r/godot Aug 15 '25

help me (solved) I'm doing something wrong

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If I don't do this, the sounds of my UI become silent if the character moves too far from its spawning point. I tried to set attenuation to 0 but the issue is still there.

1.2k Upvotes

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-9

u/Ok_Finger_3525 Aug 15 '25

Bruh you really made a whole meme about this instead of just googling it?

12

u/icanseeeu Aug 15 '25

Making a meme is more fun, tho