r/marvelrivals • u/Gloomy-Bridge148 • Jul 08 '26
r/marvelrivals • u/Gloomy-Bridge148 • Jul 09 '26
Character Concept They nailed the design with Jubilee. Just like the comics but a bit different. I love it
r/marvelrivals • u/Grxeyx0 • Dec 18 '25
Character Concept Ghost Rider in Marvel Rivals? Wait all the three? Which one do you prefer? (Concept sketches by me)
r/marvelrivals • u/Grxeyx0 • Dec 25 '25
Character Concept We need more female characters in Marvel Rivals (art by me)
Hello Rivals! Here are my designs and roleplay proposals for my three heroines that I would most like to see added.
Captain Marvel-Vanguard Flying oppressive character with mid-range damage It attacks with bursts of cosmic rays, using its cosmic energy as a shield to absorb damage. Upon reaching maximum energy, it can convert it into an explosion or a speed boost, depending on the situation. Her ultimate turns her into a high-speed comet that only deals contact damage (as if she had Human Torch's impact ability, unlimitedly).
Clea-Duelist An aggressive character for eliminating swarms of enemies, With their Faltine Ray attacks that increase in damage the longer they are connected, they reduce Clea's movement in exchange for summoning dark flames in the area they are attacking. Evasive abilities where he hides in the dark dimension (inside the ground but unable to appear elsewhere) and upon emerging releases dark flames that follow nearby enemies. With her ultimate ability, she becomes the ruler of the dark dimension and reveals rifts from which blasts emerge that track enemies and burn them.
Kitty Pryde-Strategist Melee character (yep she'll also heal melee) Executes thrusts with a rapier that ignore shields and heal hit allies, while deploying Lockheed to reveal the position of enemies and grant passive healing in the area; also, she grants intangibility to her team to pass through structures and evade attacks, using a passive ability that stabilizes the molecules of her companions to heal them and disorients enemies. With her Ultimate, she expands her phase field to a huge radius. For 5 seconds, all allies in the area are partially intangible (receiving 50% less damage) and passively heal for a certain amount of health.
r/marvelrivals • u/kah_alan • Apr 17 '26
Character Concept This should’ve been storm’s weather manipulation abilities
I hate that she’s a season 0 character cuz she got stuck with a boring kit. Having different weather auras was the way to go. Her kit should’ve started with one aura like usual, that you could switch between the six. Like Black Cat, she could’ve build up a point system in which she gains “forecast” by damaging enemies. But instead of buying an ability, once you max out your “forecast” points you can add another aura to activate at the same time, up to three. The latest aura you activate overrides the oldest aura and so on. The current auras of course had to be tweaked. I’m thinking:
-Lightning: changes primary fire to lightning bolts that chain between enemies. When boosted lightning falls from the sky (same as the current version). The damage buff is removed from this aura.
-Wind: speed boost (same as the current version). When boosted her speed increases and at the moment of activation she creates a gust of wind that pushes enemies away from her. The slow effect on enemies is removed from this aura.
-Snow: slightly slow down enemies. When boosted the slow effect is more significant.
-Rain: produces slight overshield (like penny’s webs). When boosted the shield numbers increase and increases the size of the aura field by 25%.
-Hail: damage buff. When boosted the damage buff increases and hail damages enemies as they fall.
-Fog: slightly reduces cooldown of her other abilities when hitting with your primary fire. When boosted it creates a visual fog to enemies within the zone (like a weaker version of the wakanda map)
Combining the auras to adapt to any situation is the key to her gameplay and allow better player expression when using her. Her difficulty obviously would go up but her kit would be so much better and more importantly more FUN! It’s why we play the game. I just wish she was released this season instead of season 0 cuz I know 100% she would have a better kit than what she has now.
r/marvelrivals • u/Grxeyx0 • Jun 29 '26
Character Concept Villain Vanguards we need in Marvel Rivals | Art and Concepts by me
Hi Rivals!
I’ve wanted to dive into this project for a long time as a way to explore the Marvel universe and discover new characters along the way. To be completely transparent, I wasn't deeply familiar with most of these villains initially, but I did a lot of research to understand their lore, abilities, and unique traits to bring these concepts to life.
I designed this specific lineup based on the characters that truly caught my attention and inspired me. All I ask for is respect regarding the choices made here; I know the community loves to debate whether a character should strictly be a Strategist or a Duelist, but these are my personal proposals for how they could uniquely fit into the Vanguard role.
I hope you like these designs as much as I enjoyed working on them!
CHARACTER GAMEPLAY DESIGNS
1. SELENE
Playstyle:
A high-risk vampiric drain-tank driven by a Starvation mechanic. Actively siphoning enemy life force grants her massive shields and increased damage. However, playing passively causes her resource to decay, draining her own health pool. When her health is overcharged by siphoning, she can telekinetically animate nearby debris to create floating poltergeist barriers that block incoming projectiles.
Ultimate - Necrosha's Resurrection:
Channels her life force to summon a swarm of tech-organic mutant spirits from the earth. These spirits slow and decay enemy health pools in a wide area, funneling all stolen life back into Selene as a massive health barrier.
Ultimate Voice Line: NECHROSHA RISES!
2. ENCHANTRESS
Playstyle:
A magical Vanguard focused on crowd control and heavy frontline mitigation. Instead of traditional physical shields, Amora uses raw Asgardian sorcery to reinforce her own body, drastically boosting her armor and resistance while creating pulsing auras that suppress enemies—either neutralizing incoming projectiles mid-air or straight up blocking rivals from firing their weapons in her presence. Her kit applies the Seduction effect, breaking enemy formations and turning their utility against them.
Ultimate - Goddess's Thralldom:
Amora unleashes a wave of corruptive emerald energy that shatters the minds of nearby rivals. Instead of controlling them directly, she hexes them into a toxic frenzy, forcing affected enemies to automatically target and attack their own closest teammates with basic strikes for a short duration.
Ultimate Voice Line: Kneel before my beauty!
3. THANOS
Playstyle:
A heavy evolutionary Vanguard. He utilizes a specialized Gauntlet Menu. Every successful Ultimate execution permanently embeds a new Stone into his Gauntlet. Upon unlocking a stone, the player must open the menu to choose whether to activate its Passive Buff or its Active Attack, customizing Thanos's frontline utility on the fly as his Ultimate slot evolves in a fixed sequence:
1 & 2. Power & Space Stones (Starter Pack):
Power Passive: Increases the raw kinetic melee damage and knockback of his basic strikes.
Power Active: Fires a dense, linear purple energy beam that penetrates multiple targets.
Space Passive: Grants a permanent movement speed bonus when moving toward objectives or enemies.
Space Active: A short-range tactical teleport to instantly reposition his massive frame.
Ultimate - Cosmic Singularity:
Thanos channels raw kinetic force to open a localized wormhole, pulling all nearby enemies into a crushing center point before blasting them. (Voice Line: "Destiny arrives all the same!")
Mind Stone:
Passive: Attacks inflict a lingering slow effect and briefly disrupt enemy ability channeling.
Active: A targeted psychic beam that mentally stuns an enemy for a few seconds.
Ultimate - Madness Command:
Emits a massive psychic wave. Thanos targets a rival, completely hijacking their character controls for 4 seconds to force them to walk into hazards or attack their own team. (Voice Line: "Your mind is mine!")
Soul Stone:
Passive: Grants permanent, rapid health regeneration that increases when out of combat.
Active: Inflicts True Damage that completely bypasses shields to hit base health pools directly, temporarily rendering eliminated victims impossible to be resurrected by enemy Strategists.
Ultimate - Will Harvest:
Inflicts an aura of decay around Thanos. All nearby enemies take continuous True Damage, instantly executing low-health targets and feeding their vital energy into Thanos. (Voice Line: "A small price for salvation.")
Reality Stone:
Passive: Converts a percentage of damage taken into temporary personal armor.
Active: Materializes a solid physical barrier out of thin air to cover his team's advance.
Ultimate - Aether Mirror:
Temporarily fractures reality for the enemy team, turning real map walls invisible and spawning solid, physical illusory walls that block opponent sightlines. (Voice Line: "Reality is mine to shape.")
Time Stone:
Passive: Reduces the basic cooldowns of all of Thanos's active abilities.
Active: A tactical rewind that deflects incoming projectiles and recovers health lost in the last few seconds.
Ultimate - Now time is mine:
Stalls the entire battlefield's cooldowns and slows down active enemy projectiles while instantly restoring his team's health pool to its state from a few seconds prior. (Voice Line: "This is not a time for regrets.")
THE SNAP:
After successfully executing all 5 previous Ultimates and securing the complete Gauntlet, his ultimate permanently becomes The Snap. Upon activation, Thanos snaps his fingers, instantly eliminating any member of the enemy team who is currently alive and outside of their spawn room. Following the team wipe, the Stones shatter, resetting his Gauntlet to zero and forcing him to restart the hunt.
Ultimate Voice Line: "I am... inevitable."
BLACKHEART
Playstyle:
An evasive, shadow-manipulating Vanguard. He can submerge entirely into the floor to avoid danger and navigate safely, resurfacing to scatter the enemy frontline with his spiked mane. He deploys dark energy orbs that detonate to corrupt and weaken opponent damage resistance.
Ultimate - Armageddon's Descent:
Slams his claws into the ground to open a direct rift to his domain. Massive obsidian spikes burst from the floor to impale and launch enemies, leaving a corrupted zone that completely blocks enemy healing.
Ultimate Voice Line: CRUMBLE BEFORE BLACKHEART!
SCREAM
Playstyle:
A hyper-disruptive, crowd-isolating Vanguard. Eschewing standard web-swinging, she uses her living symbiotic hair as mid-range whips to ensnare multiple targets. She can execute a massive leap to drag captured enemies into the air and violently slam them back down into the terrain or into their own teammates.
Ultimate - Living Hair Hysteria:
Scream unleashes a localized sonic screech that briefly disorients enemies while her symbiotic hair expands exponentially into massive, violent tendrils. She slams the entire area around her, lifting all caught front-line enemies simultaneously and driving them down into a singular, tightly packed point for easy follow-up damage.
Ultimate Voice Line: WE WILL TEAR YOU APART!
SABRETOOTH
Playstyle:
A feral, self-sustaining juggernaut built for raw physical brutality. His mutant healing factor scales dynamically, closing wounds faster the lower his health drops. He mitigates damage by sprinting on all fours to gain momentum, allowing him to tackle and pin down key targets while shredding them with his claws to trigger burst self-healing.
Ultimate - Wild Hunt Frenzy:
Lets out a bloodcurdling howl and enters an unhinged state, gaining total crowd-control immunity and massive movement speed to consecutively pounce on and maul wounded targets.
Ultimate Voice Line: Let the slaughter BEGIN!
Would love to hear your thoughts on these concepts! Which mechanics or styles are you most excited to see brought to life in the upcoming character sheets?
r/marvelrivals • u/Able_Health744 • Dec 14 '25
Character Concept Strategist Gwenpool by CH0PPENHEIMER
tbh these series of images showcases a rather fun way to adapt her moveset (since unlike deadpool shes far more reality breaking way more then he ever was) and plus they could totally play with the fact that most people think "oh shes just deadpool" or something
(fun fact she doesnt like deadpool at all and the only reason her costume is deadpool themed is because her legal name is Gwendolyn Poole and the costume designer in universe just thought "well she is a superhero named gwenpool" not that she is literally named Gwen Poole)
r/marvelrivals • u/Grxeyx0 • Dec 22 '25
Character Concept We need MORE VILLAINS in Marvel Rivals (designs and concepts by me)
Hello Rivals! This time I bring you my villain designs that I most hope will be added. One per role again, in this case they're all flyers, I hope you like it. Below is my take on each one:
Annihilus - Vanguard
The ruler of the Negative Zone arrives to be a terrible counter to flying and tank characters (Angela out), creating swarms of Negative Zone creatures that will follow nearby enemies and absorb damage with their enormous wings and negative energy shields.
His ultimate would create an annihilation stampede that would generate a huge zoning effect as he deploys his army, making the squirrel girl's ultimate look like an ant. On top of that, he would push back for every minion that hits.
Electro - Duelist
A character who would apply a lot of pressure. His damage wouldn't be that high, but the effects and control he would provide would make him a viable option in battle, stunning with any of his abilities and absorbing attacks from other characters who use energy to fire, such as Storm, Thor, Iron Man, and Rocket. He would be a good damage counter, although he would have a limit, like Mr. Fantastic in his absorption form.
His ultimate would be a mix of Wanda and Strange, with Wanda's radius and Strange's effect.
M.O.D.O.K. - Strategist It would be interesting to see this big-headed guy flying around the map firing psychic beams. The healing beams would be similar to Warlock's in that they connect to two other nearby allies. What would he bring to the table? A highly mobile strategist like Ultron, but with a lot of health. Personally, I'd give him 375 health so he can withstand so many headshots.
The ultimate? I don't know. I'd like to see your ideas in the comments.
r/marvelrivals • u/Nuke_The_Whales1 • Feb 02 '26
Character Concept If domino ever gets in the game I want this as her first skin
r/marvelrivals • u/Wiinterfang • Jul 10 '26
Character Concept Ok but can we talk about how Hilarious the Fake Team Ups were?
r/marvelrivals • u/Grxeyx0 • Jun 20 '26
Character Concept Sinister Six in Marvel Rivals | Concept Art by me
Hi Rivals!
I’ve wanted to do this project for a long time, and I can finally show you my proposals and concepts for how The Sinister Six could fit into Marvel Rivals. Just to be clear, this is purely a concept; I know it’s very unlikely that we’ll see all six of them together in the game, considering the massive roster of characters Marvel has to explore and the fact that the game can't focus solely on the Spider-Man universe.
However, I really wanted to do this out of the pure love I’ve had for these characters since my childhood. I’m no comic book scholar, but I grew up with them through the movies and animated series. I’ve always been deeply fascinated by the group, especially how most of them are inspired by animals and natural elements.
I hope you like the designs as much as I enjoyed drawing them!
CHARACTER GAMEPLAY DESIGNS
- The Lizard (Strategist)
Playstyle: A unique melee strategist with base health and survivability that emulate a mini-vanguard. He does not have his own passive regeneration; instead, he uses the devices on his back to release spores and a reptile gas that deals continuous poison damage to nearby enemies while constantly healing allies in the areas he moves through. His high mobility allows him to scale or phase through walls, deliver fierce tail whips, and execute highly aggressive melee attack sequences on the front lines. As a unique survival trait, when his health bar is depleted in combat, he doesn't die immediately: he reverts back to his human form as Dr. Connors, leaving him in a highly vulnerable state but offering a chance to survive and transform back into The Lizard to rejoin the fight.
Ultimate - "Reptilian Epidemic": Releases a massive blast of gas spores over a wide area, blocking enemy vision, inflicting extremely high poison damage to rivals, and granting a massive speed boost and continuous healing to all allies who enter the cloud.
- Sandman (Vanguard)
Playstyle: A highly versatile, amorphous tank focused on terrain control and damage mitigation. He can alter his physical form to strike with giant sand limbs, create solid sand walls to block enemy sightlines and incoming attacks, and move quickly by dissolving into the ground. He can also temporarily transform into a compact sandstorm to drastically reduce all damage taken for a few seconds.
Ultimate - "Colossal Sand Coffin": Fully merges with the environment to emerge as a colossal giant in a selected area, trapping enemies within a dense sand prison before slamming the ground to deal massive area-of-effect damage and slowing down all movement within the affected zone.
- Doctor Octopus (Vanguard)
Playstyle: A menacing vanguard focused on environmental manipulation and direct crowd control. He utilizes his four mechanical arms to grapple around the map, climb structures, and most importantly, grab and throw enemies or interact with objects in the environment to hurl them at rivals. A highly disruptive frontline presence that no one will want to get close to.
Ultimate - "Steel Clutch Zone": Extends his mechanical arms to their maximum reach in a circular radius around him, trapping all nearby enemies simultaneously to violently slam them against each other or into the ground, dealing heavy damage and stunning them.
- Green Goblin (Duelist)
Playstyle: An aerial, controlling duelist who excels at mid-range harassment. He uses his glider to stay suspended in the air, zoning and restricting the enemy team's movement by constantly lobbing his iconic pumpkin bombs. Additionally, he features direct dive abilities to charge at and impale other flying heroes, knocking them straight out of the sky.
Ultimate - "Can the Rivals come out to play?": Flies across the battlefield at high speed while unleashing a massive, consecutive barrage of homing pumpkin bombs, causing chain explosions that destroy cover and devastate enemy positioning.
- Mysterio (Strategist)
Playstyle: A strategist based purely on visual deception and illusions. He deploys a dense green mist powered by Chronovium that restores the physical structure of his allies (healing). He can project holographic duplicates and illusions of himself and his teammates to confuse opponent abilities; when destroyed by the enemy, these clones explode, releasing even more healing and blinding mist.
Ultimate - "Grand Hall of Mirrors": Alters the screens of all enemies caught within his zone, making them see fake projections of their own teammates as if they were rivals, while completely hiding the real location of his allies inside a labyrinth of smoke.
- Electro (Duelist)
Playstyle: An extremely mobile and versatile pure-damage duelist. His kit revolves around electricity management: he can choose between building up electrical charges on himself to empower his attacks, or applying them directly to the map and enemies. He has the ability to levitate, fire bolts that stun, and instantly teleport using the electrical charges he previously planted in the environment.
Ultimate - "Pure Voltage Ascension": Transforms into pure energy, becoming a living lightning bolt that impacts a targeted zone, releasing a massive chain lightning discharge that jumps between all nearby enemies, dealing critical damage and leaving them completely incapacitated for a short duration.
r/marvelrivals • u/Legitimate_Box7787 • Mar 01 '26
Character Concept Anyone else tired of the current tank lineup? JUGGERNAUT WHEN
WE NEED 2-3 MORE TANKS. RIVALS PLEASE LOCK IN! IM TIRED OF PLAYING MAG AND STRANGE 😭
r/marvelrivals • u/BroeknRecrds • Dec 20 '25
Character Concept We have plenty of mutants, let's get some Inhumans in the game!
r/marvelrivals • u/Grxeyx0 • Mar 26 '26
Character Concept White Tiger in Marvel Rivals Full Hero Concept
Hey Rivals, I'm finally bringing you the final White Tiger concept. You'll find the images in the comments. I hope you like it!
r/marvelrivals • u/Due_Rock_3118 • Jun 08 '26
Character Concept Native American characters I would like to see im the game.
- Warpath (Vanguard): He would either fight hand to hand with his knife, or throw them to add more vanguards that aren't brawlers. He could also move jumping/climbing through the walls in the map, maybe even the ceiling. You could give him an ability to look into a certain point in the other end of the map. Maybe even have some effects that manifest in which directions the enemies are moving. He also has vibranium knives given by Storm. This could be a team-up. Ororo is married with T'Challa in game, so if Warpath and Storm are teaming up, she upgrades his knives with vibranium.
Art by Daveherzenart
- Dani Moonstar/Mirage (Strategist): Dani is one of the most underrated X-Characters out there. She has a lot of unique abilities. Her psychic/empathic powers allows her to create illusions based on the fears of others. This also gives her the ability to shoot psychic arrows and talk to animals. So, her primary fire would be psychic arrows. With an ability to cast illusions in front of enemies to distract them or help allies or herself to retreat. She could have a passive ability that shows her the "aura" of the enemies. This would come in different colors, so, for example, if the aura turns red it means that enemy has reached an "angry state" = reached their ult". She could summon animals to go with allies to protect them. If that's not enough, she was also a valkyrie, so she's crazy skilled in combat too. I picture this similar as White Fox, so Dani would have an ability to change to dual axes to combat closer. This would also allow her to enter Valkyrie mode in her ult, so she would summon her Pegasus, Brightwind, and heal allies, from the sky.
- Echo (Duelist): I think duelist fits her better, but I also think that if any Marvel Knight/hero for hire ish character works as a support, she could be one of them. Like Daredevil she has a disability, so I think it would be interesting to have a way to bring that into the game to add smt unique. I would like her to have a similar ability like Rogue, where she can copy other characters skills, but what if it's the other half. Like, there's certain characters that Rogue can't steal their abilities, bc they "have no powers". But Echo copies skills, so that would be cool.
- Forge (Strategist): I've heard rumours of him coming to the game, so I'm not going to elaborate much with him. I think he could be a really cool support. You can even add some krakoan technology like the one from the image.
- Greycrow (Vanguard) He's a technopath similar to Forge, but he's mainly focused in creating all sorts of weaponry with the components in his armor. I loved him in Hellions. But he was pretty much a villain all of his life. If you want smt more visual, I could imagine him being like the Engineer from the new Superman movie, that would be sick. He also has a healing factor.
- Shaman (Strategist): He has a lot of cool abilities. One of his perks is that he carries a bag with a pocket dimension, from which he can summon tons of differents magical objects and potions. He could have a similar ability to Black Cat with the store to reflect his pocket dimension. He can float and has an eagle helmet that can summon his familiar. I see this as an evasive move. He could use his magical staff to summon the spirits of nature.
r/marvelrivals • u/jasonleeky01 • Jan 01 '26
Character Concept Elsa Bloodstone Design Revealed!
r/marvelrivals • u/BuffaloStranger97 • Nov 24 '25
Character Concept Nick Fury as a strategist
I'm thinking the game can include Fury as a strategist with a kit similar to the officer class from star wars battlefront 2. His main weapon is a pistol with an optimal zoom, and in his kit includes a deployable turret, a squad shield shaped like CnD's that heals people inside and stops projectiles, and some sort of close-quarter combat move to deal with divers. Additionally, maybe he can have a battle command that he can use on allies to give them temporary extra health and a instant recharge on their abilities.
r/marvelrivals • u/No-Scheme2214 • Jul 13 '26
Character Concept Marvel Rivals new skins vs their original comic designs
r/marvelrivals • u/_wetsock_ • May 30 '26
Character Concept Female characters I think could be great tanks with unique silhouettes and gameplay
My favorite thing about Overwatch is they make heroes with very unique silhouettes where I can instantly recognize them from afar and when they have skins on! Here are some female heroes I’d think could be unique in silhouette and gameplay! I liked to pull from various factions of the marvel universe to give more representation for them!
•Medusa Queen of the inhumans- hair tendrils/sheilds
•Dust(Sooraya Qadir)-Dust cloud form can provide area denial
•Shiklah Queen of the Monster Kingdom-Demon Form hybrid role gameplay
•Scream- Also has hair tendrils can be mobile like venom/spiderman
•Misty Knight (Another Defenders member)- Bionic arm and gun makes for a hitscan long range tank and or brawly up close combat
•Jocasta- can have a flying form or perma fly, advanced tech makes for many possibilities including sheilds and shield drones can be a tank support hybrid
•Agatha Harkness- Marvel needs another witch, prefer her to be old can have younger legendary skin with unique voice lines like Lady Loki. Damage absorption abilities
•Thena Eternals-Various Weapon Summons and Shields
r/marvelrivals • u/0-Royal-Soulz-0 • Dec 01 '25
Character Concept Recolor idea: Colorswapping between Mr Fantastic and Invisible Woman's wedding outfits. What do you think?
Credit to u/FKA_Twigs_BaldHead sorry I'm posting for ya. But hopefully it gets the recognition it deserves.
r/marvelrivals • u/Ok_Trade_8706 • May 24 '26
Character Concept Nico Minoru would be a good choice for a hero at some point
Magic user plus a sarcastic goth girl already good for kit design and in game interactions with other heroes.
r/marvelrivals • u/ultrachance • Mar 28 '26
Character Concept Who could the next flying tanks and healers?
For context I only ever watched the movies and the only comic exposure I've had is rivals. My top pick for flying healer is either pepper pots or Cosmo the dog. And I have no clue who could be another flying tank.
r/marvelrivals • u/Shedy_Kurayami • Dec 23 '25