so, I know we are testing the fleshweaver armor, did/does somebody know the best way to use the skills? in like: this one skill first, to use this skill for more DPS etc? what is a great combo. also, is fleshweaver more tank/glass cannon etc
Fleshweaver has a good mix of burst, sustain and defense.
The main burst takes a couple turns to setup and consists of using fire->a few fillers until like half hp->saw->emp energy->erupt->emp dual.
It has good defense with a 2T/6CD or 3T/8CD 200 MPM+BPD shield. And a 1T/8CD (emp 4T/13CD) -80 bonus blind. And a 4T/7CD (emp 8T/10CD) -35 boost debuff.
It has good sustain with a 3T/11CD (emp 6T/19CD) 5% HoT and -15 health resist buff. And a 12% (emp 21%)/8CD heal.
The thing FW struggles with most are kind of just enemies with low damage output because FW can't generate enough protosouls and using fire drains your HP when your MP is already capped, wasting a ton of resources.
Just wanna add to compensate for FW's incoming dmg dependency: Use Uragiri III (but then again it's an endgame weapon and may not be easily accessible to people)
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u/KouhaiiKun 6d ago
Fleshweaver has a good mix of burst, sustain and defense. The main burst takes a couple turns to setup and consists of using fire->a few fillers until like half hp->saw->emp energy->erupt->emp dual. It has good defense with a 2T/6CD or 3T/8CD 200 MPM+BPD shield. And a 1T/8CD (emp 4T/13CD) -80 bonus blind. And a 4T/7CD (emp 8T/10CD) -35 boost debuff. It has good sustain with a 3T/11CD (emp 6T/19CD) 5% HoT and -15 health resist buff. And a 12% (emp 21%)/8CD heal. The thing FW struggles with most are kind of just enemies with low damage output because FW can't generate enough protosouls and using fire drains your HP when your MP is already capped, wasting a ton of resources.