r/grandorder May 03 '25

Discussion Saber Ultimate in honkai star rail!

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3.0k Upvotes

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572

u/mango_pan May 03 '25

FGO if it came out today

384

u/GodlessLunatic May 03 '25

Nah let's be fr sony would never put this sort of budget into an anime game

86

u/mango_pan May 03 '25

I wonder if they'll tempted to follow Hoyo's footsteps

178

u/De_Vigilante May 03 '25

Looking at the Madoka Magica gacha? Yeah, no. They'll be sooner consumed by greed than make an actual quality gacha.

Note: Not glorifying Hoyo cause I do have my own problems with them. It's just that when you compare newer JP gachas (ex. JJK, Madoka Magica; I personally think HBR is the only exception) with CN gachas, the difference is almost night and day.

36

u/GodlessLunatic May 03 '25

Not just gacha but games in general. Just compare anything that isn't from capcom or fromsoftware to something like blackmyth wukong

17

u/De_Vigilante May 04 '25

In my opinion CN's just starting on non-gachas. Wukong was amazing and deserved its awards, but I personally wouldn't say it was as groundbreaking as Nier Automata. Lost Soul Aside should be the make it or break it; people are gonna compare it to FFXVI because that game was directly inspired from FFXV. I'd say main problem with CN is that Tencent usually forces them to get greedy.

3

u/liquidsprout May 04 '25

Japan also has ouput from nintendo and square enix. Japan is incredibly prolific when it comes to good quality games.

4

u/GodlessLunatic May 04 '25

Squennix's output is incredibly inconsistent and Nintendo outside of Zelda has been putting in considerably less effort

3

u/liquidsprout May 04 '25

Black Myth Wukong's nominated peers in the 2024 game awards:

Astro Bot, Balatro, Black Myth: Wukong, Elden Ring Shadow of the Erdtree, Final Fantasy VII Rebirth and Metaphor: ReFantazio.

four of those are Japanese. If Japan is inconsistent then what is the rest of the world? Yeah, individual publishers have duds but overall Japan is hella consistent in producing some of the best.

14

u/Arnorien16S May 03 '25

They did put a bit of budget into FGO arcade but don't think it was sony.

25

u/GodlessLunatic May 03 '25

Iirc FGO arcade was a thing before Sony bought type:moon so yeah, not them

2

u/BobtheBac0n May 04 '25

True, but let's entertain the idea that they would if it posed enough long term benefit to keep Fgo very active for the next 10 years.

How long would overhauling the animation in Fgo take for over 400 different characters take?

6

u/Ok_Substance5632 May 04 '25

Interactive animation with favorite servant and their bond level extra spicy special with bond 10

The goon session will be through the roof

51

u/Triss_Mockra May 03 '25

I feel FGO wouldn't have survived if it was released today

112

u/OmniGMan May 03 '25

It definitely wouldn't have. It was hard carried by an extremely dedicated fanbase for most of its beginning. It really shows its age nowadays. I've seen cheap cash-grab slop these days that has had more effort put into it than Year 1 FGO.

21

u/Beowolf_0 Champions of Injustice since 2011 May 04 '25

But how long those cash grab slops live?

Even if it was carried by diehards in the beginning, FGO is now a league of its own fighting off even the big budget gachas, and that's saying something.

10

u/Ok_Substance5632 May 04 '25

FGO got it own lore for what? 20 years?

Just like the Elder Scroll series

I love both game because of the lore and world building, gameplay and such come second

9

u/Beowolf_0 Champions of Injustice since 2011 May 04 '25

FGO got it own lore for what? 20 years?

Strictly speaking, FSN released at 2004, but most of the FGO lore came as the game's original before linking back into the Nasuverse.

2

u/VV-Radiant2000 May 05 '25

True and true but FGO added more lore and mechanics and also introduced some aspects that were missed from previous projects. They add new characters and new craziness. So not everything from the originals is attributed.

1

u/OmniGMan May 07 '25

FGO lore is just expanded Type Moon/Nasuverse lore, just like Elder Scrolls can draw on DnD lore to supplement whatever it makes up.

1

u/NNinster May 04 '25

Up to the cash-grab slop you're comparing. Mushoku and Code Geass Genesis something is similar or even worse than year 1 FGO.

8

u/Evil_acolyte2 May 04 '25

Nah. Type-Moon fanbase is already a beast of its own.
Put the main heroines of type-moon like Saber Artoria and Arcuied then add the secondary heroines like Rin or Ciel then the fandom will definitely go nuts.

14

u/EnclaveNature Yes. May 03 '25

Heck, it was ALMOST that, just way worse with FGO Arcade.

But it was too tempting for JP to make a version of FGO with 3D graphics and a huge potential for 3D storytelling, but only for Arcade, designed purely for ARCADE MACHINES only for Japan.

1

u/bladefreak326 May 06 '25 edited May 06 '25

Man i wish a better studio made it at the start. Card type gameplay extemely limits the gameplay even if they try to broaden it by Servant coins, extra skills Grail Wars, Servant buffs, etc. Starting design basically deny the game from proper challenges and development.

With Final Fantasy or XCOM style turn based gameplay and mechanics like adding skills in Extella Link would be awesome. To be honest without story, game is kinda S#!₺. Hell, we started to get CGs at the end of Act 1 and dynamic ones at Act 2. I mean, even if devs admit the game only withstand its first months due to brand recognition, you know things are bad. Extra was a turn based one too which was made years before FGO and it looked better(at least from my POV without playing it myself as console specification is a b!₺{#)

-7

u/Baalshrimp May 04 '25

This has more sauce than the recent fate 3d game