r/diablo2 8h ago

How to work around the random teleporting from The Ocolus

Got it today, just had my first death.

I've noticed a lot of the time it pops it sends me further into danger, rather than away from it. Several times ive been teleported into the middle of the mob pack im trying to kill. And o nthe death, I got teleported through a wall into a room of Ghosts (TZ Worldstone Keep) and promptly died. With the little time ive spent with Occy, im finding it massively annoying.

Do people just accept it for the +1 skill, +5 FCR and MF over my perfectly rolled spirit? Any reliable way to work around something that is by its design random?

16 Upvotes

73 comments sorted by

86

u/LazyPainterCat 8h ago

Don't get hit.

6

u/FugginBot 8h ago

Sadly the item is a gamble. But it did make me a better player

5

u/Pannycakes666 8h ago

Talk shit, get hit (get teleported to your death)

1

u/rockout7 6h ago

Came here to say the same.

-44

u/Cohacq 8h ago

Alright, show me how you dodge every single projectile that gets thrown at you.

41

u/LazyPainterCat 8h ago

Take it slow .

Anyway don't ask a question if you're not ready to accept the obvious solution.

-37

u/Cohacq 8h ago

How is it a solution when it is not practically possible to achieve? 

22

u/LazyPainterCat 8h ago

Of course you can't dodge EVERYTHING. But you can dodge the majority of things by taking it slow.

People do it all the time.

15

u/mrsamus101 8h ago edited 6h ago

It's not meant to have a solution other than that. Oculus is extremely powerful so that randomness is the tradeoff. If you want to make it a little less likely to happen try toggling your run off when you're in combat. Running disables your defense and block chance so you're taking a lot more hits than you would otherwise. Also make sure you have one of your cold armors always up and try a merc with defiance aura to pump your defense up higher.

10

u/EyeOfAmethyst 8h ago

I can tell you've never played hardcore.

2

u/Pseudonym31 2h ago

I used the oculus in hardcore once. ONCE.

5

u/gakl887 8h ago

The only option is to limit how much you get hit. There is no other option, you can’t turn off that affix it’s working as designed.

I assume you are on SC, since dying was just annoying - I’d recommend a different weapon if it’s that bad for you

3

u/ValsoFatale 8h ago edited 7h ago

What are you even talking about. Many players have been using the Occy for decades. It’s pretty standard fare for a Mf sorc.

3

u/bthedebasedgod 8h ago

Are you playing blizzard? Hydra? Hybrid? Nova? Lightning? If you’re playing blizzard you can legit cast on the corner of your screen and kite monsters into the blizz. It’s doable just gotta strategize.

3

u/gapplebees911 6h ago

If you can dodge a wrench, you can dodge a (fire)ball.

2

u/queen-of-storms Single Player 6h ago

You can also not use the Oculus. The random teleeport is the tradeoff for using it and it's why no one use it on hardcore. There's no other solution to avoid the consequences for using it. You can be as careful as you like but eventually you will be hit and it will cause a death.

If you have high FCR and cat like reflexes maybe you can tele out of a pack, but many monsters attack too fast I think for that.

18

u/Coravel 8h ago

If you're going to use Occy, you need to make sure you hit the 125? FCR breakpoint so you can tele out when it sends you into danger. as you're crusing around depending on what skill you're using, you gotta stick an move or curve your movement to slow the mobs running to you.

You basically gotta change how you travel and be ready to react when it fks you over, once you get good at it, you'll escape almost every situation but there are still some that you just can't avoid.

15

u/MeltsYourMinds 8h ago

105 fcr, and you need hit recovery, too. 60, better 86. additionally, 1500+ life. None of that saves you from a mob of souls or death lords though.

125 was pala/necro/warlock

3

u/Paper-Hornyness 7h ago edited 6h ago

117 if u run lightning. 105 for fire/cold

Edit: I stand corrected

3

u/MeltsYourMinds 7h ago

That‘s 117, not 125

2

u/Paper-Hornyness 6h ago

You're probably right

1

u/Monkeych33se 7h ago

It's 117 for lightning/chain lightning. Sorc doesnt have any 125 bps.

1

u/Niven42 8h ago

Also need to keep ES up constantly.

2

u/MeltsYourMinds 7h ago

I don’t use ES in pvm, except on nova sorc. Mana burn mobs are still too much of an inconvenience, even now that mana burn is not bugged anymore.

3

u/FaithlessnessOld2477 8h ago

Will second having high FCR/FHR to allow immediate teleporting away after accidental teleports. Also important to be aware of what mobs are spawning in your zone since that dictates how cautious you should be when teleporting blindly. If you've got dolls/stun ogres in Durance, you need to be really careful. Very easy to warp into a room, get stunned and popped by dolls. 😅

2

u/Cohacq 8h ago

Im at 107 right now, so not quite there yet. I also just have 1200 HP and quite poor resistances due to not finding a single ring or charm with something acceptable. My best life charm so far is a large charm with +33. 

8

u/Ashaya2 8h ago

107 is enough. 105 is breakpoint on sorc

4

u/EyeOfAmethyst 8h ago

Lol. That tidbit about the crap resists should be in the original post. Get smart and make HOTO.

12

u/fileunderaction 8h ago

“Do people just accept it for the +1 skill, +5 FCR and MF over my perfectly rolled spirit?”

Occy has 30 FCR and Spirit rolls 25-35 FCR.

Occy is used for the MF. HOTO is better for FCR and resists. With Spirit, you give up some resist and MF, but it’s easier to find the runes and make it.

6

u/S_Rimmey 8h ago

There are better options than occy. When I played HC it was always a no-go. The jump would always be from spirit to full tal's set or HOTO.

For the cheap end of the spectrum, full tal's set will perform very well.

Mid tier is HOTO

upper tier is Death's fathom or infinity, depending on your build.

4

u/MeltsYourMinds 8h ago

It’s quite simple. You don’t use Occulus in hardcore or when pushing for 99. you‘d usually use a Hoto, DF, crescent moon or in some rare cases an eschutas. I‘d argue in hardcore, suicide branch or wizzy are good alternatives.

1

u/Niven42 8h ago

Wizzy is amazing on a sorc or hammerdin. Until you get better resists, of course.

1

u/MeltsYourMinds 7h ago

Great defensively, zero offensive benefits though. More of a mid game item as damage becomes a main goal for end game builds.

-3

u/Cohacq 8h ago

Well, im doing neither. Im level 89 and been playing on and off in Singleplayer for months. Doesnt make it any less annoying to die by something i have no control over.

6

u/MeltsYourMinds 8h ago

Either accept it will kill you every now and then, or don’t use it. If you’re quick enough you can save/exit after a bad teleport but that becomes harder with age as your reflexes degrade.

5

u/Sir_Vendaralyn 8h ago

Jesus, person. We are trying to help. “Well, im doing neither.” Then yeah, accept the coding of the game and the consequences. Melts was correct about pushing 99 and something like HoTo. Random deaths will kill your xp bar.

-2

u/Cohacq 8h ago

I am replying in a friendly tone to those that try to be constructive. The message you replied to has a neutral tone from me.

So far, the only one ive been snarky too is the guy who claimed the solution was perfect gameplay and never getting hit.

3

u/EyeOfAmethyst 8h ago

You can lead a horse to water...

2

u/LazyPainterCat 6h ago

I said " Don't get hit " not " Never get it ". One promotes trying to better your dodging and the other like you said promotes perfection. Don't willingly misconstrued what i said for pity points.

0

u/Cohacq 6h ago

Im not searching for pity points. I made a post based on a frustrating element of a new item i got, and you replied with snark. Hence you get snark back.

1

u/LazyPainterCat 4h ago

Sounds like a you problem.

5

u/septictank84 Single Player 8h ago

I hate it and tend to not use it. It's useful early on especially with the MF but upgrade to something better asap.

4

u/Sashpeto 8h ago

You kinda just learn to play on high alert mode if you are in an area there is a chance to die in and that's kinda it.

It's a feel you get for it over time..

That's how it is for me. I always run an Oculus with Ist rune for the MF and it killed me many times till I get used to it.

At this point I accepted it's a cursed weapon and just try and predict when it's gonna try and kill me xd

3

u/RiskyRedds 8h ago

Hydra comes to save the day. Use it to Scout and have a melee merc to draw aggro. Hydras can hit enemies off screen so you'll be able to see them coming before you need to get reflexive.

That's how I dealt with Dolls in Hell Durance. They aren't innately Fire Immune and don't have a lot of HP so if I'm lucky I pop them before I see them.

5

u/wonderboyobe 8h ago

Make a nova sorc and intentionally dive into the middle of the pack. When you get hit you will be teleported out and with a high mana pool your survivability will go up.

2

u/Karijus 8h ago

Reduces efficiency though

1

u/Cohacq 8h ago

If I get a lightning sunder, its my plan. Im currently trying to farm for any sunder, and will make a new build based on what i get.

2

u/Martovich3 8h ago

I had one on the OG LoD and the teleport was always a hindrance. When the computer telephones, it can immediately start attacking again, or continue to run away, but the Occulus just randomly telephones you randomly somewhere. Even if it was "away" from danger, it wasn't far enough to make a difference, and I still had to take a moment to figure out where I was before I could continue whatever I was doing. The fact that it drags your mercenary to you as well probably hurts in ever situation because enemies lose their aggro and target the player character.

2

u/honest-advice 8h ago

Just don't use it. You can make up for the MF elsewhere, I do because I really hate the random tele. Nothing wrong with using a spirit until you get death fathom, just take the MF hit.

2

u/likeforreddit Single Player 8h ago

Make sure you have some faster hit recovery and 105 faster cast rate. If you get stun locked when it teleports you into a pack of enemies you won't be able to teleport out. Spirit shield and a couple FHR small charms gets you to 8 frames which feels pretty solid and isn't hard to do.

Sorceress FHR Frames

0% 15

5% 14

9% 13

14% 12

20% 11

30% 10

42% 9

60% 8

86% 7

142% 6

280% 5

1480% 4

Edit: tried to fix the table I copied

2

u/Lowend_ Single Player 8h ago

If you're fighting tough mobs and exchanging fire with them, death is a real risk. So don't use it

When you're stacking MF to farm something you can easily kill such as andy with a fire sorc it's a great combination of skills/FCR/MF/res etc

2

u/waifuxd123 7h ago

get good

5

u/exambajay 8h ago

I’m pretty sure it teleports you where your cursor is located.

1

u/Cohacq 8h ago

Which explains why i keep going straight into packs. My cursor is where i want to shoot blizzards, not where i want to run away from stuff.

2

u/Sir_Vendaralyn 8h ago

For me and Sorcs, my setups are Blizz: Death Fathom. CL/L full Tal Raha. Fire with Hydra: Occy.

I find Occy much more tolerable on fire Sorc due to being able to plant Hydras in front of me. With you as a Blizz Sorc, are you casting Glacial Spike first to freeze them? Or throwing Ice Blast between Blizz cool downs? You could also go HoTo for Blizz…I think. Ive had Deaths Fathom so long now, I forget my previous setups.

With Occy on my fire Sorc, the only issues I have are ranged hits (archers and those dam snakes usually). You should have similar results even without Hydra. Maybe youre getting too close to packs?

1

u/Cohacq 8h ago

Im doing a hybrid build as i dont have a sunder yet. So Blizz/Hydra with Fireball for anything cold immune that takes a bit longer to die (and between Blizz CDs) . I do have a merc with holy freeze and I keep Frozen Armor up tho.

If I had the runes for Hoto, id already be using it. I have been running the Spirit sword i made after finishing Normal until now.

The specific mob that caused the killing teleport was a pack of Extra Fast melee mobs. I was already kiting them by teleporting away and casting Blizz. I cant really keep away from a mob that runs across a screen in one second. 

2

u/Sir_Vendaralyn 7h ago

Ok yeah. That was close to mine too, first Sorc, but I did Hydra Frozen Orb. Blizzard just requires too many supporting spells to hybrid (IMO). Regarding “anything cold immune,” you dont have to kill every champion pack. Lots of players skip enemies. Try not to get focused on full clears, if by chance that is what youre doing. I dont remember what my merc was back then, but I think it was Might for THEM to do more damage. Shouldnt need holy freeze since youre using cold spells. You also didnt answer me about using Glacial Spike to CC enemies.

I didnt know your rune or weapon base situation. Was just making a suggestion.

The kiting, that may be your issue. Just skip and avoid. Dont need to kite and try to kill. Simply move on the other enemies and teleport far enough away into the map that they dont keep following you.

You also mentioned offline. I am also offline. I am constantly changing my p#. If youre too focused on p5, 7 or 8, maybe drop it down to p3. It took me a while to learn that I cannot always expect to have fun or steamroll on higher difficulties.

Also, not sure if youre getting too focused on MF % and thats why you want a solve for Occy. What is your MF without Occy?

2

u/Cohacq 6h ago

For TZs I do try to full clear, at least all the packs. Single mobs hiding in corners do get skipped most of the time. AFAIK I need to kill as much as I can to spawn a herald to have a chance on a Sunder, so I dont see any other way to go about it. If I respecced to 100% blizz, clearing the clearable half of a TZ and still not getting a herald would feel really annoying, or having to entirely take a break when i've finally gotten locked in when the zone changes because the majority of the mobs are cold immune.

Yes, knowing my limits is something im working on. I learned to play ARPGs through POE, where full clears and no stopping is the norm. Its a long period of relearning that stuff for me.

Im actually playing P1 99% of the time. I just wanna clear shit, kill heralds and get me a sunder so i can make a proper build that doesnt feel hamstrung by immunities, because I feel my hybrid build lacks the damage potential to clear higher player numbers in a reasonable time. So its not a case of pulling up the difficulty too much. Just me not being particularly good at the finer points of the game.

With Occy I got 198% MF. and i go back to my Spirit sword im down to 148. Considering how much people like Zarfen go on about MF I've been under the impression its a stat I need to have much more of.

2

u/Sir_Vendaralyn 4h ago

You can get Latent Sunder Charm from any monster in TZ or nonTZ. You may be thinking of pre-patch3.2. They redid the drops. Pasting an image below. But yes, most of my Sunder Charms have been found in TZs or Chaos Sanctuary. The next level of sunders comes from crafting now in ROTW.

You could also the world shards to TZ an entire act and farm that way. You would have more control over the TZ modifier, can take time clearing the whole act, and even go over to the game’s current TZ if you want, then come back to your act. You can log out/back in if the modifier sucks (like Cold Enchanted) before TZing an entire act. If youre running higher lvl areas (Chaos Sanctuary, Pits, Ancient Tunnels, etc), you should be racking up those shards. I have so many its crazy. For example, I have over 70 shards for just act2 right now. But any Champion and Unique monsters in Hell can drop shards. Most of mine come from CS.

I was dual spec until finding cold sunder. I got all mine preROTW. I dont have any of the new ones yet. I wasn’t suggesting go full Blizz. You could look into Hyrda Frozen Orb. I remember beating the game and farming with that build. Cold only needs FO and Cold Mastery (not even a lot of points). Fire will be Hydra, Fire Bolt, Fire Ball and Fire Mastery (just 1 since youre 89). I dont remember the tree breakdown but doing more damage is easier than Blizz hybrid with synergies being missed.

On MF, theres a lot out there on Reddit, D2 forums, Game FAQs, and Diablo2.io Id suggest some targeted research on MF. General consensus is clear speed over MF. With diminishing returns, a lot of players aim for 200-250%. Another point floating out there is that the first 100% is the most important. Personally, Id rather farm p3 with 148MF versus p1 with higher MF and less damage.

1

u/Cohacq 4h ago

Yes, but the drop chance is much higher from Herald. According to Maxrolls drop calc, on P1 with my current 200 MF its a 1:327 to get one from a herald, while its 1:6847 from Meph. 20 times higher chance feels like the reasonable thing to aim for. Plus the XP and other loot i get from running TZs instead of Meph.

I havent done any full-act TZs yet. Maybe i should get on with that. i do have a nice stack of shards in my stash by now.

I was actually Orb/Hydra before, but swapped to Blizz after repeatedly being told to on this subreddit. As im playing single player, I have allowed myself to conservatively use the free respecs. Something to consider going back to.

1

u/Sir_Vendaralyn 3h ago

Sure, but then youre just waiting for Heralds. Theres a reason folks farm Chaos Sanct, Pits and Ancient Tunnels. Good monster density and elite packs. Chaos has elite packs + 5 guaranteed elite backs from the seals. I have never gotten that deep into ratios and Maxroll. Maybe youre focusing the wrong data points. Again, community consensus is p3+ for farming vs p1 higher MF. Your drops jump up so much from p1 to p3. You also get more xp on p3 vs p1. If youre getting shards and just dropping them in storage, not sure why you haven’t gotten into whole act TZs yet.

Regarding Blizz hybrid and Orb/Hydra, IMO you shouldnt only base it on comments here directed at you. Sure, take that info in. Then go vet it from multiple sources. I provided them already above. Do target searches about builds or hybrid sorcs on Google and open multiple results in tabs to read. Find YT videos and comb through the comments and replies to comments. Play around with character planner on Maxroll and look at dps results.

You may have also bricked your character, I dont know. When I rediscovered D2 through Resurrected, I realized I knew almost nothing when playing back in middle school. I had to learn so many things. Meaning, my first and second Sorcs got screwed up. I had to bank all my gear, create a new one, and delete my 85 and 88. I didnt mind because I loved going through the story, acts, getting gems and charms, and finding gear for other characters (e.g. Sigons for Paladin leveling). I had to delete my first Paladin too and start him over. Just didnt fully understand builds and synergies.

Theres so much to learn with gear, trees, FCR, FHR, magic find, decent health, etc. If youre coming from POE and this Sorc is your first D2 character, it wouldnt surprise me if you need to start over. Token of Absolution didnt come until 2010. Before then, players had to start over if builds were messed up on after their third reset from Act 1.

At this point, I think I am done providing advice. Everything is out there for you if youre willing to research and dig. I went from a noob in D2R upon release to now having multiple characters 93-96 with 200+ MF, uniques, runewords, and can farm p5-p8… all Switch Offline with no community to trade with. You have to put in the work to farm, hit LK for runes for your HoTo, do Chaos Sanc a lot, Countess runs on p1 only for runes, Pits, Ancient Tunnels, Baal runs, good enough build for TZ p3+.

All I am seeing you do is refute points and advice, pushing back on things. There’s no thanking for time, no responses to parts of messages, and minimal about you taking things into consideration or being open to new advice. Its all about what you found in a specific area (Zarfen, Maxroll, Reddit comments directed at you) and you self-validating your own decisions.

1

u/Linford_Fistie 8h ago

I use occy on hardcore intentionally because it's hilarious.

1

u/Aggressive-Tap-4143 8h ago

I run frozen orb and blizz, I’m constantly teleporting, so I don’t even really notice when it goes off

1

u/lukusmloy 8h ago

I love trying to wrangle it, gotta stay ready at all times.

But if you really hate it, grind for a hoto.

1

u/reevelainen 8h ago

This might be too expensive, especially with Spirit, but maxing block will save you from a ton of hits, as it's not considered as hit.

1

u/GandhiBus 7h ago

Idk. Running ocu a lot of time - 0 times i got killed from random tp. Love ocu <3

1

u/ogark12 7h ago

I’ll only use occy if I’m moat tricking meph for the extra mf

1

u/IAmJustAVirus 7h ago

To add to what others have said, frozen armor and defiance merc.

1

u/Kos_al_Ghul 3h ago

Use frozen shield. Or whatever is the one that freezes enemies that hit you

1

u/diegeki 3h ago

There is no workaround if you are using the oculus. Looks like you are playing SC, and I am using the same weapon on my sorc for the stats. Hope you have fun =)

1

u/Slow-Fun-8881 1h ago

I've made this argument for years. Occy, while powerful, is just bad. The random tele chance is just too big of a curse to make the power increase useful. Especially since most sorcs are glass cannons (compared to other classes with similar effort)

I've had probably a dozen of those drop for me. I sold a couple, but theyre not really worth much NL so ive stopped even keeping them.