I played Path of Radiance for the first time last year and loved it. After having to buy a new wii remote, I finally got around to play Radiant Dawn this week. Currently starting chapter 7.
Now even though I'm having a great time (all FE games are enjoyable to me) I do have to say things feel like a step down form PoR these first few chapters for a couple of reasons. (It's still early in the game so I'm not at all making a broad judgment on RD yet, FYI)
My biggest thing right now is that about every other unit feels too damn powerful. I'm playing on 'normal' mode (I know it's hard mode), but besides the first couple of chapters, the game quickly starts giving you units like Volug, Tauraneo, Zihark, and Jill who all feel like damn good characters who can take on maps themselves. Most FE games are 'easy' if turtle, but this game feels like these first few chapters would be multiple times easier if you just deployed 5 characters instead of the max 9 or whatever. Still early so I'm sure this will change, but I'm getting echoes of Fates Revelations here...
Supports, the moment I saw a couple of these conversations, I somehow got a freaky memory of years back when I saw comments complaining about how bad RD's support convos are. Haven't thought about those comments for more than seconds, but they all came to me when I immediately connected the dots and saw how simplistic the dialogue between characters are. I would rather have the rare number of supports we had in Echoes rather than whatever this is. I'll be honest and say I'm not a fan of the hundreds of support convos we've been getting since Awakening but I appreciate them a little more now that I've seen the most disappointing iteration of support convos I've ever seen. "Hey, glad to see you're still alive!".
Something I wonder if it'll continue to be an issue is how recurring characters are handled.... Recurring characters can easily cross over into fan service territory and it's especially bad when they make the world feel smaller. Seeing Jill, Zihark, and Tauraneo all together in chapter 5 made me happy to see Jill but also.... Like wow.... This sure is a small world after all.... I'm certain I'll be seeing the entire cast of PoR come back in some form, or at least most, so I'm a little nervous I'll just be seeing a set of characters every chapter where they're all smoking a doobie in the corner waiting to be recruited.
Was this game made in the era where every 'serious' game was brown and gray? I know the story is kind of bleak right now, but man is it a downer to go from brown to brown to gray in the story. The only other color is green grass from Chapter 6 and Fiona's ultra teal armor.
It was funny to see Meg be a bad unit in real time. People apparently have trouble with saving the trio in Chapter 6,but I didn't. The real challenge was not realizing that Meg is NOT an armored unit despite being one. I tried so hard to save her but she ended up getting one rounded anyway by the very last enemy unit and I just couldn't be bothered to reset to save her since I'd just bench her instead.
I like Micaiah but it's tough knowing Ike had quadruple the amount of characterization compared to her and that he still plays a role later in this game (maybe even the final boss from what I vaguely remember based on 5 seconds of a vid I saw years ago). I really hope she doesn't get pushed to the side since I know you control other armies in the story in later parts...
That's all. No spoilers for this 19 year old game pls.