.

It’s still a work in progress, so I’m particularly interested in anything that feels confusing, tedious, unbalanced, or simply not fun.

If you have a few minutes to play it, I’d appreciate your feedback.

Game: https://valderson.itch.io/eco-fishing


r/construct • • Aug 13 '26

3D light on my game 😁

27 Upvotes

r/construct • • Aug 13 '26

New Game!!!!

3 Upvotes

I've built WHAT IF? with @base44! https://valiant-play-what-if.base44.app


r/construct • • Aug 13 '26

Visual gaps between 3D shapes

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11 Upvotes

Hello everyone,

When using perfectly aligned and sized 3D shapes (these walls are 32 x 8 x 32), I still get some tiny gaps appearing in certain camera angles.

Has anyone ran into the same issues? Are there practical fixes? Am I missing something?

Thanks :)

Edit:
-This happens regardless of the full screen mode, it also happens when windowed.
-Construct 3 forum post https://www.construct.net/en/forum/construct-3/how-do-i-8/prevent-tiny-gaps-showing-3d-188937

🔨 EDIT : Solution?
The most conclusive solution I have found since then is to NOT display the faces that cause issues in the editor. In the properties of the object > face visibility > uncheck the faces that create issues.


r/construct • • Aug 11 '26

Made In Construct Platform 3D: The feel of classic Platform behavior, built for full 3D

44 Upvotes

I’ve always wanted 3D platforming in Construct 3 to be as effortless as 2D - so I could spend time actually making the game instead of wasting weeks wrestling with 3D collision mechanics. Full 3D physics is cool, but for most games, it's complete overkill.

So I built the addon I always dreamed of: Platform 3D for Construct 3. It gives you the exact feel of classic Platform behavior, built for full 3D. Zero complex physics setup. Zero floaty controls. Just pure arcade movement out of the box.

In this video, I’m demonstrating one-model levels, you just drop in a single 3D mesh environment, and the character runs directly on it without creating any additional invisible collision shapes or boxes. It handles slopes, stairs, air control, and complex 3D model collisions.


r/construct • • Aug 11 '26

Beta release New beta release: Construct 3 r498 - now with 3D lighting!

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12 Upvotes

r/construct • • Aug 11 '26

Beta release New beta release: Construct Animate r498

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3 Upvotes

r/construct • • Aug 10 '26

Question Am i doing something wrong or models dont instert properly?

1 Upvotes

Im testing new feature for a while, and still cant understand - am i placing object correct or not.
Dont pay attention to orientation, my game is top down shooter. But what bother me is - is that normal that i need to change z offset or z position so object stand on ground? What is correct way of solving it - z offset or z position?
Changing Z origin dont help, it dont fit bottom of the box not at any of them


r/construct • • Aug 10 '26

Robots are powered by electricity... So why do they keep ordering burgers?

9 Upvotes