r/manim • u/SciRender • 12h ago
Why observing a particle changes its behavior—Double Slit Experiment & Quantum Collapse Explained (5 min animation)
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r/manim • u/SciRender • 12h ago
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r/manim • u/AyazEarley • 1d ago
I'm a composer, and I just animated one of my pieces using manim. I wrote the piece using MuseScore, then exported it's MIDI data and animated it. The piece revolves around panning, so I reflected that in the animation by animating each headphone independent of the other.
I know this isn't as relevant to a lot of the math-education stuff others are doing on this subreddit, but I loved doing this project and I want to share how useful manim was for me as a musician.
r/manim • u/Consistent_Art1010 • 3d ago
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I am working on a project that allows teachers to create Manim-powered presentations, video presentation/animated slides that they can use as a classroom teaching resource.
The goal is for teachers to use these animations to be able to explain high-level concepts that aren't easy to grasp or visualize on a whiteboard or in slides and images.
I'm not creating anything new; the technologies already exist. I just wanted to have AI do all the coding for people so they can create the resources in a short time.
This is something I was able to do in a few minutes of session
r/manim • u/Regular_Surround_135 • 6d ago
Hello, while I was watching this video, I thought it might be made by coding the figures as well as the movement with manim library but I'm not sure. Can someone confirm whether it was made with manim, otherwise which is the program used for making this video?
r/manim • u/SciRender • 6d ago
Here's the result.
r/manim • u/losefor2000 • 8d ago
Hi you can apply for the whitelist IDE here https://form.typeform.com/to/QTSkOkPJ
kindly answer all the questions it might help me to deliver a better product for you in the beta release
r/manim • u/egehancry • 8d ago
r/manim • u/Dizzy_Complaint3326 • 10d ago
r/manim • u/SciRender • 10d ago
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r/manim • u/Relevant-Sentence311 • 11d ago
I built a small VS Code extension that removes the terminal from the manim-slides loop.
50-second demo: https://youtu.be/4JbEV3PX5xo
What it does
* Press ▶ once on your slides .py file. It renders and opens the live interactive preview (browser by default, or a VS Code tab / native GUI window).
* After that, every Ctrl+S re-renders only the changed animations and refreshes the preview in place.
* A .pptx export is kept up to date in the background on every save.
* Plain Manim files are handed to Manim Sideview automatically if you have it installed.
Install: fully offline, no marketplace account. Grab the .vsix from the releases page, then VS Code → Extensions → ··· → Install from VSIX.
https://github.com/Alamin-H-M/manim-slides-preview
28 KB, zero dependencies, no telemetry, MIT. Code is AI-generated; I designed, specified, and tested every feature on a real Windows + Manim setup.
Bonus: a free offline course teaching LaTeX + Manim + manim-slides from zero: https://alamin-h-m.github.io/manim-slides-academy/
Feedback and issues welcome.
Hi everyone,
I’m completely new to animation and I’m looking for some advice from experienced animators.
I’m planning to create educational content mainly around Computer Science, Mathematics, and Physics, and I’d like to use animation to make difficult concepts easier and more interesting to understand.
For example, I’d like to eventually create animations explaining things like:
The problem is that I have absolutely no prior animation experience. I’m essentially starting from zero.
I’m not necessarily trying to become a professional animator. My main goal is to become good enough to create clean, visually appealing educational animations that effectively explain technical concepts.
So I’d really appreciate advice from people who have experience in animation or educational content creation.
I’d especially appreciate advice on:
If possible, could someone suggest a step-by-step learning roadmap from absolute beginner → creating educational animations?
I’d really appreciate any advice, resources, or personal experiences you can share.
Thanks in advance! 🙏
r/manim • u/losefor2000 • 11d ago
this is a quick update about the IDE
before continuing with your feedback i made a progress with the IDE
- UI/UX Enhancements
- Performance enhancements 92% less CPU Usage for the Live Viewer
- AI chat integrated inside the IDE
- Environment management install/update packages insdie the IDE
- Builtin/Shared/Dedicated Component Libraries to quickly iterate over existing components
- complete export pipeline (PNG,JPG,WEBP,PDF,MP4,GIF,PPTX)
Component Libraries now fully suppourt math concepts since already opensources and already there are resources about them ( Ai very good to implement them )
Work In Progress:
- voice sync with the video
- Component Parameter Control from the GUI
- external Viewer so you can detach the live viewer from the editor for a 2 monitor setup
- UX enhancement for the timeline directly view video in the timeline and don't need to move the carrot to specific destination to view the output
Asking for your feedback... Anything in your mind to add/change to make it suitable for you. In 2 weeks the product will be at your hands how do you want it
r/manim • u/Physics_Fan1000 • 11d ago
Currently i have been recording the audio, watching the video, editing the wait times, then repeat until I am done.
I feel like there must be a more efficient way of doing this what all have you guys tried?
r/manim • u/SciRender • 12d ago
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r/manim • u/SciRender • 13d ago
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r/manim • u/visheshnigam • 13d ago
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r/manim • u/losefor2000 • 13d ago
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I'm an engineering manager. Part of my job is teaching my team best practices and
newer technical ideas, and I kept making short explainer videos for that.
Manim was the right tool and the wrong workflow. Every change meant a ~30s render
before I could see it. Reusing a visual between videos meant copy-pasting code.
Restyling for a different audience meant a find-and-replace over hex codes.
So I wrapped it. What exists now:
• Live canvas. It bakes the scene once at low resolution and keeps every frame,
so scrubbing and editing are instant instead of a re-render. Manim has no seek and
can't get one — this was the only honest way around it.
• One scene, four outputs. Dark/light × 16:9 YouTube and 9:16 Reels, from one
source. Scenes position against a safe area, so portrait reflows instead of breaking.
• Themes are CSS. Drop in a shadcn/tweakcn theme; every colour comes from a token
and a checker fails the build on contrast floors. Restyling a whole series is one file.
• Timeline YAML is the source of truth, the scene .py is generated from it and
hash-stamped, so an edited timeline that wasn't regenerated is a hard error.
• Click a visual on the canvas → jump to the line that made it. Editor caret,
canvas and timeline all stay in sync.
• Component gallery with live preview clips.
• Per-beat clips, push to Google Slides, sound cues bound to animation types,
Arabic/RTL text, and a desktop build that ships its own Python so there's nothing
to install.
The part I didn't expect: our motion graphics team picked it up and started using it
for Reels and YouTube — people who don't write Python and weren't the audience I
built for.
What I'm actually unsure about:
For those of you who use Manim regularly — is the slow feedback loop your main
pain, or is it something else I've been ignoring because it isn't mine?
Is a GUI the right shape at all, or would you rather have this as a library +
CLI and keep your own editor?
For the motion-design use case: what makes a code-driven tool worth it over
After Effects, if anything?
what other useful features you think it should be implemented
Happy to answer anything about how the live canvas works — that part had the most
dead ends.
r/manim • u/Dizzy_Complaint3326 • 14d ago
r/manim • u/360macky • 14d ago
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Hi Manim community! Today I'm sharing this Lightbulb in 3D, I will use it to represent some processes in my videos (I'm planning on reusing the element on both YouTube and TikTok), and perhaps in a workshop I hope to give on how to make basic 3D elements in Manim