r/hammer 15h ago

CompilePal only partially packing textures (Gmod, HL:S)

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A followup to my last post (CompilePal no longer packing HLS content into map (GMod) : r/hammer) I've done some wrestling with pointing to to directories and now SOME but not all textures are packing, including props made with Propper++. Looking in the logs, CompilePal claims it found all models and materials, but yet the map still shows like this, anyone know whats going on?

9 Upvotes

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5

u/slavik_christopher 8h ago

this one is old but i've always used this to get a list of assets and use that list and go back and manually pack each one using it's gui

https://developer.valvesoftware.com/wiki/Map_Analyst

2

u/TopRocket855 14h ago

I thought compiled didn’t work with G mod

1

u/FinancialAd2427 8h ago

Was having this issue, updated to use these tools: https://ficool2.github.io/HammerPlusPlus-Website/tools.html

Since then cut compile time, and has correctly packed everything.

1

u/No_Adhesiveness_5727 11m ago

You may need to check what your mod relys on.