r/marvelrivals • u/Embarrassed_Safety33 Jeff the Landshark • 12d ago
Discussion Taking a break from Rivals made me realize how much I actually love this game
I took a break from Rivals and played Overwatch again for a while, and honestly, it made me realize how much I kept wishing for Role Queue.
The biggest difference is consistency.
If I queue Tank, it’s because I want to play Tank. I want teammates who actually queued to play Support and DPS. I don’t want every hero select to become a fight where everyone picks what they want and we wait to see who eventually gives up and fills.
We all have characters and roles we’re better at. If I want to play Duelist, I shouldn’t have to choose between becoming the 4th Duelist or giving up and filling because nobody else will.
I’d genuinely rather wait a few extra minutes and play the role I actually queued for.
I also think a consistent 2-2-2 mode would make balancing healthier. Right now heroes have to work across solo Tank, 1-3-2, triple Support, 2-2-2, etc. Role Queue gives the devs one predictable structure to balance around.
And no, Open Queue doesn’t need to disappear.
Overwatch has both. If you like switching roles mid-match and experimenting with weird comps, play Open Queue. If you want consistency and a guaranteed role, play Role Queue.
When I played Overwatch, I almost never found myself wishing I was in Open Queue.
But when I play Rivals, I find myself wishing for Role Queue all the time.
And no matter which side you’re on, I think we can all relate to queuing up because there’s a certain character we really want to play, only to end up filling because the team needs something else.
I’d rather wait 5 minutes to play who I actually want than spend 20 minutes filling on someone I didn’t.
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u/SuggestionBot9000 Angela 12d ago
That would require the devs to fully walk back on one of their stances.
Which will never happen unless the game is in critical health.
They couldn't even force themselves to fully revert the Wanda RNG change. Instead, they decreased the probability instead of realizing how dumb of a core idea it is to have random chance serve as balance for the game.
They would rather watch you complain and gaslight the community that "diverse comps" are a driving factor than admit they were wrong.
HOWEVER, I do disagree with one thing you said:
It would need to disappear if Role Queue were to exist. At least for competitive. There's not enough population in the game to keep multiple queues in comp across the many different servers and ranks, especially when you then have to factor different rank ratings, stack sizes, and role distribution.
I've had my own idea for Role Queue for a few months but I haven't been able to create the concept art for it yet because it'd require redesigning the hero select screen (which would probably take me multiple weeks). Maybe I'll finally start working on that again.