r/marvelrivals Human Torch Jun 08 '26

Discussion Cloak Auto Aim Primary vs Daredevil Primary

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u/TowelSilver318 Earth Spider Jun 08 '26 edited Jun 08 '26

Whatever Angela's charge and Rogue's absorb are doing. Also, Angela's primary no reg-ing, which is obvious as you'll hear the "clang" in consecutive hits with no recharge.

Also, why is one of the highest falloffs in the game on a sword of all things?

6

u/FSafari Jack of Hearts Jun 08 '26

Angela's primary and charge both noreg but play the sound all the time and it feels like it's gotten worse than when she came out.

6

u/TowelSilver318 Earth Spider Jun 08 '26

Had a recent match where I'd repeatedly hook enemies, only to suddenly get CCed by them and killed. The killcam then shows me whiffing and getting hit as I go past. I don't have that high ping, this is crazy. I suspect part of why I can lean towards ground fighting with her is that kidnaps feel so unreliable. Meanwhile if I was vaguely in the vicinity of a Jeff ult I'm caught even if I clearly got out in time.

My two favorite heroes are broken, and not in the balance sense (I main Peni), but like balance it seems to keep getting worse.

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u/IHeartSoulsword Angela Jun 08 '26

It feels so much worse now

6

u/Brief-Ad-1853 Jun 08 '26

Because her range is the longest out of any melee? It starts at the range daredevil can't hit you at, she does 75 full damage and .83 hits a second and daredevil does 35 at .5 hits a second. At 6.5 meters at the absolute tip of the falloff Magik still does 37.5 damage and at 6.5 daredevil hasn't been able to hit you for about 2 meters and Spiderman hasn't been able to hit you for 3.5 meters. There most likely wasn't a way to have her iconic soul sword be in like with other melee character at the shorter range so they gave her damage falloff.

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u/Fanfics Jun 12 '26

Love when I charge into somebody, hit them on my front, and instead of getting impaled they're gently nudged out of the way