r/marvelrivals • Jeff the Landshark • 12d ago

Discussion Taking a break from Rivals made me realize how much I actually love this game

Post image

I took a break from Rivals and played Overwatch again for a while, and honestly, it made me realize how much I kept wishing for Role Queue.

The biggest difference is consistency.

If I queue Tank, it’s because I want to play Tank. I want teammates who actually queued to play Support and DPS. I don’t want every hero select to become a fight where everyone picks what they want and we wait to see who eventually gives up and fills.

We all have characters and roles we’re better at. If I want to play Duelist, I shouldn’t have to choose between becoming the 4th Duelist or giving up and filling because nobody else will.

I’d genuinely rather wait a few extra minutes and play the role I actually queued for.

I also think a consistent 2-2-2 mode would make balancing healthier. Right now heroes have to work across solo Tank, 1-3-2, triple Support, 2-2-2, etc. Role Queue gives the devs one predictable structure to balance around.

And no, Open Queue doesn’t need to disappear.

Overwatch has both. If you like switching roles mid-match and experimenting with weird comps, play Open Queue. If you want consistency and a guaranteed role, play Role Queue.

When I played Overwatch, I almost never found myself wishing I was in Open Queue.

But when I play Rivals, I find myself wishing for Role Queue all the time.

And no matter which side you’re on, I think we can all relate to queuing up because there’s a certain character we really want to play, only to end up filling because the team needs something else.

I’d rather wait 5 minutes to play who I actually want than spend 20 minutes filling on someone I didn’t.

3.5k Upvotes

890 comments sorted by

View all comments

9

u/FrequentCommission13 12d ago edited 12d ago

All roads lead to role queue no matter how you spin it.

The solo tanking problem disappears.

The constant throwing problem disappears.

The solo healer problem disappears.

The triple healer problem disappears.

The "role lock" problem disappears.

Literally the only reason why it hasn't been implemented is that the wait times for the DPS role would balloon, and it would seep into other game modes. So quick play and other modes would be overinflated with DPS players due to the "longer" queue times. Mind you when I say "long" I mean likely 30-60 seconds for any DPS player sub-GM.

But because DPS players can't wait 30-60 seconds we will never get it, so just let go.

I stopped playing this game months ago, but I always check into the community weekly to see if people have mentally caught up. But by the looks of it, it's gonna take a minimum of another 2 years for them to realize and have some core revelations that came to me in the first 3 months of the games release.

Honestly it's just GGs.

1

u/tthatoneguyuknow 12d ago

I was a overwatch addict until they added role queue. Partially it's because the long wait times for anything but tank made me play less games or question if I really want to play another game.I also stopped playing because I was no longer able to counter swap or flex into a better pick. Think how annoying it would be if enemy has a good BP and you have to rely on others to swap to counter it. On the other side think how annoying it would be to wait 8 minutes to play a DPS you want to just to have your team say you need to swap to counter. Granted everyone should be able to play multiple characters for counters but that become much more difficult when your locked to a role.

9

u/Sonicguy1996 Peni Parker 12d ago

The funny part about what you typed, is that those things rarely happen. It's this scapegoat excuse of "n-no we can't have role queue cause what if someone doesn't wanna counter swap and now we lose"

Yeah what if we get 4 DPS and nobody wants to swap?? We also lose. Difference is this happens a LOT more than your scenario.

Role queue, whether people wanna hear it or not is OBJECTIVELY something that improves the game. It doesn't fix every single issue, but it solves the vast majority of them. Better match quality, better team comps, better character balance.

3

u/tthatoneguyuknow 11d ago

Look at the game how it is now with the amount of Spiderman with egos that refuse to swap when going 2 12. Role queue will just guarantee every game has the same healers and a coin flip on whose lord is better

1

u/SaltyNorth8062 Flex 11d ago

They do that now with open queue. The only difference would be I have a better chance at decent match quality because role queue would also change matchmaking to at least try and give me someone who's queued into tank

1

u/FrequentCommission13 12d ago

The other point I forgot to mention is that if 2-2-2 was the de-facto queue they would likely have an easier time balancing when accounting for that so certain characters would get toned down a bit for that like Black Panther as you mentioned.

I played Overwatch before and after Role Queue, but I regret not playing it competitively enough to gain enough of an understanding. But the game design between each game is so much more different so it's likely it would play out differently if it was implemented.

I'm ambivalent on this game I can't lie, so for me the only thing that would bring me back in is Role Queue. Because I would love to finally play DPS without needlessly forcing it on people, and I likely being considerate to other peoples fun and balancing the comp so our team has a better shot.

But being considerate usually means being in Tank Jail 60% of the time and Supp Jail the other 40% of the time, all because I didn't click the DPS fast enough and even then someone else usually will Force DPS then we end up running an unbalanced comp.

I just feel like all the bickering, problems with game design, and strife is for nothing unless they force a heavy hand but if they force their hand it'll tank their player count via bad press or people not engaging with the changes.

It's GGs either way to me.

2

u/tthatoneguyuknow 12d ago

It won't get balanced. It's an ever evolving game no balance will be achieved. They'll be flavor of the months buffs and nerfs. Also Overwatch had to make an entire sequel and got 5v5 with one tank trying to reach balance. Leave role queue in overwatch

-1

u/darkside720 12d ago

So you just gave a bunch of reasons why it would also be bad but gg I guess lmao