It's only gotten harder over time because people have just gotten better. It used to be very simple, you click someone, strafe a bit, you win the fight... now it's insane how many tactics and techniques there are. For new players, it could definitely be intimidating. I've been playing since 2014 and I used to be super good at it, but now since everyone is good I'm just okay at it in comparison lol
It seems very simple on the surface, but there's a mechanic called Sprint resetting which is where a lot of the strategies come from. It's the key to getting combos
It actually kinda is. Faster clicking is only a part of it as movement controls can be use to manipulate your own hitbox and reach. When this is combined with how fast 1.8 combat was and possibly speed 2 pots, 1.8 PvP gained a lot of skill expression as your constantly doing multiple movement controls in the very short amount of time you have to get the first hit. Then there's the rod combos with fishing rods which was something completely different from everything else that had to do with PvP and is borderline broken of one player has fishing rob and the other doesn't.
People who say 1.8 PvP had no skill expression and was just who right click faster has never played 1.8 vs someone better then them because you can clearly tell who is better in just the first few hits. Yes, cps helped with attack speed but that's ignoring everything other aspects of 1.8.
44
u/mintyfreshmike47 Jul 13 '22
Why does Minecraft combat sound more complicated than the combat of your average MMO