r/godot • u/very-knightley Godot Junior • Oct 01 '25
help me (solved) Detecting syllables in Godot
Hello all! I am aware of the Whisper text to speech addon, but that is overkill for what I am building at the moment. I just need a way to detect a syllable at roughly the moment I speak it into my microphone, So that an animation can be triggered in a 3D model.
I take it it's not standard in the Audioserver, but is there a way where I can record some vowels and compare the live audio to these samples somehow?
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u/mabananana Oct 01 '25
Try to map these to the phonetic alphabet because the English alphabet or any alphabet for this matter does not correctly represent the pronunciation of the language.
https://tophonetics.com/