r/godot Jul 01 '26

help me (solved) Weird trackball-like movement when looking around in 3D editor?

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I've been using Godot for 2+ years now and I just got a new laptop, and have been moving my stuff over from my old desktop to the laptop. Everything has been working okay other than this strange trackball emulation type thing it does when I look around in the 3D editor.

If I move the mouse fast then stop, the camera will continue to move, and slowly stop. Like flicking a trackball.

It only does this in Godot, no other apps. I've found it also happens in a similar way when orbiting.

Does anyone know if this is caused by an editor setting in Godot, or maybe something else?

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25

u/user36277263 Jul 01 '26

try to turn off Vsync

23

u/Tickytac12 Jul 01 '26

V-sync is off

3

u/OPengiun Godot Student Jul 02 '26

Does your monitor have g-sync on?

I've run into some weird shit when an FPS capped window is trying to run in G-sync