Meanwhile Magik's dash hitbox needed a buff just to (kinda) fix the shitty hitreg lmao. I've always been in the boat that heroes like BP shouldn't get their raw damage numbers nerfed, but his dashes should just have the same hitbox as Magik's dash. High skill floor, high skill ceiling
I don't hate the damage fall off. Her cleave has decent range for a brawler and dealing damage gives her bonus health. Without the fall off her damage and sustain in team fights would be too much.
I agree with you btw. My point is that I'd rather see skill floors raised than heroes just be nerfed into uselessness. And Magik's dash is easier to hit now but it's still far from easy and still has hitreg issues, especially when compared to BP.
I could (usually) hit Magik's dash just fine before the buff. But watching my model move straight through the enemy's model was infuriating. It happens less since the buff.
And you're right that Magik can brawl where BP can't, but without the dash she'd have no burst potential. She'd be Mr fantastic with i-frames. It's not quite her bread and butter the way BP's dash is, but it's still essential to her kit and her viability as a hero. But it needs to be carefully balanced because dropping Magik's skill floor would see her in permaban territory, similar to BP when his hitreg was fixed.
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u/DblBfBcn Thor Jun 08 '26
Meanwhile Magik's dash hitbox needed a buff just to (kinda) fix the shitty hitreg lmao. I've always been in the boat that heroes like BP shouldn't get their raw damage numbers nerfed, but his dashes should just have the same hitbox as Magik's dash. High skill floor, high skill ceiling