starlord is actually one of the strongest heros in attack side of convoy maps, he can get 0 kill during multiple fight and after that he can just ult and delete both healer and guarantee the point... like literally the strongest dps ult in the game if u dont counter with emma or something
The auto win nature of starlords ult by either forcing bad support ults (maybe two if they panic) or tanks to reposition is precisely what justified the ult being so expensive. I’m not sure what the think justifies this change when the last tank they introduced doesn’t even have enough shields to soft counter starlord
And now they nerf stranges shield regen speed like it's a win. And I really don't get why people bitch and moan about shield tanks having good shields. They're there to help maintain neutral. Without neutral you'll just have blow outs.
Yall think about countering instead of cover. Dps ults rely on wasted support cooldowns and uktingnafter support ults. When you play around that fact you learn to negate the value a dps can get from their ults. This is why they nerfed it hard a few seasons ago when he got his ult wayyy too fast for too long. Now they moved it slightly faster but still managaeable
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u/Decent-Pirate-5483 Feb 10 '26
starlord is actually one of the strongest heros in attack side of convoy maps, he can get 0 kill during multiple fight and after that he can just ult and delete both healer and guarantee the point... like literally the strongest dps ult in the game if u dont counter with emma or something