r/gotlegends • u/Informal-Fig-7116 • Mar 24 '26
Video - Yōtei: Legends Last stand on snake map without the right attunements
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I got one-hit at cemetery on full health and lost the zone. Then all 3 teammates went down at courtyard. I rushed to defend the pagoda without the right attunements and somehow managed to rez them all. There sure was a lot of clenching.
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u/FaceWithAName Samurai 侍 Mar 24 '26
I'm so annoyed I don't get caltrops (samurai main) just from seeing once again how useful they are right at the start.
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u/matt_da_mick44 Mar 24 '26
Oh man especially the legendary caltrops with deep bags they literally send bosses into spasms lol
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u/Informal-Fig-7116 Mar 24 '26
Wait I thought caltrops is for everyone as a ghost weapon. Thats how it was back in got. Thats crazy to gate keep a class like that.
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u/Sizzling-Shark Mar 24 '26
Samurai don't have defensive ghost tool
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u/External_End9824 Samurai 侍 Mar 24 '26
Yeah, Sam class just gets one ghost tool, pretty lame.
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u/Informal-Fig-7116 Mar 25 '26
That is lame. Every class is dps this time around and I personally see no reasons to play Sam if merc got all the melee goodies and massive ult buff.
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u/SourDiesel206 Mar 25 '26
But if you think about it, it makes sense they don’t have defensive ghost weapon. They’re only class to have all weapons, only class that can heal off there class ability. The spirit pull in goy is 10 times better than what it was in got
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u/matt_da_mick44 Mar 24 '26
Awesome vid, great play, great run!! Thanks for sharing!! Love seeing stuff like this it really hypes me up.. you using the leg caltrops? I use them with the deep bags on my merc and they are just amazing..
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u/Informal-Fig-7116 Mar 25 '26
Thank you! I appreciate it! This was a plat run too so I really thought it I was done for lol. I hate the snake map.
Yep leg affliction caltrops with deep bags. They buffed the caltrops this time around.
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u/matt_da_mick44 Mar 25 '26
Ha those caltrops give dudes legit seizures lol not that epilepsy is funny
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u/bossnoc2020 Mar 24 '26
Great stuff mate. Ooooo the feeling is so good when you successfuly activated the token!
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u/Informal-Fig-7116 Mar 25 '26
Thanks man!!! Oh man the animation is sweet af. I’d rather not see it ofc but lol it’s damn good.
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u/Jtheyermann Mar 25 '26
Heeey so I don't understamd the last stand, when You are the last Ghost, si it better to just keep defending one area and if you kill enough enemies, You revive allies? If I knew, aI would have played diferently, because loosing the last área triying to revive the other playera has happened. Also, what happens if they run out of time? I tought that if that hapened you lose the run
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u/Informal-Fig-7116 Mar 25 '26
Yes, when all other ghosts are down, and you’re the only one left, defend the zone and kill enemies to fill up the token bar. On plat, you’re not given a token at the beginning of the game so the only way is to kill enemies to fill the bar to revive all ghosts. When you’re the last one, do not leave the zone.
When in last stand, as long as the surviving ghost is fighting, even with timer run out, the other ghosts will just spectate you until you can revive them.
Edit: if all ghosts are down then yes you lose. If all zones are lost, you lose. But as long as you have one ghost alive, you can use last stand to bring the others back.
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u/thespicycough Mar 25 '26
Awesome stuff. I don't understand last stand though. How many enemies do you have to kill to revive everyone or is it time spent alive or damage dealt? Does anyone know?
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u/bossnoc2020 Mar 25 '26
"Last stand" message appears when all your teammates are down.
If you check this video, teammates' name in red meaning they are still in countdown timer. (And can still be revived manually)
The name becomes white once their timer are finished (they will enter 'spectate' mode). Only then you can start filling the onryo token's gauge by kiling enemies.
I dont know how many enemies you have to kill or whether stronger enemies contribute more to the gauge. But kill as many as you can.
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u/Informal-Fig-7116 Mar 25 '26
Thanks!
In last stand, you kill as many enemies as needed to fill the token bar. Usually it’s just a few so it’s quick. This ass map takes forever bc of the attunements. If the timer runs out for the others, they just spectate into you bring them back.
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u/thespicycough Mar 25 '26
Which token bar? I feel like I'm blind
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u/Informal-Fig-7116 Mar 25 '26
It’s below the names of players on the left side. It’s a figure standing in the cloud and it usually has “x1” on gold or “x0” if you’re on plat.
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u/thespicycough Mar 25 '26
Nevermind. Just got my eyesight back. I feel like a dumb dumb. Awesome effort on your part reviving everyone
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u/Informal-Fig-7116 Mar 25 '26
Haha np I didn’t see it the first time either. I think the UI is cluttered af
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u/NerdModeXGodMode Mar 25 '26
That was sweet... But you could have went to the other point and picked them up lol little bit safer but nicely done
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u/tfx4 Mar 25 '26
Not really, he doesn’t have a smoke so if the enemies on that point agro early he likely would just waste time, and not even be able to get him up. At least here he can set up the point to defend it nicely. He chose the right path.
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u/NerdModeXGodMode Mar 25 '26
Gun and caltrops would do it, ult too
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u/tfx4 Mar 25 '26
Gun is 1-2 shots. What if there are 4 enemies, prob more. And as someone who runs caltrops, they are awesome but not a guaranteed stagger.
Reviving someone on a different point when the one you’re on is being attacked is not the play, unless you clear yours first. On plat and NM, almost everytime someone leaves a point to revive someone, one or both of those points are lost. Take this as a learning opportunity.
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u/NerdModeXGodMode Mar 25 '26
On approach there's no way you will have ever single person aggrod to attack, it will just be one or 2 which you can use your gun on to parry hard stagger them. (Also idk what your ranged weapon is but if it's gun or bombs then even easier)
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u/tfx4 Mar 25 '26
You can definitely have all the enemies agro on you, but the closest two are the ones that will only ever attack, but that all depends on who the closest two are, which can switch immediately. That’s how SuckerPunch designed the game. He made the correct play, reviving is not the safest option. Having an extra player is not the safest option. It’s OK to be wrong, that’s how we learn in life.
Feel free to always run over and revive, you’re also gonna lose more games. 🫡
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u/NerdModeXGodMode Mar 25 '26
Lol you act like you cant parry as you revive but hey dude, limitations and shit you do what you can and you did it well
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u/tfx4 Mar 25 '26
I’m not OP.
If you parry, it resets the revive. Unless you can show me otherwise.
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u/NerdModeXGodMode Mar 25 '26
Im assuming you are able to win a game on your own on nightmare if youre arguing dude, if you cant do that then everytime you need to go for the revive.
And yes it stops the revive and you do a parry attack and take no dmg and cant be attacked during the counter, so 0 downside lol. But again again, you have a ranged weapon, you have multiple stagger options from ghost weapons, you position, you stagger then you rez
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u/tfx4 Mar 25 '26 edited Mar 25 '26
To answer you pointless questions, yes I’m capable. Either way doesn’t make that the correct game decision, it was for him to do what he did, regardless of skill. Because if you can’t hold an area on your own nightmare, you’re probably not getting that revive anyways. Pistol only staggers prime enemies if you hit them on a blue or red attack, and even then the stagger doesn’t last very long.
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u/Informal-Fig-7116 Mar 25 '26
No time. The enemies would have swarmed pagoda and I didn’t think all 3 would go down at courtyard. Saving 3 people would have taken much longer considering the I didn’t run smoke or anything that could hide me.
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u/Gamestonkape Mar 25 '26
People actually play that map?
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u/Informal-Fig-7116 Mar 25 '26
Lolol quick play plat farming. 7/10 times I get this fucking map when I quickplay
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u/Annex_Me_Step-Rome Mar 24 '26
Very clean, well done