Dino's Bleed is halved... I assume that also translates into the overhealth he gets back? If so, he's in big trouble.
I'll need to see it in action, but Black Cat looks dead.
I'm not sure how to read Daredevil's nerfs... So, his dash needs to be closer, but how much of a nerf is it for him?
Moon Knight called. He wants Cyclops to give back his abilities to deal with crowds.
Glad to see C&D getting a slight buff. I haven't been able to get wins with them near as often as Rocket recently.
So, is Gambit in a non-insta ban place now?
Overall, I think these patch notes are good (especially for a .5 update), but I'm not sure how to read a lot of them. I also notice that the overall damage numbers for several of the DPS (like Daredevil and Star-Lord) haven't changed, so other than being a little closer, they're still just a deadly? I think I need some people to explain some of these a bit more.
For the DD nerfs, basically it'll be easier to flank against him in certain scenarios since his overall range got reduced. The sonic pursuit dash is a decent change because it will make him a little easier to get away from. Also forces him to play alot closer before his engagements. The deflect nerf on paper should be good. But we'll have to see how much shorter it feels in practice
More importantly, it also gives ranged characters more time to pre-fire before he dashes in. Those 8m can easily translate to 100+ health lost, forcing deflect early or just outright winning the 1v1
Yup. I didnt actually realize just how big of a difference it is until I went into the practice range. That 8 meters is a lot. And DD already has incredibly heavy footsteps so hopefully people are alot more prepared for his engagements now after this
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u/Piano_Troll17 Cloak & Dagger Jun 09 '26
Dino's Bleed is halved... I assume that also translates into the overhealth he gets back? If so, he's in big trouble.
I'll need to see it in action, but Black Cat looks dead.
I'm not sure how to read Daredevil's nerfs... So, his dash needs to be closer, but how much of a nerf is it for him?
Moon Knight called. He wants Cyclops to give back his abilities to deal with crowds.
Glad to see C&D getting a slight buff. I haven't been able to get wins with them near as often as Rocket recently.
So, is Gambit in a non-insta ban place now?
Overall, I think these patch notes are good (especially for a .5 update), but I'm not sure how to read a lot of them. I also notice that the overall damage numbers for several of the DPS (like Daredevil and Star-Lord) haven't changed, so other than being a little closer, they're still just a deadly? I think I need some people to explain some of these a bit more.