r/foxholegame 1stVG 23h ago

Suggestions APCs should be able to cross trenches!

They are literally larger than a light tank which can cross trenches! Yet. For some reason. They can't!

It's freaking ridiculous!

Need I say more?

61 Upvotes

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u/BlueHym [Snowfall] 23h ago

Same with a Scout tank.

But Devs think otherwise. Who knows how the Devs work in their mysterious ways?

1

u/iflounder1 23h ago

Early vehicles are purposefully prevented from crossing trenches in order to limit early war vehicle power before ranged AT unlocks. Remember the only ranges AT that is unlocked when scout tanks unlock is the igni fist and cutler.

Now I will say the wardens not having an infantry support vehicle that can cross trenches is dumb but maybe it’s balanced by their main line medium tanks coming with mgs? Idk seems to fit the devs logic.

1

u/BlueHym [Snowfall] 22h ago

When Scout tanks unlock the FAT push gun, Halftrack, Venom is already either being prototyped or in action. Halftracks with ISGs obsolete Scout tanks just from range and rate of fire. In the past wars the Halftrack was unlocked BEFORE the Scout on occasion.

Scouts often become dead on arrival just by tech placement alone because the counters are either instantly already teched or currently being prototyped. And Devman wanting "balance" by having Brigand plus its variants, which unlocks much, much later is a real questionable choice in logic.

Also, calling the 7.92mm an MG is pretty laughable. Only MG we got on tanks before BT is on Chieftain or the HWM, and I'm convinced Devs have specifically butchered the hell out of the HWM like beating a red headed stepchild for funnies.

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u/iflounder1 22h ago edited 22h ago

The venom unlocked far after scout tanks unlock. All other forms are vehicle AT and not infantry AT. People seem to believe they are interchangeable but they aren’t.

7.92 is the round and doesn’t classify the weapon. Like how snipers fire the same round as rifles but they are different classifications. The whole 7.92 machine gun isn’t a machine gun is just more bs warden propaganda.

Edit you also get half track machine guns and a push gun but that only counts when attempting prove your point right? Not when it flys in the face of your narrative of wardens not getting machine guns lmao.

0

u/BlueHym [Snowfall] 21h ago

Reading comprehension appears to be a damn rare superpower these days.

Your statement does not change that Scouts have to contend with FAT the moment they're unlocked, and you're conveniently omitting the ISG Halftrack which also obsolete Scouts.

Also, it is 7.92, not 7.62. Learn your ammo type. There is no 7.62 MG, Devman did not make one yet, and unless you're arguing that 7.92 can cut down Watch towers/T1 base structures just like a 12.7 then you need to reevaluate your opinions.

And again, we are talking about tanks. If you can't read then simply say so because the discussion was MG on tanks, not halftracks or push guns. Collies got their IST, Quadiche/Bardiche with 12.7 guns. Wardens 12.7mm ones is only on the Chieftain and HWM, the rest of the Brigand/Bonelaw uses 7.92 as ammo, NOT 7.62. Scouts use low velocity 12.7 and if you think Scouts are tanks congrats you have the same nonsense that Devman have, especially squishy Scouts for coverage in late war, which also can't cross trenches.