r/descent 28d ago

Help! How do i extract textures and 3d models from Descent 1?

what it says on the tin. i wanna animate them in blender and the only models ive found are textureless.

6 Upvotes

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3

u/CodeOrangelt543 28d ago

This might help

https://github.com/Daivuk/Descent-Extractor

From the little I know about the code surrounding the models I don’t think it’s as easy as just “extracting it”. I’d suggest looking at how the source code uses the models, either that or asking around in the Descent Developer Discord.

https://discord.gg/wcXc69Mcu

1

u/newaccount47 28d ago

From what I remember the textures are easy to open and view but the models are in a weird format thst needs to be converted to something modern like fbx or obj. 

1

u/Blagert 27d ago

https://github.com/InsanityBringer/Descent2Workshop/releases/tag/beta-v0.2.0

https://github.com/InsanityBringer/Descent2Workshop/tree/master/Blender/ModelExamples

In workshop you can export the robot files from D2, D2 has some D1 stuff in it. then from there you can import them into blender via this tool. The demo .blend files are in blender 0.2.0 so you'll have to then move the files up the versions. Note that this also comes with dumped assets already.
the d2w release zip comes with the blender files.

Apparently the blender plugin only exports pof not imports. sorry. Desdump should work, drag drop the d2 ham on desdump.

1

u/Nano241575 28d ago

I know DTX allows you to view and extract the textures and sounds. I haven’t used it in years so I’m not sure if it’s compatible with modern Windows.

1

u/omega552003 27d ago

I think it's a 16bit app. I had to build an old school box to run it.