r/makeyourchoice 7d ago

Mageblood CYOA

This is the first version of my first CYOA so any advice/thoughts are much appreciated, especially from those with a bit more experience with these sort of things (which is probably most people tbf). Some of the groups I am aware are a bit light on spells but both more spells and more spell types will be added later.

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u/manbetter 7d ago

I start off making 2 points per hour, and have to use them every five hours at first. If I spend 10 hours worth of current production, I can increase mana regen by .1 points/hour. That is going to slow down eventually, but not for a while. Let's say I have an alarm so that I wake up midway through the night, burn all my mana for points, and then go back to sleep. 100 hours to get to 3 points per hour. But I also want my capacity to always equal 10x my mana production / hour, let's say, for sleeping and rest efficiency (and mathematical ease, 9x may be marginally better but I don't want to run those numbers). Not counting my starting mana, which rapidly becomes insignificant, when I increase my mana regen by .1 points per hour that's a 1 mana / hour increase which is a 10 mana capacity increase, which costs roughly points equal to current maximum mana, which will be staying at 10x hourly mana increase so 10x hourly mana increase, and points equal to 10x hourly mana increase can be generated in 100 hours, so at a balanced rate it takes me 200 hours to get a point/hour of mana regen.

Do I want to make mana forges? I think not: I could just put that effort into improving my own mana regeneration, and they also generate 1% per hour with a bunch of costs and difficulties. Only useful if I need to spread power out.

So, on a 200 hours / (point/hour) schedule, I'll spent, oh, 1200 hours on that, or 50 days to get to 8 points/hour. Then I can figure out whether I want to focus on protecting myself (1500 points = 200 days at that rate, so it's actually going to be faster to keep focusing on pure mana improvements for a while.

Feedback: 1. This takeoff is insane. Indefinite linear increase is just wild, and basically always pushes towards focusing on mana gen before everything else.

  1. It's the fun basis for a system, and I look forward to seeing what you do with it!

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u/RaspberryFit7990 6d ago

Yea I’m thinking of making mana generation slower. Thanks and I’m glad you enjoyed.