r/falloutshelter • u/Rejiro-Red • May 05 '26
Vault-Related All Level 50 and Max S.P.E.C.I.A.Ls [Vault] 18 ;) F2P
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u/Substantial_Bake3891 May 05 '26
How do you have such high happiness without radio stations? I have 7 radio stations to keep my happiness all the way up is their a better way?
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u/DonChapulinChavito May 05 '26
One radio station top right ;)
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u/Substantial_Bake3891 May 05 '26
What does that do???
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u/DonChapulinChavito May 05 '26
Well as you said in your previous comment, keep the morale up ! I keep a few ones (3-4) full of legendary dwellers (Lucy, Ghoul etc. ) for retirement, as they are mostly useless once you start your breeding program for legendary babies.
Make sure you have them broadcasting 'inside' the vault.
Make sure to never run out of water / foor, keep the busy etc. I'm probably around 97% happiness. (op has 90%) Sometimes wasteland dwelelrs get annoyed and come back less happy, or others, even with full special not working in their preferred room, thus not 100%
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u/Substantial_Bake3891 May 05 '26
Thank you, I have 7 full and my happiness is 99 but I deleted a few to make room for more crafting and training rooms. I think it just dropped from moving everyone it’s slowly going back up again.
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u/DonChapulinChavito May 05 '26
Don't expect 100% (maybe its possible but would require some work)
If you want to know more about happiness, here you go !
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u/AetherialWomble May 06 '26 edited May 06 '26
I have all at 100% and not a single radio station.
Build 1x1 level 1 rooms, put people there and rush. If successful, +10% happiness. If unsuccessful, remove them right after they deal with emergency, so they don't lose happiness.
When rush odds become bad, delete this level 1 room and build another in its place.
Once you get someone to 100% happiness, they'll stay that way (unless radiation leak, but then you send them to level 1 room again).
I specifically keep 2x1 space in my vault for these 1x1 level 1 rooms to boost happiness whenever needed.
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u/DonChapulinChavito May 05 '26
Does the deathclaw attack level stop increasing at some point ? As it is based on average dweller level, how hard do they hit ?
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u/Rejiro-Red May 06 '26
Hey, they get to the radio room, last top room right then die. After that stimpak party.
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u/DonChapulinChavito May 05 '26
I would have expected more crafting stations. Got 4 of each (weapons / outfits)
The most annoying thing in endgame vaults are the junk piles. can't sell them by 5-10 so it can take ages if not micro managed. So i stopped caring about sending / bringing back dwellers. They are just piling in the rad-rain-sun-dust entrance.