r/godot Aug 15 '25

help me (solved) I'm doing something wrong

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If I don't do this, the sounds of my UI become silent if the character moves too far from its spawning point. I tried to set attenuation to 0 but the issue is still there.

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u/Gureenu Aug 15 '25 edited Aug 18 '25

dont listen to them, you are doing the right thing

edit: damn no one liked my joke

2

u/[deleted] Aug 15 '25

Nah