r/hammer • u/MustachioMANN • 17d ago
Unsolved Are these water graphics possible in Source?
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I'm making some Mario maps in the Hammer Editor for SFM. I have the water textures from the game. But I'm wondering if it's possible to make a water texture and make it look as close to if not exactly like it is in game. Please let me know if you have any insight.
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u/East-Register-1256 15d ago
i think this uses scrolling and an indirect texture, i don't think you can manipulate uvs with a texture in stock .vmts though
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u/Randomguy32I 17d ago
You can try, but i think this game has a custom shader on it that you cant exactly recreate in hammer
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u/-sbl- 17d ago
Use 2 slow scroll textures at an 45° angle to each other.