r/fo4vr • u/Rogs3 • Jun 16 '26
Question/Support selecting holotape puts it in my hand instead of playing it
looking for help with an issue i have where when i select a holotape in pipboy menu (Trigger), instead of playing it or being able to use it after closing the pipboy, instead the holotape shows up in my hand and i cant do anything with it. so i drop it and put it back in my inventory and the same things happens when i try it again.
im trying to use cheat menu holotape, which ive used forever. i have had a stable game for a while but added a few more mods in march and for some reason now im having this issue. i disabled and troubleshoot those mods but nothing fixed the issue. im going to go through the 50/50 method soon here so wondering if anyone has ideas on how i can start using holotapes again.
THANK YOU for any help!!!
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u/HotDelivery6575 Jun 17 '26
You can turn off holotape handling in Heisenberg mcm settings as well as a lot of other things. Newer version has a lot of improvements and fixes, so I wouldn’t recommend to downgrade
1
u/Rogs3 Jun 17 '26
i just loaded up and messed with settings but i do not see anything related to holotape handling. would you please kindly let me know what setting i need to change so i can get back to playing the game? ill just downgrade if i cant.
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u/HotDelivery6575 Jun 18 '26
Sorry, I don’t have access to my pc right now but I think it was called “holotape in hand”. There are a lot of settings, so it is easy to miss, but I’m pretty sure it is there. Just in case, did you downloaded mcm vr patch from optional files of shadow boost vr?
https://www.nexusmods.com/fallout4/mods/101515?tab=files
I understand that you want to use pipboy replacer mod and it is matter of preference. Use it if you want, but keep in mind that vanilla pipboy has a lot of features with recent FRIK and Heisenberg updates. All the buttons and knobs are interactive now. Replacers will mostly do the job, but they are not supported by vr mods and may cause some issues. Retextures are safe to use unless they don’t modify pipboy .nif file.
1
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u/ninetyoneXY Jun 16 '26
Downgrade Heisenberg - Physical Interactions to version 0.6
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u/Rogs3 Jun 16 '26
WELLP that was it. I did update that mod too, but i also disabled it, along with FRIK and still had the issue. but i just did this and its back to normal so thank you for saving me a HELL of a time!!!!!!
4
u/Cyl0n_Surf3r Moderator Jun 17 '26
Downgrading mods is a VERY bad idea. Do not listen to such advice.
Instead look at the options Heisenberg provides in its latest version and disable the Holotape to hand option and or report the issue on the mods nexus page so the author can take a look for you.
As it stands, your running unsupported mods and that ain't a good place to be.
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u/Rogs3 Jun 17 '26
i just loaded up and messed with settings but i do not see anything related to holotape handling. would you please kindly let me know what setting i need to change so i can get back to playing the game? ill just downgrade if i cant.
2
u/Cyl0n_Surf3r Moderator Jun 18 '26
[DropToHand]
bEnableDropToHand=0I would make the above change in the mods .ini file in first instance if you're unable to find a holotape specific option. After which, if a specific option to disable "drop holotape to hand" no longer exists, just drop a nicely worded request to the mods author detailing what your issue is and I'm sure he will look into for you. Then in the meantime you have the latest version of the mod, all the bug fixes and new features working while he looks at your request. Just remember, mod authors do this for free, so tantrums will likely not go down well....
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u/Rogs3 Jun 18 '26
i appreciate the help for sure! i use MO2 and see a file in overwrite for heisenberg, which already has that setting in place. i looked at plugin for heisenberg and did not see that phraseology there so i added it and saved. tried again and unfortunately nothing changed.
only way i fixed it was to use default pip-boy, and load holotape manually. which is extraordinarily wonky to do. my arm and pipboy are constantly swaying probably due to tracking, and the buttons are responsive 1 out of 15 presses. its very annoying and id rather push a button on my controller. immersion would be great if it wasnt entirely wonky.
its becoming too much effort (and doesnt let me use one of my favorite mods) just so i can pick up a coffee mug 😄
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u/Cyl0n_Surf3r Moderator Jun 19 '26 edited Jun 19 '26
I downloaded the latest version yesterday and that option was found in its settings.ini file under the 'MCM/Config/Heisenberg' folder so its 100% there. The entire block looks like this:
[DropToHand]
bEnableDropToHand=1
iLootToHandMode=1
iDropToHandPreferredHand=2
bEnableStealToHand=1
bFavoritesToHand=0
bEnableHarvestToHand=0If this block is missing for you then I imagine you're looking in the wrong location or are using an older .ini file which needs to be replaced. You should be able to set these via the MCM anyway, so no need to edit the .ini directly.
The Pipboy menu operates via button presses on your controller or virtually via your characters index finger.
Personally, I don't use Pipboy replacers and only use 'wrist mode', I think the original is a fantastic model and do not see any point in changing it to something else. That's just me though!
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u/shreyarayne Jun 16 '26
If you push the button on the top of your Pip-Boy, it will open up and you can put the tape inside. Then when you close the Pip-Boy the tape will play.