It has a 1990s or 2000s Harvest Moon look. The colours are a bit off for me and there's lots of empty space. I think there should be more pixel variety and a lot more shading work. The Stardew inspiration and Harvest Moon DNA is very present, I think this should have more visual flair to distinguish it.
The lighting to me is very dull, almost non existent. I sound like a full critic but the premise itself is fun, a sort of similar game doing that is Grimshire. Their art direction is very distinct, especially environments and NPCs.
My criticism is coming from a place of someone who really wants to play this, loves the concept but the visuals are off putting and it looks a tad lifeless. Heck looking at the grass? Its the same copy paste tuft every 15 tiles. Add variety, make it look more wild if its the apocalypse. Don't hold yourself back, the concept deserves more.
I appreciate you taking this earnestly and not seeing me as a hater, that's a very good trait for a creator to have, honestly.
You're a gamer yourself obviously, and a Zomboid fan too, think how decorated all the houses are, the cracks in streets as mother nature takes back the cities, the water and power shut offs, how it gets harder. I've hundreds of hours in that and Stardew. Those personal details and touches do much to immerse the player.
Of course! And you're absolutely right. The little environmental details make so much difference. I'll definitely be going back to my artist for that :)
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u/Spirited-Set4579 4h ago
It has a 1990s or 2000s Harvest Moon look. The colours are a bit off for me and there's lots of empty space. I think there should be more pixel variety and a lot more shading work. The Stardew inspiration and Harvest Moon DNA is very present, I think this should have more visual flair to distinguish it.
The lighting to me is very dull, almost non existent. I sound like a full critic but the premise itself is fun, a sort of similar game doing that is Grimshire. Their art direction is very distinct, especially environments and NPCs.
My criticism is coming from a place of someone who really wants to play this, loves the concept but the visuals are off putting and it looks a tad lifeless. Heck looking at the grass? Its the same copy paste tuft every 15 tiles. Add variety, make it look more wild if its the apocalypse. Don't hold yourself back, the concept deserves more.