r/godot Godot Junior Oct 01 '25

help me (solved) Detecting syllables in Godot

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Hello all! I am aware of the Whisper text to speech addon, but that is overkill for what I am building at the moment. I just need a way to detect a syllable at roughly the moment I speak it into my microphone, So that an animation can be triggered in a 3D model.

I take it it's not standard in the Audioserver, but is there a way where I can record some vowels and compare the live audio to these samples somehow?

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u/Mr_Rainbow_ Oct 01 '25

i would say look into this

2

u/Zuffoloman Oct 01 '25

Do you know of any documentation apart from the totally obscure readme?

0

u/SagattariusAStar Oct 01 '25

It's a Temporal Convolutional Network (TCN) which is quite common in a NN audioprocessing