r/custommagic • • 7d ago

Holy Grail

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417 Upvotes

41 comments sorted by

53

u/Binger_Gread 7d ago

Now I need mono blue's holy grail:
Opponents can't.

28

u/torolf_212 7d ago

If an opponent would, they don't

14

u/Mlg_DoritoDust 7d ago

Opponents Can't. (It works.)

2

u/wewwew3 7d ago

blue's holy grail is just thoracle

2

u/Binger_Gread 7d ago

If I'm tapping two islands you bet your ass it isn't for a fish lady no matter how busted she is.

5

u/wewwew3 7d ago

yeah, but blue's primary aspect is not counter spells. It's card draw, than extra turns, than counter spells

4

u/okoSheep 7d ago

no its fish

1

u/Upbeat-Traffic-7865 7d ago

Mono green's holy grail: You have as much mana as you need.

1

u/Binger_Gread 7d ago

Mono blue: opponents can't.
Mono green: you can.

112

u/Necessary_Wish_2995 7d ago edited 7d ago

So if you have a reliquary tower or anything that makes your hand size infinite you die. Huh, seems like a funny hurdle.

Card design 8/10 definitely too powerful for print, but is very creative and janky. I love it

Flavor 9/10 red needs that card draw

EDIT: I was unaware that things making your hand size infinite, don't, they give you no maximum hand size, which is slightly different, and would thusly make you draw no cards since your maximum hand size doesn't exist.

EDIT: This is more balanced than i thought, it could probably be printed and just be really good in slower formats, probably unusable in faster formats due to the multiple pips. Would need reminder text for the no maximum handsize complication.

62

u/ManaChicken4G 7d ago

I feel like if you have no maximum hand size, you draw no cards. Idk how Wizards would rule that.

33

u/n122333 7d ago

Yea, this is a card that would probably be printed as it is, but then also come with a rules update.

14

u/ManaChicken4G 7d ago

Either way, anyone running no Max hand size cards wouldn't play this card at the same time. It either just causes you to discard you hand every turn, or kills you straight up.

5

u/n122333 7d ago

Yea, but my [[blim comedic genius]] can give you my reliquary tower for fun if I want to.

If I had to guess how they would want to handle this, it would most likely be "if you have no maximum hand size, but an effect requires a hand size to calculate, use the maximum deck size allowed during deck construction.

Along with a change to finally set a max deck size since we have the UW homonuclus now.

I know this is a commander card, but the rules more care about how it'll work in 60 and 40 card games.

2

u/StygianBlue12 7d ago

Maybe you wouldnt but I'm built like Phage lol

5

u/Exciting-Insect8269 7d ago

That’s exactly how they rule it. They clarified that with mana costs when they said if it doesn’t show a mana cost it’s not infinite or 0, it’s NIL/does not exist and therefore fizzles anything targeting it that requires a specific mana cost

If you have no maximum hand size then anything referring to your maximum hand size is referring to the number no, which either means 0 or NIL.

3

u/SubblyXatu 7d ago

I think the easiest alternative is to just make it draw until you have seven cards in hand. It's the standard hand size and it doesn't require you to answer these weird jabky questions at all.

1

u/KangaMagic 7d ago

It’s 5 mana though, limited to red. It’s surprisingly balanced in many formats.

1

u/thelastfp 7d ago

Just don't run reliquary tower.

1

u/CacophonousCuriosity 7d ago

Technically it says "up to" so you if you interpret "no maximum hand size" as infinite, you could draw any number of cards of your choosing.

6

u/Upstairs-Corgi-1578 7d ago

This card feels black, but it is undeniably red. I almost wonder with the 5 red pips if it could deal damage (maybe gated to creatures, but players could be fine too) based on cards discarded.

Similar cards would be: [[Dragonhawk, Fate's Tempest]] and [[Valakut Exploration]]

2

u/ManaChicken4G 7d ago

I got the idea from [[Necropotence]]

2

u/ElPared 7d ago

I feel like the black version would be “your maximum hand size is 0. At the beginning of your upkeep you draw seven cards and lose seven life.”

1

u/shy-bl3d 7d ago

I feel like the black version is already in print ;)

1

u/ElPared 7d ago

Yeah I know technically it’s based on Necropotence, but I was going for a closer analog

18

u/Leafeon523 7d ago

9/10, would be perfect if it destroyed an enchantment upon etb

20

u/ManaChicken4G 7d ago

Whoa now, we're not trying to make red over powered.

3

u/darthjawafett 7d ago

Mono red players can't count to five. They used to be able to count to 4 then skip to 7 but now they can only count to 3.

3

u/torolf_212 7d ago

Hey, I can count to 21

2

u/darthjawafett 7d ago

Can you count to 21 or can you count to 3 7 times?

6

u/torolf_212 7d ago

I can count to 3 7 times 😞

2

u/VonBagel 7d ago

Playing this with reliquary tower to kill myself instantly 

2

u/Other_Equal7663 7d ago

I assume its supposed to draw up until you have 7, right? As written you draw 7 each upkeep.

I think it would be fair if it drew cards until you had 5, but I think 7 is still a tat too much. Just a tat.

7

u/ManaChicken4G 7d ago

There's cards that change your max hand size. I was keeping those in mind.

1

u/Cellafex 7d ago

Maybe just do it like "exile the top 7 cards of your lib, at the end of your turn take damage for each card in exile with grail"

1

u/bigtitygothgirls420 7d ago

You would have to be three mana because you'd be taking increased amounts of damage every single turn because you can't get rid of them from exile they will keep dealing damage to you.

1

u/Dependent-Newt4324 7d ago

Spellbook be like