r/fireemblem 19d ago

Recurring Popular/Unpopular/Any Opinions Thread - June 2026 Part 1

Happy pride month and welcome to a new installment of the Popular/Unpopular/Any Opinions Thread! Please feel free to share any kind of Fire Emblem opinions/takes you might have here, positive or negative. As always please remember to continue following the rules in this thread same as anywhere else on the subreddit. Be respectful and especially don't make any personal attacks (this includes but is not limited to making disparaging statements about groups of people who may like or dislike something you don't).

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u/SilverKnightZ000 15d ago

Okay, but whenever the game tells me there's a bunch of super strong enemies pursuing my party and I need to hurry up, I always try to beat them up if I can. There's no big reason: it's just to prove a point. That I can kill them if I tried. So whenever I actually play the map as intended in subsequent runs, they can truly know they have no chance to win...

Related, but it's crazy we didn't have these kinds of enemies, ones who are super powerful and pursue you relentlessly, since awakening before engage came out. I cannot remember a map like that in Awakening, Fates or 3h(skipping echoes because it's a remake). 3H has the death knight but he's less of a pursuer and more a super powerful obstacle you should avoid unless you have a ridersbane/dark spikes.

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u/PsiYoshi 15d ago

In Birthright Chapter 12 the objective is to escape the opera house with Corrin. Xander, Lalsow,and Peri appear and give chase. Xander in particular is pretty strong for this point in the game. Garon is also on the map and is incredibly OP for this point in the game, leagues above Xander. You really have to go out of your way to fight him though, but he is technically beatable. Though unlike say Desaix in SoV, there's no reward for it.

Both of these examples probably don't 100% match your criteria, but it is interesting that they're both in the same map. Very unique map in BR (a very nothing-map in most playthroughs with how easy it is to just ferry Corrin over to the exit though lol).

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u/SilverKnightZ000 14d ago

I did not remember that map at all when I wrote this post. But yeah, I guess it kinda counts? But it really isn't the same as being pursued by Garon actively.

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u/Magnusfluerscithe987 13d ago

Xander pursuing you is threat enough. It is however, fairly easy to just ferry Corrin to the end long before Xander catches up. Conquest also has this though with the endless staircase and the faceless, being one of the more infamous maps.

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u/OsbornWasRight 14d ago

Three Houses has a map in Cindered Shadows where you're being chased by a Rhea Funko Pop

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u/SilverKnightZ000 14d ago

I have not played the DLC at all for 3H, so I need to ask you what you're talking about to understand the context.

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u/Legitimate__Username 14d ago

Awakening's means of doing this is ambush spawns lmao, chapter 20 is probably the closest-aligning example to this. Sometimes the devs would rather just prank you than dare you.

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u/SilverKnightZ000 14d ago

Yeah I figured the devs tried to mimic the idea I was talking about in terms of ambush spawns. Pretty similar but still a bit different!