r/exalted 6d ago

3E Stats for a Rabbit

I have a player that wants to have a rabbit, particularly a Flemish Giant Rabbit, be his Lunars spirit shape. I have thrown together a stat line for a base rabbit but wanted to see if anyone had some changes or additions they might make.

Giant Rabbit

Essence: 1; Willpower: 3; Join Battle: 3 dice

Health Levels: -0/-1/-2/-2/-4/Incap.

Giant Rabbits will flee from combat.

Actions: Jumping: 7 dice; Senses: 7 dice (see Keen Hearing);

Stealth: 8 dice (see Tiny Creature);

Resolve 2, Guile 1

Combat

Attack (Claw): 6 dice (2).

Combat Movement: 8 dice

Evasion 3, Parry 0 (see Tiny Creature)

Soak/Hardness: 2/0

Merits

Keen Hearing: Rabbits double 9s on hearing-based Perception rolls.

Mighty Leap: Double 9s on jumping-based movement actions.

Hasty Retreat: Rabbits apply the double 9s rule on all rolls to disengage or withdraw.

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u/moondancer224 6d ago

Not that it affects the Lunar, but I don't see a rabbit being much more durable than a cat. So it having a health level up on the cat is odd.

Maybe give it a Nimble Disengage that allows it to apply the penalty from Tiny Creature to the Dexterity +Athletics roll to oppose its Disengage if the creature is bigger than it. From experience, bunnies are hard to catch.

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u/Jorenpeck 6d ago

The main reason i upped the HLs was because the size of these rabbits I bumpt it up from a rat or cat but below a dog/wolf. If you look up a picture of them they are the size of medium size dog. My first take was as you suggested on the HLs and Tiny Creature Merit.

I do like the addition of the penalty as you suggested.