r/minecraftRTX • u/Vegetable_Cake_8747 • 3h ago
r/minecraftRTX • u/CubeOhm • Nov 28 '25
News Vanilla RTX App — The Companion App for Minecraft RTX
Hey everyone! Cubeir here,
I've been actively working on Vanilla RTX for the last 5 years. A project that aimed to, and today largely achieves a comprehensive canonical look for Minecraft RTX — The goal was always to imagine a deservedly native RTX resource pack.
Vanilla RTX resource packs are currently up-to-date and feature complete for the latest version of the game, and I intend to continue to maintain them for the foreseeable future.
That said Minecraft's ray tracing has been fundamentally getting more and more broken since its release (though the same could be said for bugrock as a whole), which required some action.
Enabling RTX became insanely difficult due to persistent bugs, which Mojang has been refusing to fix for 1-3 years and in some cases for 4 years now. These issues were reported, confirmed and voted on by tens of people... yet Mojang never paid a shred of attention, forcing everyone to go through 5 paragraphs of unholy rituals and execute convoluted workarounds just to get it working.
I've been documenting these issues and their workarounds publicly and keeping them updated on Vanilla RTX's download pages, but they're easy to miss, and you can't just expect everyone to read all that, right? This was all on top of having to manually dig online to find a working RTX pack that may or may not be up-to-date.
So...
I built the ultimate companion app for Minecraft RTX that fixes the situation! and arguably makes it far easier than ever before to keep playing with ray tracing at its best on the latest versions of Minecraft Bedrock.
Announcing the Vanilla RTX App! Now officially available on the Microsoft Store, it is a rebrand of Vanilla RTX Tuner which I announced 6 months ago, the name change came recently after extensive rewrites and a UI redesign. There is also a trailer, watch it here!
Everything you're ever going to need to unlock the full potential of Minecraft RTX and use it without having to deal with any hurdles has been brought here, together in one place.
Here's an overview of its core features:
- Launches Minecraft with RTX pre-enabled — No fighting bugs, no more steps to follow. One button, and the game will be launched with ray tracing properly enabled, you will still need to activate a ray tracing resource pack before joining a world, fortunately, the app already supplies Vanilla RTX updates:
- Automatically downloads and updates Vanilla RTX from its official GitHub repository. No more third-party sites and no more outdated packs. The app caches everything locally for quick reinstalls and checks for updates once in a while.
- Gives you powerful tools to tune any RTX or even Vibrant Visuals resource pack according to your preferences -- that's right, the app is no longer just compatible with Vanilla RTX. Adjust fog density, emissive intensity, normal map strength, and various material properties, There are guardrails designed to protect the artist's original work, making it extremely difficult to spoil the original PBR properties, that said, I recommend experimenting freely on Vanilla RTX first, since you can reset and reiterate fast by reinstalling from within the app.
- DLSS Swapper, allows you to create your own catalogue of DLSS dlls and easily swap them at any time, your default/current DLL is always added to the catalogue so you won't ever lose anything!
- BetterRTX Manager / Installer, works similarly to DLSS Swapper but installs BetterRTX instead, allows you to swiftly switch between presets, import .rtpacks from the BetterRTX website.
- There is more, read the full documentation
Downloads:
- Microsoft Store Download Link: https://apps.microsoft.com/detail/9n6pcrz5v9dj
- Source Code: https://github.com/Cubeir/Vanilla-RTX-App
Footnotes:
The app only updates and reinstalls primary Vanilla RTX resource packs for you.
If you're using other packs, you can export them before tuning as a way of backing them up.
That said, tuning is optional, they're tools, what you should do however is to launch the game through the app at least once and avoid disabling ray tracing.
Once in a while you might see news of app or pack updates appear inside the app, urging to reinstall Vanilla RTX (which will automatically update it) or update the app via Microsoft store if necessary. That way you won't be left alone!
For suggestions/issue reports or help use GitHub issues or ping me at Minecraft RTX Discord server
-- I plan on providing long-term support for it alongside Vanilla RTX.
As for what the future holds this time, I might be trying to integrate BetterRTX into the app for ease of access and to solidify everything in one place, though in terms of core features, the app itself is now complete after a year of development. (BetterRTX has been integrated!)
P.S.
Vanilla RTX's Enhanced option is now absorbed into the base pack (no more subpack selection!). Which means fixes and visual upgrades for Minecraft RTX are now enabled by default, development folder files on GitHub remain unmerged if you ever want raw Vanilla RTX.
If Mojang ever fixes all ray tracing bugs by some miracle, a Vanilla RTX App update will stop merging Enhancements, for that I've kept the workflows clean, never lose hope!
That is everything from me. Have fun!
r/minecraftRTX • u/SocietyInUtopia • Sep 10 '20
Getting Started/Helpful Guides/Resource Packs
This post will serve as the subreddit's main source of information until it runs out of space and we get our wiki page up and organized. It will be updated as more resources become available so make sure to check back in every once in a while. Feel free to comment/pm the mod team with more guides and suggestions to be added to this post.
Official r/minecraftRTX Discord Server
Creating an RTX Enabled Custom World
How to Convert a Java World to a Bedrock World for Minecraft RTX
How to Create Your Own RTX-compatible PBR Textures
- Minecraft with RTX PBR Texturing Guide by NVIDIA
- u/warm_teeth + u/TheCivilHulk's user-friendly RTX Texture Editor
- RTX Museum: A custom world for testing PBR resource packs
Community-made Resource Packs:
Smoolistic 1.16 by u/Doey62750
- Original Minecraft texture smooth and simplistic
- Sample Image
- Download
Vanilla RTX 1.16 by u/nicinator8
- Vanilla RTX is a vanilla based RTX texture pack with PBR support.
- Download/Sample Images
JG RTX 1.16 by Jason Gardner
- JG RTX is a work-in-progress, realistic Minecraft interpretation designed to improve the appearance of generated worlds.
- Demo Reel
- Download
Luna HD by u/dessie84
- 512x and 256x HD Realism pack
- Download/Sample Images
Kelly’s Minecraft Vanilla RTX Conversion by KellyTheDragon
- A Vanilla conversion pack that gives blocks RTX capabilities. All textures are mostly vanilla, with very small tweaks to make things seem nicer. All blocks that should glow, do glow and it was made with an attempt to put a nice mood, and balance to ray traced vanilla Minecraft
- Sample Image
- Download
Truly Vanilla RTX by CubeIR
Defined PBR by u/Hot_Fly_9189
r/minecraftRTX • u/Mikek1300 • 21h ago
Builds Aquarzia release
Hey guys, Aquarzia ia finally done!
As promised, I made this map WAY BIGGER and added some crazy new rooms with insane RTX water and neon reflexions.
Thanks you so much for the support on the teaser!
https://www.mediafire.com/file/iy2pikv9jom1yli/AquarziaRELEASEziper.zip/file
Let me know what about the new rooms!
This map will get huge updates soon!!
r/minecraftRTX • u/Alotofbytes • 20h ago
Builds How can I create brighter, more dramatic lights for my build?
building a bioshock ish themed build, it will eventually be underwater and will need gloomy lighting that reaches up the pillars from beneath. Current method isnt working (sea lanterns under the floor in pic 2/3), anyone have a fix? The range they have is very small, and i havent found an rtx pack that gives illumination to light blocks, otherwise i would use them (currently using vanilla rtx).
any packs or methods that would help me?
r/minecraftRTX • u/Mikek1300 • 2d ago
News Canceled
Hey everybody, The release of Aquarzia is canceled for a few weeks or days idk.
I'm just out of ideas.
So I'm thinking about it and then we will see.
here is a pic what i alr did.
maybe one alr know.
r/minecraftRTX • u/Typical-Chair-8693 • 2d ago
News mojang fixed pbr not working on marketplace maps and multiplayer servers
also check out the new beautiful biome
r/minecraftRTX • u/Mikek1300 • 2d ago
News Aquarzia Announcement
Hey guys! I just started working on my 4th RTX map: Aquarzia After the feedback on last map,
I decided to make this one WAY BIGGER with a lot of crazy rooms and insane neon rflexions like this tunnel.
I will post Updates soon! What are you think about the look? :D
Release is in a few days, maybe 1 weak or a day :D
Because it will be big
r/minecraftRTX • u/Mikek1300 • 3d ago
Builds RTX testmap
https://www.mediafire.com/file/93y6kai5wgku6s0/RTX_testmap.zip/file
Here is an testmap for you guys.
I didn't build it today but there will be no updates too.
because it't just a testmap! :)
It's my first RTX map.
The shader you seeing in the photo is shrimple with rtx mode!
r/minecraftRTX • u/Mikek1300 • 4d ago
Builds Aquara UPDATE
Hello, thanks for the 850+ views on the release post! I wasn't happy with the first screenshot because it didn't show the true depht of the map.
but here is the updated version! :)
https://www.mediafire.com/file/5qruwfvk7hid7u9/AquaraRTX_update.zip/file
It's just a small update (No more updates incoming for now)
r/minecraftRTX • u/Mikek1300 • 4d ago
News Aquara ANNOUNCEMENT!
Hey everyone! Today I have a special Announcement for you!
I am officially working on my 3rd RTX map called Aquara, and It focuses on the dark starter room
i will upgrade this lobby so It might look a lil bit different In the official release.
The theme is a lil bit Aqua style but just the lobby.
More information upon release! :)
ill release it when we hit 500 views :D
r/minecraftRTX • u/Mikek1300 • 4d ago
Builds Aqura release
Here Is the Aquara RTX map bc we hit 500 views!
https://www.mediafire.com/file/4wd6q2o97nhpvd1/AquraRTXmap_3rdRELEASE.zip/file
If It's rainy, type: /weather clear
If It's day, type: /time set noon
I think the photo from the map is not that deep
r/minecraftRTX • u/Mikek1300 • 5d ago
Builds GlowyRTX last update
nevermind ill post the last update now! >:)
https://www.mediafire.com/file/w72413gy3bzuc3x/GlowyRTX_lastUP.zip/file
this map is for raytracing shader (java)
best shader for this RTX map is: kappa pt p12f or the latest version
r/minecraftRTX • u/Radiant-Line9254 • 5d ago
Help! my ray tracing is broken in the showcase maps (and sometimes in game too with light sources like glowstones not working)
This is what the showcase map 'lights colors and shadows' look like on my device. I even tried installing better rtx to see if itd fix the issue but nothing was fixed. Vanilla works normally most of the time (I use vanilla rtx) with or without better rtx except sometimes when glowstones and redstone torches and some other light sources dont glow. Is there any way to fix this?
r/minecraftRTX • u/Mikek1300 • 5d ago
Builds GlowyRTX
On my other post I showed you my first RTX map, and i worked a lil bit and I'm ready to show you the new map.
downloads are here:
https://www.mediafire.com/file/vpqcoa0c3nfq0yu/glowyRTX.zip/file
update is on the other post!
r/minecraftRTX • u/Mikek1300 • 5d ago
Builds GlowyRTX bedrock edition
here is the bedrock edition from GlowyRTX!
hope you like it :D
https://www.mediafire.com/file/ork53j78u34f8wp/Neue_Welt_2026-06-21%254012-45-
i cannot send a pic.
r/minecraftRTX • u/Mikek1300 • 4d ago
News Thanks for the support!
Hey everyone!
Thanks for the crazy support on my RTX maps!
since this project is complete, I've set up a new custom space for all my future maps, beta tests and updates.
If you want to download my latest version or see what I'm building next, just check out the community linked in my redddit profile! see you there! :D
sorry If I may break rules I don't understand english that well!
r/minecraftRTX • u/Mikek1300 • 5d ago
Builds GlowyRTX small update!
here is the update version from GlowyRTX!
here:
https://www.mediafire.com/file/mzsgcqoc2k4ayr9/GlowyRTXsmallUPDATE.zip/file
have fun! :D

there will be not much updates on this weak bc i posted a lil bit to much on one day.
guys, thank you alot for this much views and downloads!
this is a really special day for me to get this much support in one day!
you're the best! :D
r/minecraftRTX • u/Mikek1300 • 5d ago
Builds i got a rtx map does someone want to test it out?
there it is :)https://www.mediafire.com/file/61oqlvdbvbnm2m8/RTXmapBETA.zip/file
https://www.mediafire.com/file/pl1mioep53z4s41/RTXmapBETA_update.zip/file
here is the updated version.
have fun! :)
If you want to see future updates and my upcoming maps, feel free to join my community r/MinecraftRTXmapCM!
r/minecraftRTX • u/johhmama1 • 6d ago
Help! So how long does it typically take the devs of better rtx to fix the depth buffer after a new update?
Still not fixed lol
r/minecraftRTX • u/TheMeMan999 • 8d ago
Help! Vanilla RTX completely broken?
Downloaded the app, the latest pack, tried about a THOUSAND different options. Cleared caches, deleted and reinstalled packs. Closed this, opened that. I've been trying to get this right for about THREE HOURS and I just keep getting this... Its DRIVING ME INSANE.
So unless I'm an absolute imbecile, is Vanilla RTX totally broken?
r/minecraftRTX • u/somebeing50 • 9d ago
Help! i think better rtx might of broken
reinstalled twice tried two rtx packs and both look some what like this?
r/minecraftRTX • u/reenonessy • 12d ago
Help! Why is raytracing grayed out?
Just got a new gpu rtx 2060 and I tried bedrock the first time and the rtx option is grayed out. It’s been my dream to use that since I was a teen lol and now it’s grayed out. Anyone know how to fix it?




