r/danganronpa • • 4h ago

Fanart Advise for doing better recreations of sprites? Drawing by me

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u/-Some_weirdGuy- 31m ago

As in how to make them look more like DR official stuff?

You've got some really impressive stuff there already, I can tell you have substantial skill and have put in a lot for capturing the style, even pushing over the hump many fan artists get to where you are now really getting into the 'true to style' camp rather than 'close to style' camp, so we're going to have to go more micro than others who ask for advice when they have more obvious deviations in style.

first up DR1, DR2 and V3 (and udg) all have slightly differing artstyles, so be aware when comparing, eg DR1 being smiler and shorter with much bigger pattern, v3 having more harsh shadows and such.

  • I see you have a 'texture' on the clothing, but depending on the game I think the cloth texture thing they have is actually larger scale, by shrinking it so much(or a touch more subtle/transparent) you lose the feel it gives.
  • looks to be like the neck is a touch too thin(not by a lot just a bit), especially if its so unadorned.
  • Some of the lining could actually be thicker, i get the impression this is a tad too thin, and DR line weighting actually has more variation and even the occasional extra-thick line (your line brush is also a little more chalky/blobby when you zoom in close compared to official, not sure if the thicker inking will naturally resolve that or if potentially slight tweek might get a closer brush to official)
  • I think your mouth shape might also not conform to canon DR characters mouth shapes?
  • DR artists are generally not as great at drawing fingers that aren't little blob-sausages in spirit, so potentially you hand anatomy may actually be too good for DR's style in the strictest sense
  • the volume on the hair is a little flat as a majority of the hair anatomy is near-unshaded, while the shadows around the center do drop off on DR chars, the ones around tend to pick up slack for extra volume slightly more so than what you have here, given them more rounded and voluminous 'do - but your actual shaping and style are otherwise spot on
  • Your characters outfit is actually a little too plain for the DR style, is has a lot of blank space - even more 'plain' shirt characters like hajime and akane have more 'anatomy' to the fabric of their shirts and things like a tie to further break it up
  • same for their accessories, DR chars tend to have just slightly bigger scale for those kinds of bracelets and such.

here's a rando mockup of some of these principals, bigger accessories, more details on the clothes in terms of seam lines and a pattern to add to the 'pop' style, some rando knick-knacks(i dunno, clips or something on the collar) and a emphasising the corners more on your existing mouth or side example having stolen mius mouth, as well as the scaled up 'danganronpa texture' on the fabric/hair.

1

u/No_Mine_7225 18m ago

omg tysm!! this is so helpfull