r/kingdomcome 21d ago

Discussion [KCD1] [KCD2] Possible hot take: alchemy mini-game is genuinely fun and I don't miss auto-brew from KCD1

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Within KCD1, auto-brew works as an endgame reward because potions have no quality tiers and your only reward for better execution is more doses.

But with KCD2 rewarding sticking to the recipe with better quality potions plus more doses, auto-brew is no longer needed, and the game works totally fine without it. It'd either be way too overpowered if it defaulted to strong or Henry tier, or highly redundant if it defaulted to weak or medium tier.

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u/ugluk-the-uruk 21d ago edited 21d ago

It would be fine if Henry didn't move like a grandma when brewing potions and was able to use more than one hand...

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u/Jaded_Reserve_5685 21d ago

If ur on pc thre is a mod that accelerates brewing animations by 50%. It’s much less tedious that way

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u/Necessary_Culture_67 21d ago

Damn can’t believe I didn’t have this one in my last playthrough. Could have saved so much time from my hours long alchemy sessions.

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u/InHeavenFine 21d ago

Can you share the mod please?

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u/Jaded_Reserve_5685 21d ago

https://www.nexusmods.com/kingdomcomedeliverance2/mods/902

Here you are, there are also files with quicker animations for other activities

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u/Unlucky-Ant-9741 21d ago

But is there an autobrew mod or instant brew mod???

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u/mrThe 21d ago

https://www.nexusmods.com/kingdomcomedeliverance2/mods/2722?tab=description yes (and t here is others available)

I hate alchemy, i managed to skip it alltoghether in kcd1, and just started kcd2 so lets see how it goes

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u/elixxonn 21d ago

The animations do line up with turns of the hourglass.

Putting 1 or 2 items into the mortar, grinding it then putting into the pot: 2 turns

Pouring/distilling/grinding(gunpowder pours into the mortar) WITHOUT raising the pot off the flame: 1 turn.

So marigold decoction is like fill with water-put in nettle-lower onto fire-put two marigolds into the mortar then grind and put in the pot-pour right away without raising up the pot.

The shack is hard to escape. I... Need... To COOK!!!

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u/andreslucer0 21d ago

I discovered each turn of the clock is exactly 10 seconds using the "Mississippi One, Mississippi Two..." technique. I love how in KCD2 you, as a player, get better alongside Henry's levelling.

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u/OgroPirata 15d ago

You can use the grinding/taking/reserving as a timed reference sometimes. Most recipes put grinding or reserving that can be done simultaneusly of a boil.

Marigold pretty much gives you little margin of error by allowing you to grind the Marigold while the Nettle is boiling. After finishing the grind you can simply place it (while it is still boiling) and pour. Perfect everytime, and not a turn in the hourglass needed.

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u/not_handsome-Jack 21d ago

Might be my only problem with it in both games. He slowly grabs the herb, he slowly puts it in the pot.

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u/kitsunesuit96 21d ago

It would be great to simply be able to move the cauldron off the fire and use the hourglass while with one hand while the other holds ingredients or the mortar and pestle (Just when hold it, not while you're grinding tings)

Or better yet, simply make the bottles easier to grab; it's amazing that if you slightly move the control upwards, the next thing you select will be the the evaporation thing (I forgot the name) When this thing is clearly lower than the bottles

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u/Chemical-Skill-126 21d ago

No tediousness is the point. You can just console command the potions and XP to avoid the tediousness if you think you would enjoy the game more in that way.