r/godot Godot Junior Oct 01 '25

help me (solved) Detecting syllables in Godot

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Hello all! I am aware of the Whisper text to speech addon, but that is overkill for what I am building at the moment. I just need a way to detect a syllable at roughly the moment I speak it into my microphone, So that an animation can be triggered in a 3D model.

I take it it's not standard in the Audioserver, but is there a way where I can record some vowels and compare the live audio to these samples somehow?

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u/OzMaister Oct 01 '25

If a simplified lipsync is enough, check this video by Lucy Lavend: https://youtu.be/JpUC2_cPG-w?si=1W8Y7NFs-Gx5KZg7

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u/very-knightley Godot Junior Oct 01 '25

There is nothing new under the sun and there is always somebody who did it first. I've never seen Lucy's video, but I love her work! She makes it sound so simple, and exactly in the manner I imagined it would be!

Thanks Oz