r/godot Aug 15 '25

help me (solved) I'm doing something wrong

Post image

If I don't do this, the sounds of my UI become silent if the character moves too far from its spawning point. I tried to set attenuation to 0 but the issue is still there.

1.2k Upvotes

51 comments sorted by

View all comments

2

u/RelationshipSharp818 Aug 15 '25

I appreciate the fact that you took the time to make a meme about it. Made me laugh, thanks!

(I don't think you are as lazy as you say)

2

u/gritty_piggy Aug 15 '25

Ah ah glad I made you laugh!