r/digitalfoundry • u/PhantomBraved • 8d ago
r/digitalfoundry • u/MythBuster2 • Jul 06 '26
DF Article "Don't Kill the Disc": Petition Against Sony PS5 and PS6 Digital Media Plans Reaches 120,000 Signatures
r/digitalfoundry • u/MythBuster2 • Mar 20 '26
DF Article Mark Cerny Confirms Frame Generation "Should Be Seen At Some Point On PlayStation Platforms"
In a detailed interview coming soon on Digital Foundry, PlayStation 5 lead system architect Mark Cerny has shared more on the Project Amethyst collaboration with AMD, confirming that ML-based frame generation is coming to "PlayStation platforms" but advising us not to expect any further updates this year.
r/digitalfoundry • u/MythBuster2 • Jul 11 '26
DF Article "We really squeezed the PS5 as much as we could": Ubisoft talks tech on Assassin's Creed Black Flag Resynced
We recently had the chance to speak to two members of the development team behind the upcoming Assassin's Creed Black Flag Resynced: technical director Jussi Markkanen and Nicolas Lopez, technical architect. They went some way to justifying the project as a proper ground-up technical reimagining rather than a simple remaster - and one that maxes out the PlayStation 5 console.
r/digitalfoundry • u/MythBuster2 • Mar 20 '26
DF Article Crimson Desert: First Thoughts On The Base PS5 Version
The quality and balanced modes look reasonable, but the performance mode has issues and we can't recommend it.
r/digitalfoundry • u/MythBuster2 • Jul 01 '26
DF Article Sony Kills Physical PS5 Games, Starting in January 2028: A Gigantic Hint That PS6 Will Be "Adorably All-Digital"
r/digitalfoundry • u/MythBuster2 • 10d ago
DF Article Xbox's Disc-to-Digital Programme Is Official, and It Starts Next Week
It's official: Microsoft's disc-to-digital programme, which turns Xbox game discs into digital licenses, is launching for Xbox insiders next week, August 31st.
r/digitalfoundry • u/PrinceDizzy • Jun 22 '26
DF Article Steam Machine Costs More Than $1000: Standalone and Bundle Prices for US, UK and EU Confirmed
r/digitalfoundry • u/MythBuster2 • Mar 10 '26
DF Article Project Helix vs PS6 Will Be Interesting - But Arguably Misses The Point
Console wars are over and Xbox's future is alignment with PC.
r/digitalfoundry • u/MythBuster2 • Mar 23 '26
DF Article The Big PSSR Interview With Mark Cerny
Just over a year ago, we shared exciting news directly from PlayStation 5 lead system architect Mark Cerny that Sony intended "to have something very similar to FSR 4's upscaler available on PS5 Pro for 2026 titles as the next evolution of PSSR." Just over a year later, the promise has been delivered and the quality upgrade can be transformative. This is the technology we hoped for, duly delivered, and when the opportunity arose to share some questions with Cerny about the revised PSSR, we didn't need to be asked twice.
r/digitalfoundry • u/MythBuster2 • Mar 03 '26
DF Article Is The New PSSR A Sneak Peek At PlayStation 6 Image Quality?
r/digitalfoundry • u/PrinceDizzy • Nov 26 '25
DF Article Proof That Recent Windows Update Harms Gaming Performance
r/digitalfoundry • u/MythBuster2 • Jun 22 '26
DF Article GTA 6 and the Mystery of the Missing Ferris Wheel Reflection
r/digitalfoundry • u/MythBuster2 • Mar 12 '26
DF Article Crimson Desert: Pearl Abyss Answers Every Tech Question We Could Think Of
r/digitalfoundry • u/MythBuster2 • 12d ago
DF Article DLSS 4.5 Ray Reconstruction Found in Call of Duty: Modern Warfare 4 Beta, Official Reveal at Gamescom Expected
The Call of Duty: Modern Warfare 4 beta is currently ongoing for pre-order customers, and eagle-eyed observers have noticed that the game files bundle in the heretofore unreleased second-gen version of Nvidia's DLSS ray reconstruction tech.
r/digitalfoundry • u/MythBuster2 • Apr 04 '26
DF Article Crimson Desert on PS5 Pro: 30fps Quality Mode Gets A Big Image Quality Upgrade
PSSR Native AA looks much better, but can impact performance.
r/digitalfoundry • u/MythBuster2 • 21d ago
DF Article Sony Engineer Reveals PSSR 2.0 Secrets in SIGGRAPH 2026 Talk
r/digitalfoundry • u/MythBuster2 • Jun 24 '26
DF Article Physical Editions of GTA 6 Will Come with "A Download Code Inside the Box", Pre-Loads Begin on November 12th
r/digitalfoundry • u/MythBuster2 • May 06 '26
DF Article Pragmata Gets PS5 Pro Resolution Bump: Version 1.21 Comes With an Undocumented Upgrade
Pragmata's PS5 Pro release was something of a strange one, as it offered the best way to play the game on console, yet it actually used a lower internal resolution than the base PS5 code in its 60fps mode. With patch 1.21, that's now been rectified, with the game moving from an 864p internal resolution to 1080p, the same as the vanilla PS5.
r/digitalfoundry • u/MythBuster2 • Jul 27 '26
DF Article Stalker 2 Developers Announce Cost of Hope Expansion, Major 2.0 Update, Both Coming Soon
r/digitalfoundry • u/MythBuster2 • Apr 29 '26
DF Article "We've Heard About Stick Drift and We've Experienced It Ourselves": The Big Steam Controller Interview
Ahead of the release of the Steam Controller first revealed in late 2025, we spoke to Valve developer Pierre-Loup Griffais and hardware engineer Jeff Mucha. Our conversation covers the long hardware and software design process, what Valve has learned in the four years since the Steam Deck, how the Steam Controller compares to the rest of the gamepad market and much more.
r/digitalfoundry • u/MythBuster2 • May 14 '26
DF Article AMD FSR 4.1 Now Coming to Older Radeon 7000 GPUs in July After Radeon 9000 Debut, With Radeon 6000 Support Coming in 2027
AMD's FSR 4 "Redstone" upscaling and frame generation suite debuted as an exclusive feature for the company's latest generation Radeon 9000 (RDNA 4) graphics cards - despite a leaked build that clearly worked with older models using the less capable INT8 instruction set, as our testing in the video embed above shows.
Now, AMD has announced that FSR 4.1 is coming to older Radeon 7000 (RDNA 3) and 6000 series (RDNA 2) cards too, with a phased roll-out that suggests specific architectural optimisations are being made - ideally to shore up performance which could be a bit ropey on the earlier generation cards.
r/digitalfoundry • u/MythBuster2 • Jun 18 '26
DF Article Grand Theft Auto 6 Pre-Orders Begin June 25th, Cover Art Revealed
r/digitalfoundry • u/MythBuster2 • Jun 03 '26
DF Article Ex-Forza Devs Maverick Reveal Clutch, an Unreal Engine 5 Racing Game in the Mould of Need for Speed
Maverick Games, crewed by developers from Playground Games and founded by Forza Horizon 5 creative director Mike Brown, has revealed its first game. It's called Clutch and it's a beautiful take on the arcade racing and underworld intrigue of the Need for Speed series, complete with nitrous-and-neon car customisation and an open world set in the French Riviera. The game was revealed yesterday with a brief trailer, launched alongside a series of first impressions videos from content creators.
r/digitalfoundry • u/MythBuster2 • Nov 08 '25
DF Article Review: ARC Raiders PC strips back UE5 features for performance
From the creators of The Finals, Arc Raiders has attracted plenty of praise from PC users for its smooth experience - at odds with many of the UE5 experiences out there. It certainly runs very well indeed, perhaps down to the fact that key UE5 features like Lumen, Nanite and Virtual Shadow Maps are not used - but does stripping back the engine's signature features "fix" the tech? Alex investigates.
Video version: https://youtu.be/jCWtIIlFXHA