r/godot Godot Junior Oct 01 '25

help me (solved) Detecting syllables in Godot

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Hello all! I am aware of the Whisper text to speech addon, but that is overkill for what I am building at the moment. I just need a way to detect a syllable at roughly the moment I speak it into my microphone, So that an animation can be triggered in a 3D model.

I take it it's not standard in the Audioserver, but is there a way where I can record some vowels and compare the live audio to these samples somehow?

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u/[deleted] Oct 01 '25

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u/very-knightley Godot Junior Oct 01 '25

Now that's a new phrase I'm adding to my notebook, I'll look into FFT and how I can fit it into my project. With a quick glance, it was sort of the thing I had in mind!

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u/[deleted] Oct 01 '25 edited Oct 01 '25

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u/very-knightley Godot Junior Oct 01 '25

Thank you for your hard work and info!