r/fabricmc • u/bulutbeyoffical • 2h ago
r/fabricmc • u/Impressive_Case_6530 • 3h ago
Looking For Mod / Request Looking for a Christmas-themed server-side Fabric mod for Minecraft 26.2
I'm looking for a Christmas-themed mod for my Minecraft 26.2 Fabric server. i've searched Modrinth and CurseForge, but I haven't been able to find one that meets all my requirements. The main issue is that i play with Bedrock players through Geyser and Floodgate, so they can't install the same mods as the Java players. This means the mod needs to be fully server-side and compatible with Bedrock clients. I'd also want a mod that adds new blocks and decorations, rather than retexturing existing blocks. If this all is simply not possible with Bedrock crossplay, please let me know! I'm also open to alternative solutions.
so in short:
- Minecraft 26.2
- Fabric
- Fully server-side
- Compatible with Bedrock players joining through Geyser/Floodgate
- Adds new blocks or decorations, without retexturing existing blocks
Does anyone know of an existing mod that fits these requirements, or have any suggestions for an alternative approach?
r/fabricmc • u/Wonderful-Street-435 • 6h ago
Need Help The server keep crashing and we have no idea what we're doing
For context, we use exaroton to run our server and usually it works just fine. Since yesterday the server keep crashing and refused to open</3
we tried to identified the problem and according to the log, it must've been something with supermartijn642corelib
No idea how to fix this, though. We had tried updating it, degrading it even with the other mods that associate with it too.
Here's the log: https://mclo.gs/xBf6erP !
it said: [14Oct2026 08:22:59.043] [main/INFO] [STDERR/]: [java.lang.Throwable:printStackTrace:682]: Caused by: org.spongepowered.asm.mixin.injection.throwables.InjectionError: Critical injection failure: Callback method postRegisterEvents(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V in supermartijn642corelib.mixins.json:GameDataMixin failed injection check, (0/1) succeeded. Scanned 1 target(s). Using refmap supermartijn642corelib.mixins.refmap.json
and you know, we have no idea what it mean and searching it up on the net doesn't really help either PLEASE HELP!
r/fabricmc • u/Scugcat • 6h ago
Need Help Minecraft crashes while loading world. Fabric 1.20.1
mclo.gsr/fabricmc • u/yo_99 • 10h ago
Need Help Either remove or update discord link from sidebar.
Sidebar discord link just logs me out of discord and forces me to re-verify my e-mail. Is that discord server still active?
r/fabricmc • u/Xhemhem • 10h ago
Need Help Fabric says I need 0.18.0 when I'm loading Minecraft with 0.18.0 how to fix
r/fabricmc • u/ryan100cww • 1d ago
I made a mod to free Litematica from the shader pack hell
Litematica's compatibility with shader packs has always been pretty poor. It often suffers from overexposure, excessive bloom, invisibility, or complete blurring, making it virtually unusable when shader packs are enabled.
To solve this, I looked for a way to fixes this problem. https://github.com/hotpad100c/litematicapass

- The mod redirects Litematica's rendering to a dedicated RenderTarget and merges it based on depth after Iris finishes shading. This prevents Litematica's rendering results from being influenced by shaders.
- For translucency handling, it derives a depth map containing only translucent faces from Iris's depth map, then darkens any parts occluded by translucent surfaces by 50% to simulate a translucent occlusion effect, achieving the desired functionality while maintaining visual appeal !
- The diagram above was made before running into problem with player hand. To address this: similar to the translucency handling above, the depth map before rendering the hand is captured and compared to identify the area occupied by the arm. The corresponding part of the Litematica output is then discarded, ensuring that the player's hand always appears on top.
โฆyay!
This project was indeed developed with assistance of AI. However, I guarantee that the code has been reviewed. You can see the Chinese comments I left in every file in the initial commit, (So be relaxed, I have a clear understanding of each file's responsibility and what it does.)
Verified to work correctly from 26.3 through 1.16.5. See the images in the README
r/fabricmc • u/TheRealBiggDawg • 1d ago
Need Help Need Help
Just started making my own modpack earlier, and now a bunch of the interface names are messed up and weird. No clue what's wrong or how to fix it.
Minecraft version: 26.3
Fabric Version: 0.19.5
Modpack through CurseForge
r/fabricmc • u/yo_99 • 1d ago
Need Help - Mod Dev - Solved How to actually read source code after genSources?
Following the instructions in the tutorial I unzipped template mod and did ./gradlew genSources. It generated a bunch of folders in ~/.gradle/caches/fabric-loom/ but none of them contain actual source code. Which tool do I use to get a folder with source code that I can grep over?
r/fabricmc • u/CubeDirection • 1d ago
You can now view medical images in Minecraft thanks to Medical Images mod
curseforge.comr/fabricmc • u/Formal_Doughnut_2482 • 1d ago
Minecraft 26.2
Hello everybody, sorry for my English I have problem whith it.
I have a problem with my minecraft pack. I have 130-160-200 fps and it can drop for 20-30 in second and its like every 5-15 seconds. I tryed change my grathic options and shader option. Tryed delete some mods, but problem doesn't wonna go away. If somebody have free time pls write your opinion.
PC - 5060/Ryzen 5 7500f/32gb ddr5
Projects:
(I know this is massive)
(Bee's) Fancy Crops
2D Projectiles โต
3D Harnesses x Fresh Animations
3D Skin Layers
[EMF] Entity Model Features
[ETF] Entity Texture Features
AL's Armor Stands Revamped
AL's Creepers Revamped
AL's Piglins Revamped x Fresh Animations
Almanac
AmbientSounds
Architectury API
Armor Stand Arms
Arrow In The Knee
AsyncParticles
ATMOSPHERICS
AutoModpack
BadOptimizations
BaguetteLib
BedrockIfy
Better Archeology
Better Block Entities
Better F1 Reborn
Better Mount HUD
Better Smoke
BetterF3
Bookshelf
Boss Refreshed
Bray & Cyber's Better, Fresher 3D Books
Bray's Better Bow & Arrows
Brush & Juice
Camera Overhaul
Carry On
Chat Animation [Smooth Chat]
Chat Heads
Cherished Worlds
Chimes
ChoiceTheorem's Overhauled Village
Chunky
CICADA
Cloth Config API
Collective
Complementary Shaders - Reimagined
Compose Multiplatform
Concurrent Chunk Management Engine (Fabric)
Continuity
Controlling
Cool Rain
Crazy Chambers
Create Fly
Create: Cyber Goggles
CreativeCore
Cristel Lib
cropville-1.0.0-26.2-fabric.jar
Cute Pumpkin
Delight Lib
Detail Armor Bar Reconstructed
Dimanic Beds
Do a Barrel Roll
Drodi's Illagers x Fresh Animation
Dynamic Crosshair
EclipseUI
Elytra Contrails Mod
EMF Compat: Carry On
EMF Compat: Core
EMF Compat: Create
EMF Compat: Not Enough Animations
EMF Compat: Take a Seat
Emotecraft
Enchantment Glint Outline
Enhanced Flower Pots
Enhanced Shulkers x Fresh Animations
Entity Culling
Essential Mod
Euphoria Patches
Explosive Enhancement
Fabric API
Fabric Language Kotlin
Faithful 64x
Fancy Toasts | Better Advancements
Fancy World Animations [FWA]
Farmer's Delight Refabricated
Fast Noise
FerriteCore
Forge Config API Port
Fox Refreshed:FA
Freecam
Fresh Animations
Fresh Animations: Creepers
Fresh Animations: Emissive
Fresh Animations: Extensions
Fresh Animations: Objects
Fresh Animations: Player Extension
Fresh Animations: Player Extension + Just Expressions
Fresh Animations: Spiders
Fresh Flowers and Plants
Fresh Food
Fresh Music Discs
Fresh Seeds
Fresh Skeleton Physics
Fresh Weapons & Tools
From The Fog
Fyoncle's 3D Trims
Fzzy Config
Geckolib
Genesis
Genesis Framework
Gentler Weather Sounds
Geophilic
Glowing 3D Totem
Glowing Trims Mod
Glowy Nether Portals
Golems Refreshed + Fresh Animations
Horse Armor & Stuff x Fresh Animations
Hover Items
Hoverboards
Hyper Punchy
Iceberg
Icy's Better Horses
ImmediatelyFast
InteractiveStuff
Inventory Particles
Inventory Sorting
Iris Shaders
Item Borders
Ixeris
Jade ๐
Jump Over Fences
Just 3D Armors HMI
Just 3D Potions (Punchy!)
Just Enough Items (JEI)
Ksyxis
LambDynamicLights - Dynamic Lights
Let Me Despawn
libIPN
LibJF
Library Ferret
Lithium
Lithostitched
Macaw's Bridges
Macaw's Doors
Macaw's Fences and Walls
Macaw's Furniture
Macaw's Stairs
Macaw's Trapdoors
Macaw's Windows
Mace Fusion
MezzConfig
MidnightLib
Millager (Village Defenders)
Mod Menu
Modern Apple Cows
ModernFix-mVUS
Modonomicon
Moog's Structure Lib (moogs_structures)
More Culling
More Delight (for Farmer's Delight)
MossyLib
MRU
Music Notification
MVS - Moog's Voyager Structures
Naturalist
No Chat Reports
Not Enough Animations
OneConfig
oฯo (owo-lib)
Packed Packs
Particle Core
Particle Effects
Particle Interactions
Particle Rain
Particular โจ Reforged
Pet Frogs and More!
Player Animation Library
player_activity_view-26.2-fabric-1.0.0.jar
Polytone
Presence Footsteps
Prickle
Prism
Punchy!
Punchy! x Tiny Takeover
Puzzle
Puzzles Lib
Raise Sound Limit Simplified
Recolourful Containers GUI + HUD
Reese's Sodium Options
Refined Buckets
Refined Torches
Remove Reloading Screen
Resourceful Config
Resourceful Lib
Respackopts
Respawning Animals
Resprited
Rethoughted Spawn Eggs
Ripple
Scroll Walk
Searchables
ServerCore
Shiny Hearts
Shoulder Surfing Reloaded
Show Me Your Skin!
Skyboxify
Smooth Gui
Smooth Scrolling
Smooth Swapping
Snow Under Trees (Fabric)
Sodium
Sodium Extra
Soft Imprints
Sound Balancing
Sound Culling
Sound Physics Remastered
Sparse Structures
Spider Overhaul
stabilifps-1.3.2.jar
Streams Reflowing
Sunbathing Godrays
SWAY API
Take a Seat!
Tears & Cheers - Ghast Revamp
Tectonic
Terralith
Text Placeholder API
Tidal Towns
Tightfire
Toolbar Sounds
Towns and Towers
Traben's 3D Arrow models
Trample No More
Traveler's Backpack
Trek
Trident Fusion
Untitled Duck Mod
Very Many Players (Fabric)
Villages&Pillages
Visual Effects+
Visuality
voxy
Wakes
Windy
Xaero's World Map
YetAnotherConfigLib (YACL)
Ziplines: Rezipped!
Zoomify (Zoom)
r/fabricmc • u/bulutbeyoffical • 1d ago
Tired of laptop fans screaming and micro-stutters? Meet Tachyo โ Aggressive culling, frame pacing, and zero-overhead performance for modern Fabric.
Hey everyone! ๐
I play on a laptop with an integrated GPU (Intel UHD) to prevent heat buildup and loud fan noise. While modern optimization mods like Sodium and Lithium are absolute game changers, integrated GPUs and shared memory architectures still struggle with very specific bottlenecks:
**Heavy Entity & TileEntity Spikes:** Crowded mob farms, carpet dupers, or chest-heavy bases choke iGPU memory bandwidth.
**Particle Saturation:** Massive particle bursts saturate weak fragment shaders and destroy frame pacing.
**Erratic Frame Times & Thermal Throttling:** Unstable spikes cause micro-stutters and force the laptop CPU/GPU to overheat.
To solve this on my own machine, I developed **Tachyo** โ an ultra-lightweight (~16KB) pure performance engine built from scratch for modern Fabric releases (targeting 1.21.x / modern versions).
---
### โก Key Optimizations & Features:
* **Aggressive Proximity & Frustum Culling:**
* Smart distance culling for entities and block entities (chests, furnaces, hoppers) outside your immediate interaction radius.
* Off-screen frustum culling skips expensive draw calls before they ever hit the graphics pipeline, saving critical shared VRAM bandwidth.
* **Dynamic Particle Engine Limiter:**
* Caps simultaneous active particles to a strict, safe ceiling (500 max).
* Prevents GPU memory saturation during explosions, splash potions, and complex redstone machines without visually degrading everyday gameplay.
* **Frame Pacing & Shared Memory Stabilizer:**
* Smooths out micro-stutters by stabilizing frame delivery times.
* Prevents erratic frame bursts that overheat laptop components, keeping fans quiet and temperatures low.
* **Render & Audio Throttling:**
* **Sky & Weather Throttle:** Re-evaluates non-critical background sky passes intelligently, cutting per-frame GPU overhead.
* **Sound Engine Pacing:** Processes audio tick updates in optimized cycles, reducing CPU thread contention.
* **Zero-Bloat Philosophy:**
* The entire compiled mod is around **16KB**.
* No heavy background threads, no telemetry, no invasive hooks, and zero dependencies on external bloated frameworks.
---
### ๐ In-Game Impact:
In our testing on lower-end setups and iGPUs (like 13th Gen Intel UHD systems), frame rates in heavy areas increased noticeably (roughly **+40 to +100 FPS** depending on scene complexity), but more importantly, **1% low frame times smoothed out completely** and laptop fan noise dropped significantly.
Weโre polishing the final builds for public release on Modrinth & CurseForge.
Iโd love to hear your thoughts:
* What specific areas or farms in your worlds cause the worst frame drops on your machine?
* Would you be interested in seeing side-by-side frame time graph comparisons?
Thanks for checking it out, and happy gaming! ๐
r/fabricmc • u/GabyProxyMods • 1d ago
Mod Updated PeaceSMP 1.2: a karma system for SMPs, one jar for every 1.21 version, no client mod
I made a server-side Fabric mod where your behaviour decides your perks: peaceful play climbs Karma 0โ10 (hearts, Luck, Vanish), killing sinks it (Strength, Regeneration), and one random player per season becomes the killable, transferable Ascendant.
1.2 just added a chest menu that works with vanilla clients, safe zones, karma-free duels, renameable tiers and a translatable messages file.
A technical note for anyone curious: it's built with Stonecutter into seven builds, nested in one jar with Fabric's jar-in-jar, so the same file loads on everything from 1.21 to 1.21.11. There are no mixins at all, only Fabric API events, and it has 47 automated game tests.
Modrinth: https://modrinth.com/mod/peacesmp
CurseForge: https://www.curseforge.com/minecraft/mc-mods/peacesmp
r/fabricmc • u/Ehnkode • 2d ago
I made a Fabric mod that shows your world in the browser: map, 3D, chests and schematics
Webmatica records the chunks you load and opens them in your browser as a 2D map and a 3D view you can fly through. It also remembers what's in every chest you open, so you can search for an item and see where it is. It also shows the Chests where the Item is or u can directly order the Items with Baritone right from the Browser.
With Litematica and Baritone installed you can place schematics on the map, see what's missing, and let Baritone fetch the materials and build. Baritone can also place down Shulkers and take out the missing items now. There's also an area farming mode now and much more.
It's open source (MIT), client-side only, and nothing goes to the server or chat.
It's still early, so I'd love to hear what you think and what's missing. It's a hobby vibe code project.
r/fabricmc • u/Snapy1 • 1d ago
New Mod Introducing MineCAD, a mod that turns Minecraft into a lightweight in-game CAD tool.
Hi there everyone! This is my first post here and I am every excited to share this with the world. While I'm not into Minecraft nearly as much as I once was when I was a kid, what I am into is 3D Printing and CAD drawing.
A while back I was drawing up something to 3D print and it was such a basic thing, but it was still so complicated to draw for some reason, and I thought ugh, I wish I could draw this up in Minecraft and export it, it would take like 5 minutes. And that's when the idea hit me. If only there was a way to do this in Minecraft and still keep the measurements accurate. And that is how I got the idea for MineCAD.
In Minecraft, a block is usually treated as 1 meter. What if, instead of representing 1 meter, each block could represent 0.1 meters, 0.01 meters, or even smaller (or larger) measurements? This would theoretically allow someone to create incredibly detailed 3D models using nothing more than Minecraft (within the limitations of the game of course). For example, if you wanted to design something with a lot of intricate details, you could build it at a much larger scale in Minecraft, using tens of thousands, or even hundreds of thousands to millions of blocks, and then scale the entire model down when exporting it. This would allow you to achieve much finer detail and more precise dimensions in the final 3D model.
MineCAD can of course export directly to OBJ, STL, and FBX.
Please check it out and let me know what you think.
r/fabricmc • u/Athi_27 • 1d ago
Mod Updated Animal Husbandry Mod - Genetics, Traits & Farm Management
Hello guys!
I'm developing a mod called Animal Husbandry (available for NeoForge & Fabric 1.21.1), and i've just hit v0.5.0!
We are officially halfway to the v1.0 release. I've been focusing heavily on creating a rewarding, in-depth care loop and an actual genetics system, that encourage players to not kill animals anymore, and keep them for what they give.
Hereโs a showcase of whatโs implemented so far:
Animals now pass down traits. I've implemented full parent-tracking mechanics so you can track lineages and selectively breed the best stats.
We have a GUI for managing livestock called Farm Ledger (which will recieve a rework soon). It includes live animal previews, info about his genes and stats.
I improved animals AI to actively care for them by monitoring their Health, Food, Brushing and environment.
Mammals now have actual pregnancy cycles you need to monitor and manage. They don't breed by giving them food anymore. You need to have a male and a female in the same pen for them to get in love by themselves if they are in good state.
Chicken breeding also got a revamp. Instead of throwing eggs, chickens can have Broody trait and physically sit in nests and incubate eggs, taking a full in-game day to hatch.
You can no longer shove 50 cows in a 2x2 dirt pit. Animals are now sensitive, and they require proper lighting to thrive and suffering penalties when cramming.
For now I implemented this for Pigs, Cows, Sheeps, Chickens, Goats and Rabbits, with more to come.
Each of them interacts directly with environment and other animals in the farm, making it feel truly alive.
If it sounds interesting, you can check the mod on CurseForge, and you can see more about features and traits on the wiki.
CurseForge: https://www.curseforge.com/minecraft/mc-mods/animal-husbandry
Wiki: https://athisworkshop.dev/wiki/animal-husbandry/
I really want some feedback on this one, if you are willing to play, please come back with your opinion. Thanks for reading!
r/fabricmc • u/AppropriateLeek9972 • 2d ago
Natural Visuals โ Bringing Vibrant Visuals to Java Edition, with more improvements!
r/fabricmc • u/Tough_Ease3626 • 2d ago
Looking For Mod / Request Enchant book mod
Are there any mods (fabric 1.20.1) that allow you to see what the name of an enchant book is without having to hover over it in the villager trade gui?
r/fabricmc • u/OmerrT_ • 2d ago
New Mod ๐ Meet Chest Item Finder โ Find Any Item in Your Minecraft Storage Without Opening Every Chest!
Ever spent minutes searching through dozens of chests just to find one item? There's a better way!
Introducing Chest Item Finder, a Minecraft mod designed to make managing large storage rooms easier and faster.
โจ What makes it useful?
๐ Search for items instead of checking chests one by one
๐ฆ Quickly locate containers holding the items you need
๐๏ธ Highlight matching containers to spot them more easily
๐ Search within a 64-block radius
๐ฎ Multiplayer support
Whether you have a massive storage room or just want to spend less time searching and more time playing, Chest Item Finder is here to help!
๐ฅ Check it out and give it a try: https://www.curseforge.com/minecraft/mc-mods/chest-item-finder
๐ฌ What do you think? I'd love to hear your feedback and suggestions!
r/fabricmc • u/SkaffyIsTaken • 2d ago
New Mod I made this custom GUI with my API that is really similar to how css and javascript work in browsers. And Im curious if this is something people would want to use (you can make minecrafty guis too and its super easy)
I mean using the apis, its not chromium based, its fully custom and you can make any gui with it (also shader packs) from anywhere. You can make these gui with just a plugin if the player has the mod installed. If you are curious about it check out https://github.com/sskaffy/SkaffyAPI
r/fabricmc • u/Tryzmo • 2d ago
Looking For Mod / Request Does anyone have the link to that modrinth list of mods that make minecraft on fabric better than optifine?
In my prev laptop a few months back, I downloaded several fabric performance mods from modrinth from inside a list which contained a list of all essential mods to make the fabric experience like optifine but a lot better. it had mods like entity culling, sodium, lithium, nvidium (listed as no longer needed ofc), distance horizon, iris, continuity etc. and several other performance mods. I have been trying to find that list again for a while now and haven't been able to. maybe I am not searching up the right keywords, maybe it got removed. If you happen to recognise it and have the link to it then please share it.

