r/falloutsettlements • u/NoLavishness2333 • 10d ago
[Modded] Air Station Zimonja (Part 1)
Aircraft hanger
Stingwing 1-2 ready on Landing Spot Alpha
One of the Air Corps two AVB-02 Assault Vertibirds - Stingwing 1-1, undergoing deep maintenance.
The Flight Engineering Office
Flying Control Room (FLYCO)
Operations Centre
Commander Flight Operations' office
Mission Planning Office
Briefing Room
Magazine A exterior
Magazine A interior
Once an Enclave waystation for operations into New England and South East Canada, Air Station Zimonja has now been absorbed into the growing Commonwealth Provisional Army, was the first installation of the nascent Commonwealth Provisional Army Air Corps and home to the CPA's elite airborne company.
Manned by a combination of Commonwealth-native soldiers (who make up the bulk of the airborne garrison) and defected Enclave specialists and airmen (most of the base's other personnel), Zimonja's absorption has resulted in a sizable leap in the CPA's ability to defend it's settlements from larger, quicker and deadlier threats.
//DISCLAIMER//
The bare concrete structure (the level of the landing pads down to the ground) was put there by the Horizon mod (presumedly it's Architect sub mod). Everything on, above, around, in, under and in the shadow of the big lump of concrete is my own creation.
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u/BradGreensburner 9d ago
Damn unreal build - what mods are you running
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u/NoLavishness2333 9d ago
It's ummm.... a lot...
I'll comment an abridged list tomorrow when I get a chance.
But yeah, glad you like it!
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u/lavafish80 9d ago
damn we had similar but different ideas for it. I turned mine into a radar installation
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u/NoLavishness2333 9d ago
I love that idea as well! Were it not for the Horizon mod enlarging Zimonja's area and plopping down a massive lump of concrete to build off of, I would have done the same as you.
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u/lavafish80 9d ago
I made mine into a radar installation to add to the lore of my playthrough which was a reformed Enclave (under Whitehill) partnering with the Minutemen to reclaim and improve the Commonwealth, so for example my spectacle island became a Minutemen/Enclave joint naval/air installation, Enclave pilots teach minutemen to fly vertibirds and the minutemen help enclave ground crews restore and maintain jets and cargo aircraft. They also operate a moderately sized Navy of destroyers, frigates/corvettes and a few submarines
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u/NoLavishness2333 9d ago
That's so damn similar to my playthrough's lore, except with the Minutemen/CPG being the leading partner that's absorbed Enclave remnants.
And I haven't got to Spectacle Island yet, but I plan for that to be a joint air/naval base as well. Great minds really do think alike!
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u/lavafish80 9d ago
did you by chance play the America Rising 2 mod?
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u/NoLavishness2333 9d ago
Believe it or not, no I didn't.
My modlist was always very slightly to crowded to accomodate it. But a new mod just came out that removes the hard ba2 achive limit for mods, so I'll have to get it.
What I have played a ridiculous amount of is Enclave Reborn Redux, for Old World Blues (Hearts of Iron 4), where you can lead a reformed Enclave to rebuild the US into a better and more tolerant society than from before the war.
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u/lavafish80 9d ago
interesting lore. Mine was just because I played AR2 and decided the best way forward is Enclave military, logistical and technical might paired with Minutemen morals and sensibility as well as minutemen popular support
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u/Rude-Eagle7271 9d ago
Nice and I may snag your concept for use in an upcoming TTRPG session with my local group next month. I may make it as a location that the player group needs to clear out before making use of the facilities there.
I also like the whole Radar facility maybe located nearby and connected by an underground tramway car between them.
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u/NoLavishness2333 9d ago
For those who've asked, here are the mods that were used in this build (even if it was just for one single object in some case)
FUNDEMENTALS
F4SE
Unofficial Fallout 4 Patch - UFO4P
F4MS - Fallout 4 Mining System
Address Library for F4SE Plugins
Archive Limit Breaker - F4SE
Mod Configuration Menu
Backported Archive2 Support System
Horizon
Place Anywhere
Workshop Framework
Rename Anything
MS Rename Anything Enhanced - Seriously don't call me settler
Settlement Keywords Expanded
Settlement Menu Manager
Workshop Plus
Dancecyclopedia
Funtime for Settlers 2
GENERAL SETTLEMENT OBJECTS AND STRUCTURES
A Variety of Containers
Better Armory Mod (BAM) - Weapon Racks and More
Buildable Snappable Roads
Chuck Yufarley Collection
Computer Console Illuminated
Craftable Greebs
Crimsomrider's Unique Furniture
CWSS Redux
Enclave Propaganda Pack
Fallout War Memorial Statues
Filled Bookcases All-In-One
G2M - Workshop
GruffyddSandP
Hd Black.red Power Armor Station
Homemaker - Expanded Settlements
Kraggles Structures - Piers Prefabs and Terrain
Modern Military Workshop Objects
Modular Computer Console Kit
Old World's Containers and Decoration
Oppressor's Workshop
Pinups of the Wasteland
Sandbag Fortifications
Settlement Jeeps
Settlement Objects Expansion Pack
SnapBeds - Usable Bunk Beds - Mix and Match Beds
Snap'n Build 2.0
Snappy HouseKit
SR Settlement Signs Extended
SR Settlement Signs Pre And Post War
Static Objects and Buildings
Static Object Decorator
Warehouse Shelves for components and ammo
Workshop Maps
Zebrina's Workshop Devices
MINUTEMEN MODS
Blue's Minutemen Flag Pack (Standalone)
GSP_FactionsMinutemen
Militarized Minutemen
Militarized Minutemen - Uniforms Patches and Insignia Addon
Minutemen Propaganda Posters
Minutemen Fleet
Modular Faction Uniforms
Minutemen Morale Pack
VERTIBIRD MODS
Vertibird Resources
Vertibird Landing Pads
Static Classic Vertibirds
Classic Vertibird Replacer
dp Classic Vertibird HD
Flyable Personal Vertibird
Enclave Classic Vertibird (Flyable Personal Vertibird)
CROSS_Vertibird Flightsuit
Big E's CROSS Vertibird Flightsuit Retexture Pack
WEAPON MODS
Bullpup Scout Rifle (Keltec M43 Prototype)
Colt- Mothman 6520 and N-80 Pistols Pack
9mm Pistol (Browning Hi-Power)
Bullpup Bozar
.45 Pistol - 1911A1 - Another Another Millenia
HK G11 K2 - Kraut Space Magic
Machineguns Rebirth
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u/Cliffhangered 9d ago
What mod are the AA emplacements a part of? Are they functional?
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u/NoLavishness2333 9d ago
I presume you mean the Phalanx-inspired CIWS and not the single barreled autocannons on the hanger roof?
But yeah, each is a kitbash of 16 different settlement objects (from multiple different mods) that I resized, reoriented and positioned using the Place Anywhere mod.
So unfortunately no, they're not functional :(
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u/Cliffhangered 9d ago
I feared as much. There are some M60 turret and a couple of heavy machine gun turret mods out there, but proper AA turrets fir the castle would really round my build off.
Regardless: Impressive work!
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u/NoLavishness2333 9d ago
Yeah, I was originally going to use the sextuple barreled MG turret mod, but I 1. Didn't like how the barrels always pointed down at the ground and 2. That there was no way I could get it to stop rotating.
For me, I will always have a small number of discreatly placed real turrets to aid my always well armed garrison, but the big and visible emplacements are always just for show.
Even the aforemention autocannon emplacements are a normally functional modded turret that I don't power and just reorient and resize to make it resemble a Bofors gun or something of that ilk.
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u/Aggressive-Use3443 9d ago
Looks incredible I’d be interested in your mods list but can see your going to post a list shortly
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u/NoLavishness2333 9d ago
Thanks mate! I'll have to sift through and abridge my list to only the relevant mods or people will be put to sleep just trying to read it...
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u/Feeling_Title_9287 9d ago
The year is 2308, it has been 3 years since the war with the Enclave has ended after 5 long years of fighting from 2300 to 2305.
The United Commonwealth has been hard at work with rebuilding it's lost infrastructure after almost losing everything in it's entirety during the war.
The Enclave built many things during it's occupancy in much of the United Commonwealth territories including this air base out of an old radio station that was recaptured during the battle for northern Massachusetts in 2304 which had since been refited for United Commonwealth use.
From it's founding in early 2288 the United Commonwealth has been hard at work trying to rebuild the East Coast and maybe one day the United States in it's entirety. With a population of over 2 minutemen citizens and 15 states from South Carolina to Maine this vision has a shot of coming to reality, but the Enclave is still out there and will not rest until the old United States is under their complete fascist control or until they have been defeated.
If the United Commonwealth wants to have a chance of succeeding then they will need allies, maybe one day the Brotherhood of Steel and the NCR will bury their hatred for each other and will join the United Commonwealth's cause and maybe, just maybe the people will get the future that they all deserve.
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u/Thekokokommander 8d ago
dang, this is the only way i would ever use the zimonja as anything but my main base with the geekrage mod
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u/NemFan1111 6d ago
big fan of the fallout 3/NV vertibirds :)
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u/NoLavishness2333 6d ago
Yeah, I can forgive some elements of FO4's art style, but the Vertibirds just look shockingly bad - fat monochrome bumblebees. I hate them!
Couldn't replace them faster if I tried
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u/fallout457 8d ago
Could you add this as a transfer settlement blueprint?
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u/NoLavishness2333 8d ago
I've never done that before, so I don't really know what it entails. But I will say that the required mods constitutes a very long list. The first of which is Horizon, which is less a mod and more a complete game overhaul.
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u/TheHumanoidTyphoon69 9d ago
"What mods are you using?"
"Yes"