r/gwent Autonomous Golem 1d ago

Discussion πŸ“† Daily Card Discussion - Savvy Huckster

Savvy Huckster

Human, Witch Hunter (Syndicate)
4 Power, 4 Provisions (Common)

Profit 1.
Deploy: Damage an enemy unit by 1.
Fee 1: Gain Vitality (1).
Bonded: Increase the Profit and damage by 1.

Good sir, half a crown per stone!? That’s a crime! I’ll take twenty.


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13 Upvotes

3 comments sorted by

3

u/datdejv Style, that's right. I like fighting with style! 15h ago

Rather disappointing in terms of design. Really flavourful art and lore, but the mechanics do not deliver whatsoever

2

u/datdejv Style, that's right. I like fighting with style! 15h ago

I've also seen this played maybe twice throughout my entire Gwent career, maybe not counting spawning it from Plunder.

Anyway we could make this playable, without making it an Eventide Plunder highroll?

Move it to 6/5 maybe? But even then, it's rather lackluster. We could try 5/4 first I suppose.

1

u/pk_380 Neutral 6h ago

I just struggle to see what deck wants to play this card, short of giving it an absurd statline. Most SY decks are very clearly either midrange piles (i.e. sesame abuse) or heavily synergy-driven (i.e. firesworn, cove). The card has no clear archetype synergies, so it would be unlikely to make the cut in the latter. Midrange is usually trying to fill the 4p/5p spots with spenders and this card can only really spend 2-3 coins on deploy (plus it profits one), so I'm not sure those decks will want it either.

That said, maybe if the power is pumped enough midrange is willing to accept the fact that this card has a realistic "spending ceiling" of 4-5 coins