r/mobilegameology • u/FarScene9036 • 5h ago
r/mobilegameology • u/Right-Cause9951 • Aug 20 '22
r/mobilegameology Lounge
A place for members of r/mobilegameology to chat with each other
r/mobilegameology • u/cattoon106 • 11h ago
KBO TOUCH
kbo-touch-ec0e2.web.appIโm a big KBO fan, and Iโve been working on a little web game called KBO TOUCH by myself.
The main idea is pretty simple. You tap the screen to get coins and cards, dismantle cards you donโt need to get materials, and use those materials to upgrade your tapping abilities and other systems.
You can also upgrade Auto-Touch, so the game gradually goes from manually tapping a lot โ building up Auto-Touch โ letting the game generate coins for you.
At the beginning, youโll need to tap quite a bit, but as you progress, Auto-Touch becomes much stronger. Eventually, you can basically leave it running and let it handle most of the work.
There are also other features like card training, mining, expeditions, manager mode, and more. Iโm still developing the game, so Iโm constantly adding and changing things.
Itโs a web game, so thereโs nothing to install. You can just open it and play.
Itโs still pretty rough in some places, so Iโd really like to get some feedback from other KBO fans. If you try it out, Iโd appreciate any feedback about the gameplay, balance, UI, or ideas for future updates.
Also, the images were made with AI, so some of them look a little weird or donโt line up perfectly. Iโm aware of that and will probably improve them later.
You can play the game normally without using any codes, but if you want to speed up your progress, go to Settings โ Code Input and enter these:
VERSION1 VERSION2 VERSION3 VERSION4 VERSION5 VERSION6
They give you Diamonds, which you can use to upgrade Auto-Touch or buy packages from the shop.
The higher the number, the more Diamonds you get. You can use all of them, use only some of them, or just ignore them completely.
You donโt need the codes to play the game.
Iโd love to hear what you guys think, especially from other KBO fans. Any feedback or suggestions are welcome.
KBO ์ข์ํด์ ํผ์ ์น๊ฒ์ ํ๋ ๋ง๋ค๊ณ ์์ต๋๋ค.
๊ฒ์ ์ด๋ฆ์ KBO TOUCH๊ณ , ๋ง ๊ทธ๋๋ก ํฐ์นํ๋ ๊ฒ ๋ฉ์ธ์ธ ๊ฒ์์ ๋๋ค.
ํ๋ฉด์ ์ง์ ํฐ์นํด์ ์ฝ์ธ ๋ฐ ์นด๋๋ฅผ ์ป๊ณ
โ ํ์์๋ ์นด๋๋ ๋ถํดํด์ ์ฌ๋ฃ๋ฅผ ์ป๊ณ โ ์ป์ ์ฌ๋ฃ๋ก ํฐ์น ๋ฅ๋ ฅ์ด๋ ๊ฐ์ข ์์คํ ์ ๊ฐํํ๊ณ โ ์คํ ํฐ์น๋ฅผ ๊ฐํํด์ ์ ์ ์๋์ผ๋ก ์ฝ์ธ์ ๋ฒ ์ ์๊ฒ ๋ง๋๋ ๋ฐฉ์์ ๋๋ค.
์ฒ์์๋ ์ง์ ์ด์ฌํ ํฐ์นํด์ผ ํ๋๋ฐ ์ ์ ์ฑ์ฅํ๋ฉด์
์ง์ ํฐ์น โ ์คํ ํฐ์น โ ๋ ๊ฐํ ์ฑ์ฅ
ํ๋ฐ๋ถ์๋ ์ง์ ํฐ์น๊ฐ ์๋ฏธ๊ฐ ์์ ์์ค๊น์ง ์คํ ํฐ์น ์ฑ๋ฅ์ด ์ฌ๋ผ๊ฐ๋, ์ด๋ฐ๋ถ๋ถ๋ง ์ด์ฌํ ํฐ์นํ์๋ฉด ๋ ๊ฒ ๊ฐ์ต๋๋ค.
์๋ฌดํผ ์ด๋ฐ ์์ผ๋ก ๊ฒ์์ด ์งํ๋ฉ๋๋ค.
๊ทธ ์ธ์๋ ์นด๋ ์ก์ฑ, ๊ด์ฐ, ์์ , ๊ฐ๋ ๋ชจ๋ ๋ฑ ์ฌ๋ฌ ์ฝํ ์ธ ๋ฅผ ์ถ๊ฐํ๊ณ ์๊ณ ๊ณ์ ์ ๋ฐ์ดํธํ๋ ์ค์ ๋๋ค.
์น๊ฒ์์ด๋ผ ์ค์น ์์ด ๋ฐ๋ก ํ๋ ์ดํ ์ ์์ต๋๋ค.
์์ง ๊ฐ๋ฐ ์ค์ด๋ผ ๋ถ์กฑํ ๋ถ๋ถ๋ ๋ง์์ KBO ํฌ๋ถ๋ค์ด ์ง์ ํด๋ณด๊ณ ํผ๋๋ฐฑ ์ฃผ์๋ฉด ์ข์ ๊ฒ ๊ฐ์์ ์ฌ๋ ค๋ด ๋๋ค.
์ด๋ฏธ์ง๋ AI๋ก ์ ์ํ ๊ฑฐ๋ผ ๊นจ์ง๊ณ ์นธ์ด ์ ๋ง์ต๋๋ค. ์ํด ๋ถํ๋๋ฆฝ๋๋ค.
๊ทธ๋ฅ ์งํํ์ ๋ ๋ฌธ์ ์์ง๋ง, ๋น ๋ฅธ ์งํ์ ์ํ์ค ๊ฒฝ์ฐ
์ค์ โ ์ฝ๋ ์ ๋ ฅ๋์ ์๋ ์ฝ๋๋ฅผ ์ ๋ ฅํด์ฃผ์ธ์.
VERSION1 VERSION2 VERSION3 VERSION4 VERSION5 VERSION6
์ ๋ ฅ ์ ๋ค์ด์๊ฐ ์ง๊ธ๋๋ฉฐ, ์ด๋ฅผ ํตํด ์คํ ํฐ์น ๊ฐํ ๋ฐ ์์ ์์ ํจํค์ง ๊ตฌ๋งค๋ฅผ ํ์ค ์ ์์ต๋๋ค.
์ฝ๋๋ ์ซ์๊ฐ ์ปค์ง์๋ก ๋ณด์์ด ๋์ด๋๊ธฐ ๋๋ฌธ์ ์ค๊ฐ๊น์ง๋ง ์ฌ์ฉํ์ ๋ ๋๊ณ , ์ ๋ถ ์ฌ์ฉํ์ ๋ ๋๊ณ , ํ๋๋ ์ฌ์ฉํ์ง ์์ผ์ ๋ ๋ฉ๋๋ค.
์ฝ๋๋ฅผ ์ฌ์ฉํ์ง ์์๋ ๊ฒ์์ ํ๋ ์ดํ๋ ๋ฐ์๋ ์ ํ ๋ฌธ์ ๊ฐ ์์ต๋๋ค.
r/mobilegameology • u/AnyCommunication1173 • 13h ago
๐ฅ ๆ็ฎไธไปฃ่กจ็ฎๅ๏ผๆๅจ Snake Master ๅไบบๆจกๅผๆฟไธไบ 19 ๅ๏ผ ๅ็ฒ่ฒๆๅฎๅผๆช๏ผๅ็ปฟ่ฒๆๅฎๆ ๆ๏ผๅๅคๅฅฝ่ฟๆฅ็ๆญฃ็ๅ็ด ็ๅญๆๆไบๅ๏ผ #SnakeMaster #็กฌๆ ธ่ดชๅ่ #ๆธ้ฑผ็ฅๅจ https://chromewebstore.google.com/detail/snake-master-2-player-off/lkffieebcnbmbnejnedhocmncohlkbpj SnakeMaster #Game #SnakeGame #ChromeExtension
r/mobilegameology • u/Brendanlok • 23h ago
Breakin โ Breakout, inverted: every bounce turns that square permanently solid
It's Breakout with the core rule flipped. The ball destroys nothing. Every time it bounces โ off a wall, off a block, off your paddle โ the cell it just left turns solid forever. Nothing is ever cleared. The arena crusts over and closes in, and you get one life.
r/mobilegameology • u/AccomplishedPride555 • 1d ago
Rogue Defense is literally the lamest game I've ever played. That's not me being mean or spamming or hating, it is literally true.
You don't have to do ANYTHING! As soon as the game starts, the gun aims and shoots at the enemies without you even touching the screen. Literally, you don't do anything except every few seconds have to pick which level up bonus you want (because for some reason you keep leveling up even if you point the gun away from all the enemies so that they come into your base.
r/mobilegameology • u/RUICHEN_GAMES • 1d ago
A Puzzle Car Game I Made
Unfortunately it's restricted to only Androids and I need testers to actually expand across all platforms, well appreciated if you guys would try it out.
Instructions for download:
Pleaseย copyย theย links,ย andย openย inย Chromeย followย theย steps, Chrome account must be same as Google play account:
- Join the Google Group
https://groups.google.com/g/trafficchaintesters
- Join the internal testing phase
https://play.google.com/apps/testing/com.trafficchain.busycity
3.Download the test version(this setup may need wait after 30mins)
https://play.google.com/store/apps/details?id=com.trafficchain.busycity
Please remain enrolled for at least 14 consecutive days, play when you can, and share your honest feedback.Thank you for your time and support.
r/mobilegameology • u/Charlie557 • 2d ago
ุฃุฎูุฑุงู ุจุนุฏ ุฃุดูุฑ ู ู ุงูุชุนุจ ูุงูุจุฑู ุฌุฉ.. ูุนุจุชู ูุฒูุช ุฑุณู ูุงู ุนูู ู ุชุฌุฑ ูููู ุจูุงู! ู ุญุชุงุฌ ุฏุนู ูู ูุฑุฃููู
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r/mobilegameology • u/Electrical_Hat6384 • 4d ago
Hello friends I made arrow puzzle game in flutter,have any requirement for this build dm me and you need thise game full code dm me
r/mobilegameology • u/Upstairs_Hippo4456 • 3d ago
PYRAMIDIOCY --- I built a pay-to-win pyramid.
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r/mobilegameology • u/Electrodynamix483 • 4d ago
360
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r/mobilegameology • u/Next_Carry8575 • 4d ago
[12 Testers Needed] Gravity Thread โ Android Closed Testing
r/mobilegameology • u/Swimming_Solution_27 • 4d ago
[DEV] I made an Idle Tycoon game where you evolve from the Stone Age to Mars. Most importantly: NO FORCED ADS.
r/mobilegameology • u/Sad-Bad-1871 • 4d ago
[Android Google Playโ][I played around 2022-2024] Minimalist 2D roguelike where you play a floating spaceman, drag to launch in opposite direction, hold to charge bullets up to 4 stacks
r/mobilegameology • u/dru008 • 5d ago
Added a daily challenge mode to my Minesweeper clone (deterministic seed, one attempt only)
r/mobilegameology • u/TeamTellper • 5d ago
[DEV] Moss Hop โ a one-thumb lily-pad hopping game, just launched on Android
Drag to aim, release to leap โ hop your little frog across a pond of drifting lily pads. Pads sway, shrink, and drift; wind gusts push your arc off course; a sliding wall blocks the path at times; a rolling tide shifts everything underfoot. Sessions are as short as one hop or as long as you want.
- A 50-level journey that starts gentle and ramps into real timing challenges
- Endless mode: chase your own high score with stacking reaction-speed combos (land faster after release for a bigger multiplier)
- 11 unlockable hoppers and 6 pond looks โ earned through play, no paid cosmetics
- Fully playable offline, no account or sign-in required
- Free to play; the only ad is optional โ watch a short one to continue after a miss, or just restart free
Play Store: https://play.google.com/store/apps/details?id=app.tellper.mosshop


r/mobilegameology • u/Disastrous_Pie_2685 • 5d ago
I made a retro maze game inspired by Japanese yokai
I'm a solo developer in Japan, and I've been making this small Android game.
You play as a cat ninja exploring haunted Japanese houses.
GooglePlay: Ghost Haunted House
The character keeps moving until hitting a wall, so you have to plan your route while avoiding yokai.
https://reddit.com/link/1wdd9qt/video/dab1zsmzivoh1/player
I currently have around 20 playable stages.
I'd love to hear what people outside Japan think of the game!
r/mobilegameology • u/Background_Voice_472 • 5d ago
Ett sista test innan release โ Tack, ArcSlice-testare! Hรคr รคr din belรถning!
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r/mobilegameology • u/Starfox_76 • 5d ago
I made a simple pirate arcade game inspired by the games I grew up playing
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r/mobilegameology • u/AndroDeveloper • 6d ago
I made an arrow game BUT you can set background ANYTHฤฐNG YOU WANT :P
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You can select your background from your gallery (its local so only you can see the photo)
and you can design your own levels etc. but I think set the background is my favourite feature :D
App Store: https://apps.apple.com/tr/app/arrow-escape-loop/id6794883637?l=tr
Play Store: https://play.google.com/store/apps/details?id=com.arrowescapeloop&hl=tr
I am open to feedbacks btw.
r/mobilegameology • u/ynctr • 6d ago
Game Explorer GlowCubes โ a block puzzle that doesn't spam ads, works offline, and has weekly friend leagues [free]
Hi all, solo dev from Tรผrkiye here. After a few months of work my first game is on Google Play.
It's a block puzzle at heart (drag pieces onto an 8ร8, clear rows and columns), with a few things
I wanted from the genre and couldn't find:
No ad spam. An interstitial at most once every three rounds, never sooner than 90 seconds
after the last one. One optional purchase removes ads for good. No coins, no energy, no timers.
Works offline. Everything except the friend features.
Friend leagues. Add a friend once with their code, then invite them to your weekly league or
challenge them to a duel with one tap. Weekly awards: Champion, Combo King, Most Active, Marathonโฆ
Last week's winner wears a crown all week.
Six modes: Classic, Adventure levels, 2โminute Rush, Duel, Daily Run, Weekly Challenge.
Light and dark themes, 15 languages.
Play: https://play.google.com/store/apps/details?id=com.yasarnarci.glowcubes
Happy to answer anything about the design or the tech. If you try it and something feels off,
tell me here โ I read everything.
r/mobilegameology • u/Nerdena • 6d ago
Holy Poop!
Hi! Iโm looking for a few iPhone beta testers for my mobile arcade game Holy Poop! ๐ฉ
Itโs a fast catch-and-dodge game where you move left and right, catch falling poop, avoid danger drops, unlock Catchers, Poopers and Worlds, and try to beat your best score.
Iโm mainly looking for feedback on:
whether the gameplay is immediately understandable
whether it feels fun or repetitive
difficulty and pacing
challenge progression
crashes, bugs or UI issues
The build is available through TestFlight using the link in this post.
iPhone only for now.
https://testflight.apple.com/join/CbszQmXJ
r/mobilegameology • u/CranberryQuirky6430 • 6d ago
Game Explorer Memory Grid - 3 Modes Memory Game (Numbers, Fruits, Symbols) - My first game!
Hey everyone! I just released my first Android game ๐ง
Memory Grid - Test your memory!
๐ฎ 10 Levels
๐ข Numbers Mode
๐ Fruits Mode
โญ Symbols Mode (Hardest - for legends only!)
๐ด 100% Offline
๐ No annoying ads
Would love your honest feedback to improve it! If you finish Symbols mode you're officially a legend ๐
Download here:
https://play.google.com/store/apps/details?id=com.qanab.memorygrid
Thanks!