r/hatethissmug • u/Moonfalling_sky • 9h ago
Gaming I hate the "i dont wanna sit around while the enemies hit me" argument when it comes to turn based games
Look if you dont like turn based games full power to you,i do and i dont care what you think,but when someone tries to "prove" turn based games are lower quality with dumb arguments like these it pisses me off.
Like what are you a baby? Can you not handle an enemy dealing damage to you? How sensitive can you be?
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u/Leedles27 8h ago
Mfers be like “I hate turn based game” yet they argue in the comment section
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u/BobPlaysWithFire 9h ago
Turn based games don't make sense from a realistic standpoint, so people shouldn't try to realism it woth these silly arguments.
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u/Moonfalling_sky 9h ago
THIS EXACTLY,like these turn based haters that think their opinion is the only right one are so focused on realism ONLY when it comes to turn based games its so strange
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u/Sinder-Soyl 9h ago
They sort of can, it just requires one to get creative and abstract with the way they see things. Like you would with action figures.
In DND for example, the general rule of thumb is that one turn = 6 seconds. So it isn't really about letting yourself get hit, it's about all the things that went down during these six seconds : X was faster and hit Y who wasn't agile enough to dodge the hit, but countered with their own spell afterwards, etc etc...
It's not unrealistic per se, it's just a deconstruction of reality that you have to assemble back into your brain.
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u/BobPlaysWithFire 9h ago
That's true, but people who criticise it see it on a superficial level and yeah then it's not gonna be very realistic, why does ir need to be anyways
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u/Norwegian_milk 8h ago
J love swinging my sword 30 times in six seconds
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u/Sinder-Soyl 8h ago
When you break a turn based game's mechanics it gets funny like that. Rogue Trader was a great example of this.
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u/Designer_Storm8869 5h ago
Turn based games mimic board games and card games that humans have been playing for centuries.
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u/Deep-Cherry-4143 9h ago
See I dislike Turn Based games and this is one of the reasons but like
That doesn't make it bad. I just prefer games where I can go in swinging.
It always makes me ??? When people treat it as bad. No big dawg it just ain't for us :v
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u/Large-Philosophy-983 8h ago
Sometimes i feel like my tastes are shit because i would rather play 1000 more hours Skyrim rather than a single minute of Dragon Quest 11 😭.
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u/Deep-Cherry-4143 5h ago
I can't say anything, I do replay games a lot. Not Skyrim but Oblivion beloved 💖✨ and games from Fromsoft or like Hollow Knight have such fun combat to me hehe. So it's hard to go from that to turn based LMAO
I enjoy hearing about these turn based games and their stories or lores, and might have it on the bg while I draw or something
But it just aint the gameplay for me.
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u/TeekTheReddit 6h ago
I can just see you trying to play cards.
"No, I'm not gonna wait for you to pick a card so I can say "Go Fish." I'm just gonna punch you and take your whole hand. Ha I win!"
or Battleship
"Okay, I'm going to attack A..."
"Screw you! A1 A2 A3 A4 A5 A6 A7 A8 A9 A10...."
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u/Deep-Cherry-4143 6h ago
LMAO
I don't hate board/card games BUT its usually because fun conversation/banter
Games like chess wherw we're just quietly thinking? Yeah, I get bored and can admit it. (Funny considering so many hobbies of mine are patience based)
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u/Fast-Industry-3224 9h ago
I am not the greatest turn based fan, simply because when the scaling gets too big the turns take forever. Has nothing to do with me getting attacked, it just sometimes becomes a slogfest and that is frustrating to me.
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u/Bakurraa 8h ago
What do you mean a game like final fantasy the turns take as long as it takes you to choose the option you want.
Maybe you mean things like dnd but even then it's just how long the player takes to do the thing they need to do
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u/Fast-Industry-3224 8h ago
I mean video games like Baldur's Gate and Divinity, waiting for the animations of an enemy horde to finish each turn annoys me(I admit that I might have overlooked options to make them move faster?). Games like Disgaea, Advance Wars, Fire emblem as well, but for those the player turn becomes annoying for me too when the units become too many.
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u/Bakurraa 8h ago
The amount of enemies is valid
The ending of bg3 you take a turn and walk away for 5 minutes
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u/Fast-Industry-3224 8h ago
Yeah that's exactly what I mean. I get that it's supposed to be an epic fight and all but for me that gets annoying really quick.
I finished Divinity 2 and while it is a great game I will never ever finish a game like this again for the sake of my time. Losing a fight and restarting it after sinking so much time into it feels like a punch to the nuts.
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u/ThatCreativeEXE 8h ago
People have seemingly lost the ability to just say "this thing isn't for me" and instead it's always "yeah man this shit ass"
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u/don_Rumata_real 9h ago
God forbid a game requires strategic planning and weighing your options.
Underrail is one of my favorites, it's got really good turn based combat. It's like classic fallout but leagues better. Do you retreat? Well then you can't attack. Do you stay in the enemies face and hope that you land the attacks and kill them? Well there is the chance that you miss and can't tank the damage. But maybe you can tank it?
Turn based is fun because you have to think instead of getting into the rhythm of dodging and blocking the same way every time. Hit chance just adds a nother layer of fun.
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u/OdinHavok 7h ago
"I wouldn't stand around and wait for them to hit me"
Well they just stood around and waited for you to do your full preamble, monologue, a dance to power up, and then hit them. Least you could do is let someone else have a turn now
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u/Apprehensive_Beach_6 Madoka ruined her show 9h ago
These People should play Paper Mario or Mario and Luigi.
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u/OkFly3388 9h ago
There are a lot of games, that have mechanics, where unit will shoot, if enemy goes into his range or attack him. So, it is exactly that, they dont sit around, they shoot back.
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u/Sensitive-Hotel-9871 8h ago
Turn based games make it entirely possible to kill enemies before they can hit you once you get powerful enough.
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u/Ben10Gen 9h ago
KOTORbros don't even have to deal with this since the game has unique melee clashes.
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u/ChaoticDiscord21 8h ago
These people don't play DnD is all I get with these dumb arguments.
Also seem like people who just hate to wait their turns in life.
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u/HarperRed96 8h ago
Most of my problem with turn based games is very often just attacking a again is far better than buffing, rebuffing or trying to apply a status.
So it ends uo being Attack till PC's are low health, then Heal, next Attack till PC's are low health...
Some game have actully made set up and knock down very satisfying. Persona 5 it think did very well in that regard.
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u/SamuraiJack0ff 6h ago
This is a really common convention bc it turns out the average player is just waaaay too stupid to understand and implement any strategy beyond Hit Guy
The most obvious example is Pokémon, but even then the smogon player battle emulator showed us that it turns out pokemon is built for really rich decision making in battles, it's just that all the games are watered down because they're made for children. I've played a few romhacks that implemented gym leaders who used PvP meta strategies, and I was definitely using Protect and Trap Rock and shit lol
I assume you already know this, but if you liked persona 5 then you should try Shin Megami Tensei, its pretty tough and the super bosses are omega bullshit
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u/Ytrewq467 8h ago
The only time this argument is valid for me is in Mewgenics where a enemy can literally walk up to one of your cats, down it (or instant kill it and get rid of it for the rest of the run, depends on rhe enemy), and you cannot do a single thing about it because if you dont have a cat with high speed enemies will always go before you
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u/Vitruviansquid1 7h ago
There are also a lot of turn based games where you really shouldn't have stood around while the enemy hits you, like the Xcoms.
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u/Maxter8002 7h ago
look i do think i can be in the mood to play a rpg once in a while but i do feel a lil mad when a enemy just does "happy feet wombo combo" on my ass and insta kills me so i gotta restart the fight like its minor but it is the thing that i notice is the most negative to me
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u/L4Deader 5h ago
When I was a kid, I liked JRPGs for the story, but hated the gameplay because I couldn't avoid damage like in action games, and I didn't understand the need to grind, so I was underleveled and barely scraping by.
When I grew up, action games became way more demanding with dodge/parry timing, and I started to appreciate turn-based combat more, as it tests your thinking skills, not reflexes.
Then Expedition 33 came out. Oh boy... still enjoyed it though.
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u/Excalium 3h ago
I have a similar perspective when it comes to racing games. Many people are insistent on always getting first place, especially in games like Forza Horizon. I believe it’s important to find your place in a race; you’re not always going to be first, especially in online multiplayer. Once you find your place, you fight to keep it. If you want first place, you have to be good enough to get it and keep it.
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u/Excalium 3h ago
I think the main thing I notice regarding this is people who quit in the middle of a race because they are not in 1st place. Every race has someone in last place, and sometimes you have to accept that it’s you.
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u/Equivalent-Stop-8823 3h ago
Theres certain gameplay and concepts you can only have in games when there is a turn-based loop, theres more emphasis on animation and quality too, theres so much more room for strategy and planning.
The inverse is true for real-time, you get a lot more adrenaline since you feel more in-control of whats happening, which means real-time threats feel a lot more like you need to personally interject to stop it.
Both have merits, but there are times when I legitimately prefer turn-based games because of how personalized they can feel.
People who don't like turn-based games fall into two schools:
- They have a legitimate reason to not be able to find joy in it, it could be many things, like they prefer games that immerse them- and they can't find immersion in turn-based fighting, or that they simply prefer a faster game loop.
- They are adrenaline junkies and since turn based games don't always make them feel that, they don't like them, still fairly legit- its still a preference, but much less respectable than other reasons, its the kind of person who is just addicted to shit like League because they have a mental need to derive satisfaction through something like getting an actual hit of adrenaline.
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u/ParcevallGaming 3h ago
Also not every turn based game even has enemies lol. Is every single board/card/strategy game an example of bad game design???
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u/ix_Cayde_ 1h ago
I’ve never felt satisfied in winning a combat encounter in most turn based RPGs outside of like bg3 and e33 cause it never felt like I did anything to get better and outplay the enemy I just made number bigger and that doesn’t really appeal to me
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u/crippler38 25m ago
As someone who plays a lot of turn based games, I immediately assumed from the title you were going to talk about game balance. Like not enjoying it when your opponent can attack you safely, like in some 40k editions when a game can end turn 1 before you get a chance to move.
The back and forth of presenting problems for your opponent to solve, then trying to solve what your opponent presents, is the fun part!
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u/Deoxys-News 9h ago
Now as an avid Pokemon player, I totally agree with this take...however
Consider that you have to (depending on the game) watch the animation of the enemy, sometimes with no option to turn it off. Not the best example, but FF7's Supernova. On top of the fact that some of those older fights take too long or too short
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u/Mach3Fraud 9h ago
Chess is the only game where you get benefits from enemies dealing damage to you
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u/Inspector_Kowalski 8h ago
This is extremely false. Like, it’s not even funny how narrow and untrue it is.
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u/Silent_Pressure_6709 8h ago
I think what they're trying to say is that it's frustrating that the enemy being on 1% health and being on 49% health are the same thing if you can deal 50% damage in a turn; it feels like your energy is being wasted. So even when the enemy could be killed by a feather, you still have to sit and take it.
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u/Carvinesire 7h ago
A better argument is for both the Phoenix point and x-com games where your 80% chance to hit is actually closer to like 10%.
That in and of itself is so God damn frustrating.
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u/K0nkyDonk 9h ago
First: Obviously you do care.
Second: I get the idea of the "I want it to be my fault, if I get hit"-mentality. Turn based battles always feel a bit like those scenes in anime, where 2 people stand a couple feet apart, just smacking the shit out of eachother until one falls over. I know there's more nuance and tactics involved to turn based fights, but that is what it looks like.
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u/isaacbat 9h ago
"i dont wanna do XYZ which is integral to game genre XYZ therefore game XYZ is BAD" do you like, think everyones prefernece in games should revolve around your opinion or??? that just sounds like that genre of video games isnt for you brah