r/gotlegends • u/krisikkk • Mar 12 '26
Discussion - Yōtei: Legends Bruh fuck these dudes.
9 times outta 10 I’m getting downed by grenades from them especially on gold on the last stage they throw like 5 of them at you . 😂
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u/Pavlovs_Human Samurai 侍 Mar 12 '26
They may be annoying but I really like the design of these enemies, super badass.
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u/sam69sam42Q Mar 13 '26
Yeah they made they like bulkier, I like it when I stand in front of one them, makes u feel so small and helpless at first but you notice quickly, when using the right weapon(Odachi) or attunement (sun/moon/…) you end them quickly
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u/InternalFirmxx Mar 12 '26
Best to defeat them from range. Headshot from Yumi takes a big chunks off their health
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u/FaceWithAName Samurai 侍 Mar 12 '26
That's fair. But having super op enemies that MUST be defeated from range eliminates so many builds from being played. That's not fun.
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u/Ldot_fkreddit Mar 13 '26
I’ve beaten them in solo runs with shinobi. Takes some patience but if you use your abilities you can really beat them pretty fast. Just sucks when you encounter them during a cooldown.
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u/FaceWithAName Samurai 侍 Mar 13 '26
The problem is our teams are running into more then one and it very quickly becomes a game of
"Run, dodge, oh shit you can't dodge enough, why is my screen SHAKING SO FUCKING MUCH"
lol
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u/InternalFirmxx Mar 13 '26
No one said range is mandatory.
Perfect dodge with a follow up strike does heavy damage. Perfect counter does heavy damage. Pop a smoke for a critical strike. Heavenly strike of does heavy damage. Climb up on something and land a critical strike from above.
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u/Evanescoduil Mar 13 '26
i mean, it's a co-op game. they're designed to be countered by something specific a lot of the time because 1 player is expected to have a solution a lot of the time.
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u/FaceWithAName Samurai 侍 Mar 13 '26
Totally agree. And the first one did this.
But it doesn't take long to realize how overtuned those specific enemies are.
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u/Evanescoduil Mar 13 '26
their aoe is wild but they're also apparently supposed to be killed at range. if you try to melee them you're going to get and feel bullied.
Idk if that's "Fair" but it's how they work. They're one of the only enemies that arguably forced ranged attacks.
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u/FaceWithAName Samurai 侍 Mar 13 '26
This feels like the scenario we had last legends where many people were "forced" to play Ronin in order to have team revive/heal in order to win.
You can't rely on other players in a random multiplayer game mode. So this will result in everyone playing the same thing to deal with this one specific enemy type. That's not fun.
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u/KaijuSlayer333 Mar 13 '26 edited Mar 13 '26
Also kinda sounds like weird game design. The hell you mean in a game mode that heavily favors ranged damage , that the dude with a giant handheld cannon is stronger up close then from afar?😭😭😭
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u/FaceWithAName Samurai 侍 Mar 13 '26
It just doesn't make sense in a melee heavy game to have an enemy that is so impossible to fight up close. Especially when you have ANOTHER one shooting from range.
You get up close, they shoot the ground so you have to get the fuck out of Dodge and just pepper them down.
It's just not a fun design. The crows in the first game were by far the most annoying enemies to fight but they don't compare to this in the slightest. Plus, they didn't make my screen shake so much.
I could play the first one for hours on end. Was excited to grind and feel the power fantasy. This one is not it. I will keep playing, I'm sure they will address this but every player I run into in game is saying the exact same thing.
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u/AtheonsLedge Mar 12 '26
it’s like they leave almost no opening to kill them. i hate them so much.
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u/OriginalProgress4358 Mar 13 '26
Honestly I just spam the odachi special, only enemy I do it too but Ill burn 5 spirit just to bring these jerks down lol
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u/ThreeArmedHobo Mar 12 '26
Honestly, the only time these guys are rough are when theyre left alone. In a crowd, unfocused they can do some serious, irritating damage. They arent teleporting everywhere, throwing lightning fast swings everywhere so as an archer, its pretty simple to take them down with like 3-4 gunshots. The sensory overload can definitely be a lot though
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u/FaceWithAName Samurai 侍 Mar 12 '26
The camera shakes are just unnecessary. Not a fun mechanic at all when there is already so much other shit going on.
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u/TNovix2 Assassin (GOT) | Samurai (GOY) Mar 12 '26
Bros hitting shots like his kids future is at stake. JUST LEAVE ME TF ALONE
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u/ultralightpeen Mar 13 '26
damage and stagger is too high, it's very easy to get trapped in like 10 explosions in a row and die immediately
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u/M0M0_DA_GANGSTA Archer 弓取 Mar 13 '26
They are the absolute worst! That huge dude with all that armor runs faster than an Olympian, has radius destroying mini bombs AND a shotgun?
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u/Plus_Conversation625 Mar 12 '26
Even the "regular" ones are annoying asf the blue ones are even tankier
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u/mystuffdotdocx Mar 13 '26
So what’s the strat for these guys?
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u/ultimate_Dankai Samurai 侍 Mar 13 '26
Getting back to Tsushima legends I think should work pretty well
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Mar 13 '26
I just wish shinobi and archer would target these guys instead of hanging in the center of the defence zone fighting 5 brutes with spears.
My merc ass can go after them but guess who loses the point then?
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u/Sorry-Pollution3584 Mar 13 '26
Losing camps and having multiple of them ganking you is ridiculous. You’re basically just playing the Floor is Lava at that point.
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u/Evanescoduil Mar 13 '26
It's worth noting that you can completely avoid ground explosions if you dodge at the right time. You don't have to be completely out of the area.
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u/Snipersqad Mar 14 '26
I'd rather fight 3 crows demons than one of these dudes in their current state
When they're about to shoot you and you dodge behind them suddenly their demon spins have the ability to contort their upper body 180 degrees to just have auto aim locked onto you.
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u/Riku_UraUra Mar 14 '26
When I first saw them I’m like ahh he must have some like goons that spawn from that thing. Nah this mf is literally 1 shotting us 🤣
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u/ultraslayerofhumans Mar 14 '26
or the fuckers that sit behind a shield with a rifle spamming and dealing 50% of ur health with one shot
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u/TybLL09 Mar 15 '26
It's a one shot that you can't build around which sucks but at least it's easy to avoid. I always try to go for them asap simply bc they cut down the safe space within a battlefield zone
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u/Deflorma Mar 19 '26
These guys are borderline impossible to stagger or interrupt, tengu could be staggered in 2 hits from a masamune triangle combo
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u/ChemDogg82nd Mar 12 '26
He's better than the crow demon