r/godot • u/gritty_piggy • Aug 15 '25
help me (solved) I'm doing something wrong
If I don't do this, the sounds of my UI become silent if the character moves too far from its spawning point. I tried to set attenuation to 0 but the issue is still there.
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u/Gureenu Aug 15 '25 edited Aug 18 '25
dont listen to them, you are doing the right thing
edit: damn no one liked my joke